5 months ago unC0Rr Sanitize maze mapgen code a bit transitional_engine
6 months ago unC0Rr Use rust implementation of maze generator in engine transitional_engine
6 months ago unC0Rr Add maze land generator ported from pascal engine transitional_engine
6 months ago unC0Rr Fix test to match new yaml structure transitional_engine
6 months ago unC0Rr Add install script for tiles transitional_engine
6 months ago unC0Rr Fix cavern templates transitional_engine
6 months ago unC0Rr Make outline template generator behave more like old engine transitional_engine
6 months ago unC0Rr Make Point::with_margin function safe to use transitional_engine
6 months ago unC0Rr Allow switching between outline and wfc map generators transitional_engine
6 months ago unC0Rr Make pas2c engine work with hwengine-future transitional_engine
6 months ago unC0Rr Pass full path to WFC for tile loading transitional_engine
6 months ago unC0Rr Make pascal engine link to hwengine-future and use WFC generator transitional_engine
6 months ago unC0Rr Merge default transitional_engine
6 months ago unC0Rr Add corrosion as a subdirectory, CMake fixes transitional_engine
6 months ago unC0Rr Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
6 months ago unC0Rr Avoid creating unused string that is quite costly to produce
6 months ago unC0Rr Improve pas2c rtl performance by avoiding double iteration on strings
9 months ago unC0Rr Implement triggering advancement of simulation in qmlfrontend
9 months ago unC0Rr Implement key bindings
9 months ago unC0Rr Handle game view resize
9 months ago unC0Rr Improve AI aiming with minigun
10 months ago unC0Rr Wonder if anyone is trying to build this game anymore
10 months ago unC0Rr Allow to move camera by dragging mouse cursor over game field
10 months ago unC0Rr Fix build
10 months ago unC0Rr Port QML frontend to Qt6, use rendering to framebuffer object
13 months ago unC0Rr Start on adopting corrosion transitional_engine
18 months ago unC0Rr Merge default transitional_engine
18 months ago unC0Rr Fix type transitional_engine
11 months ago spudpiggy sndCover now falls back to sndWatchThis OR sndFire.
11 months ago spudpiggy Fixed grammar, and reworded a few sentences to sound better.
11 months ago alfadur fix early room deletion
11 months ago alfadur fix room joining
11 months ago alfadur thread server reference through dispatch to ensure rooms can be auto dropped
11 months ago alfadur fix leaving rooms
11 months ago alfadur fix rejoining
11 months ago alfadur add some more buffer space
11 months ago alfadur grow network buffer periodically
11 months ago alfadur fix protocol recovery
11 months ago nemo merge the kick notice suppression
11 months ago nemo merge the lobby suppression
11 months ago nemo suppress this message too. 1.0.0
11 months ago nemo requested change by andu. filtering out ignored player. lobby notice 1.0.0
11 months ago nemo unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too 1.0.0
12 months ago alfadur a couple more todos
13 months ago alfadur fix connection errors carrying over to new clients
13 months ago alfadur add some more todo!s
13 months ago alfadur fix server build
13 months ago alfadur fix protocol parser life assurance
13 months ago alfadur fix voting rights
13 months ago Vekhir Revive cabal build of the game server
13 months ago alfadur fix for Arch package
14 months ago Vekhir Fix server build with modern mtl library
17 months ago unC0Rr Modernize engine protocol parser
17 months ago unC0Rr Add some cosmetic/consistency fixes
17 months ago unC0Rr Implement pinging of the server every 30 seconds
17 months ago unC0Rr Adopt more recent versions of dependencies, apply clippy fixes
18 months ago Wuzzy Replace 'var' with 'let' in flag/grave/hat XHTML previews
18 months ago Wuzzy Clean up flag/grave/hats XHTML preview pages
18 months ago unC0Rr Unbreak pas2c build
18 months ago unC0Rr Merge default transitional_engine
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