Wed, 16 Nov 2016 16:35:43 +0100 Wuzzy Save fastest rounds in Killing the specialists and Precise shooting missions
Wed, 16 Nov 2016 16:35:09 +0100 Wuzzy Save record time for Chasing the blue hog mission
Wed, 16 Nov 2016 16:34:33 +0100 Wuzzy Save some records in campaign vars: Hard flying, Running for survival
Wed, 16 Nov 2016 16:32:44 +0100 Wuzzy Fix ClimbHome mission bugs (broken teams, broken graph)
Wed, 16 Nov 2016 16:18:32 +0100 Wuzzy Set random flags and voice in random teams
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 02:30:35 +0100 Wuzzy Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 02:12:49 +0100 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 02:05:12 +0100 Wuzzy Translate appdata file into German
Tue, 15 Nov 2016 02:00:27 +0100 Wuzzy Upgrade appdata file to AppStream 0.8 format, update screenshots
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Tue, 15 Nov 2016 00:42:44 +0100 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Tue, 15 Nov 2016 00:17:31 +0100 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
Mon, 14 Nov 2016 21:33:59 +0100 Wuzzy Show “More Wind” modifier in mission panel
Wed, 09 Nov 2016 12:31:05 -0500 nemo fix urls
Wed, 09 Nov 2016 11:21:14 -0500 nemo allow longer grave animations
Sat, 15 Oct 2016 20:54:30 +0200 sheepluva update changelog
Sat, 15 Oct 2016 20:11:05 +0200 sheepluva fix copypastafail (incorrect variable name) and whitespaces
Sat, 15 Oct 2016 20:06:42 +0200 KoBeWi support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
Sat, 15 Oct 2016 13:34:14 +0200 sheepluva update changelog
Sat, 15 Oct 2016 13:28:13 +0200 sheepluva rename variables for better code-readability and fix indentation
Sat, 15 Oct 2016 13:10:16 +0200 KoBeWi support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
Fri, 14 Oct 2016 23:25:51 +0200 sheepluva update Changelog
Fri, 14 Oct 2016 22:52:04 +0200 KoBeWi rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
Mon, 03 Oct 2016 14:10:25 -0400 nemo Make frozen hogs poison immune
Sun, 02 Oct 2016 18:30:15 +0200 sheepluva lupdate-qt4
Sun, 02 Oct 2016 18:29:55 +0200 sheepluva fix for Bug 91 - Make DELEGATE action available in frontend
Sun, 02 Oct 2016 17:39:42 +0200 sheepluva fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
Sun, 02 Oct 2016 15:15:39 +0200 sheepluva Bug 115 - Application icon is missing
Sun, 02 Oct 2016 12:42:16 +0200 sheepluva also update ghc info in INSTALL file
Sun, 02 Oct 2016 12:00:39 +0200 sheepluva travis: also add libghc-regex-tdfa-dev to dependencies
Sun, 02 Oct 2016 01:26:59 +0200 sheepluva increase heart count in seduction effect. FPS are overrated anyway
Sun, 02 Oct 2016 01:17:33 +0200 sheepluva reflect dataenc->sandi change in travis file
Sun, 02 Oct 2016 00:42:29 +0200 sheepluva and while I'm at it, fix seduction... kinda ♥
Sat, 01 Oct 2016 22:48:00 +0200 sheepluva pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
Sat, 01 Oct 2016 22:35:14 +0200 sheepluva adding some frontend stuff to changelog
Sat, 01 Oct 2016 21:27:05 +0300 unc0rr - Use sandi instead of dataenc (bugs.debian.org/836686)
Sat, 01 Oct 2016 20:56:42 +0300 unc0rr Use regex match for bans
Sat, 01 Oct 2016 19:06:12 +0200 sheepluva fix issue 110
Sat, 01 Oct 2016 16:45:59 +0200 sheepluva fix build
Mon, 26 Sep 2016 23:36:00 -0400 koda Drop xfire module
Sat, 24 Sep 2016 21:01:12 +0200 sheepluva minor german translation adjustment
Fri, 16 Sep 2016 00:41:03 +0200 sheepluva fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Fri, 16 Sep 2016 00:01:43 +0200 sheepluva Lua API: IsHogLocal(gearUid)
Thu, 15 Sep 2016 23:16:49 +0200 sheepluva Lua API: GetAmmoName(ammoType)
Fri, 09 Sep 2016 15:57:30 +0000 koda merge with github
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