2010-10-08 |
unc0rr |
Some optimizations
|
changeset |
files
|
2010-10-08 |
koda |
fix issue 24 and issue 81
|
changeset |
files
|
2010-10-07 |
nemo |
bug #83 - move test of disabled land objects into AddObjects
|
changeset |
files
|
2010-10-09 |
koda |
made the new menu toggable
|
changeset |
files
|
2010-10-07 |
nemo |
merge
|
changeset |
files
|
2010-10-09 |
koda |
polishing the cocoa ammomenu a little, still requires work
|
changeset |
files
|
2010-10-06 |
smaxx |
Engine:
|
changeset |
files
|
2010-10-07 |
nemo |
Set ammo to amNothing after using up the current ammo. This should reduce noob fail where they blow themselves up w/ bazooka.
|
changeset |
files
|
2010-10-07 |
koda |
remove a useless field from weaponfile format
|
changeset |
files
|
2010-10-06 |
nemo |
Inline most of uFloat (saves ~7.5% opcount on a test game), inline a few very short candidates in uMisc, comment out some unused functions in uMisc
|
changeset |
files
|
2010-10-07 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
|
changeset |
files
|
2010-10-06 |
nemo |
strip CRLF
|
changeset |
files
|
2010-10-06 |
koda |
use dynamic data from engine instead of using hardcoded values
|
changeset |
files
|
2010-10-04 |
nemo |
Missing file extensions for icons was screwing up Qt 4.7
|
changeset |
files
|
2010-10-03 |
koda |
WIP for an objc ammomenu implementation
|
changeset |
files
|
2010-10-02 |
koda |
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
|
changeset |
files
|
2010-10-02 |
koda |
iPad Video Out support (+less warnings +code update for latest SDL)
|
changeset |
files
|
2010-10-01 |
edge_hog |
Hungarian locale
|
changeset |
files
|
2010-09-30 |
koda |
updated lua loading in the ifrontend and also fixed masked maps
|
changeset |
files
|
2010-09-30 |
smaxx |
Engine/Frontend:
|
changeset |
files
|
2010-09-30 |
nemo |
Update translations, add a hungarian stub for edge_hog who is volunteering
|
changeset |
files
|
2010-09-29 |
koda |
playing a bit with colors
|
changeset |
files
|
2010-09-29 |
koda |
implemented endless turns support and added Timeless scheme (also fixed a crasher)
|
changeset |
files
|
2010-09-29 |
nemo |
Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
|
changeset |
files
|
2010-09-27 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-27 |
koda |
merge
|
changeset |
files
|
2010-09-27 |
koda |
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
|
changeset |
files
|
2010-09-26 |
koda |
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
|
changeset |
files
|
2010-09-26 |
koda |
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
|
changeset |
files
|
2010-09-26 |
nemo |
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
|
changeset |
files
|
2010-09-26 |
nemo |
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
|
changeset |
files
|
2010-09-26 |
nemo |
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
|
changeset |
files
|
2010-09-26 |
koda |
enable Lua for iOS (hooks for frontend to be done)
|
changeset |
files
|
2010-09-26 |
koda |
merge
|
changeset |
files
|
2010-09-26 |
koda |
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
|
changeset |
files
|
2010-09-25 |
koda |
pimp-my-savagame-table
|
changeset |
files
|
2010-09-25 |
koda |
have Saves restart net when loaded, also resumes music
|
changeset |
files
|
2010-09-25 |
unc0rr |
Show database errors in stderr
|
changeset |
files
|
2010-09-24 |
henek |
slight shading adjustment
|
changeset |
files
|
2010-09-22 |
koda |
merge
|
changeset |
files
|
2010-09-22 |
koda |
implemented reloading savefiles
|
changeset |
files
|
2010-09-22 |
koda |
captions are scaled down when they're bigger than screen
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-22 |
koda |
compilation bugfix and scaling down textures when bigger than screen
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-22 |
koda |
allow more flexibility between viewcontrollers, also added stub pages for saved games
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-21 |
koda |
initial support for savegames
|
changeset |
files
|
2010-09-22 |
nemo |
Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
|
changeset |
files
|
2010-09-19 |
koda |
Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
|
changeset |
files
|
2010-09-19 |
koda |
silly error about Island theme removal
Hedgewars-iOS-1.0.1
|
changeset |
files
|
2010-09-19 |
koda |
Removed tag Hedgewars-iOS-1.0.1
|
changeset |
files
|
2010-09-19 |
koda |
Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
|
changeset |
files
|
2010-09-19 |
koda |
update version numbers
|
changeset |
files
|
2010-09-19 |
koda |
various fixes around, plus new 'ask for review' page
|
changeset |
files
|
2010-09-19 |
koda |
fixed the voice selection where you couldn't hear a preview sound
|
changeset |
files
|
2010-09-19 |
koda |
merge
|
changeset |
files
|
2010-09-19 |
koda |
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
|
changeset |
files
|
2010-09-19 |
koda |
rework the AI level selection
|
changeset |
files
|
2010-09-18 |
Henek |
Updated Swedish locale
|
changeset |
files
|
2010-09-18 |
koda |
fix a small glitch in textfield cells and remove cheese from pro
|
changeset |
files
|
2010-09-18 |
koda |
fix the British voicepack and add to Mercurial the sounds used in the mobile version
|
changeset |
files
|
2010-09-18 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-17 |
koda |
added forgotten images, removed support for CJK fonts (saving 13 MB)
|
changeset |
files
|
2010-09-17 |
nemo |
aaaand use the right name
|
changeset |
files
|
2010-09-17 |
nemo |
Oops. Forgot to change these over after switching CurWeapon to AmmoType
|
changeset |
files
|
2010-09-17 |
nemo |
inu adds a few more random teams
|
changeset |
files
|
2010-09-17 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Merge
|
changeset |
files
|
2010-09-14 |
nemo |
Revert accidental commit of inu's stretching of this column
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-14 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-14 |
inu |
updated pt
|
changeset |
files
|
2010-09-14 |
inu |
typo and fill in "translation" for an empty english stub
|
changeset |
files
|
2010-09-14 |
nemo |
more fixing of indentation
|
changeset |
files
|
2010-09-13 |
nemo |
clean up koda's indenting :-p
|
changeset |
files
|
2010-09-13 |
nemo |
Mucked up offsets of sequences when rearranging.
|
changeset |
files
|
2010-09-13 |
nemo |
resized splash (to fit 512 tex limit)
|
changeset |
files
|
2010-09-13 |
archl |
updated engine text
|
changeset |
files
|
2010-09-13 |
nemo |
Unbreak Team hats, shrink some hat sizes
|
changeset |
files
|
2010-09-12 |
nemo |
Adjust to reduced ammo menu dimensions.
|
changeset |
files
|
2010-09-12 |
nemo |
Fix kamikaze portal loop
|
changeset |
files
|
2010-09-12 |
smaxx |
Sounds:
|
changeset |
files
|
2010-09-12 |
szczur |
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
|
changeset |
files
|
2010-09-12 |
glykorin |
Fix wrong sized, wrong colored Splash.png in Art theme
|
changeset |
files
|
2010-09-10 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-10 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-10 |
nemo |
Fix swapped x/y in drill rocket test
|
changeset |
files
|
2010-09-09 |
nemo |
Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
|
changeset |
files
|
2010-09-08 |
nemo |
Probably fix missing hats.
|
changeset |
files
|
2010-09-08 |
nemo |
Remove ready timer halting game ticks in chat
|
changeset |
files
|
2010-09-08 |
nemo |
Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
|
changeset |
files
|
2010-09-08 |
inu |
Minor text changes
|
changeset |
files
|
2010-09-06 |
nemo |
Update to 0.9.45 from 0.8.81
|
changeset |
files
|
2010-09-06 |
nemo |
Didn't notice Tiy sneak some images in
|
changeset |
files
|
2010-09-06 |
tiyuri |
Underwater updates and fixes by Palewolf
|
changeset |
files
|
2010-09-06 |
nemo |
Fix selection while in UFO
|
changeset |
files
|
2010-09-06 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
|
changeset |
files
|
2010-09-06 |
tiyuri |
New compost music from HG
|
changeset |
files
|
2010-09-06 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-06 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-05 |
nemo |
Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
|
changeset |
files
|
2010-09-04 |
burp |
gfAISurvival: fix issue when cpu cannot find new place to spawn
|
changeset |
files
|
2010-09-04 |
koda |
Added tag Hedgewars-iOS-1.0 for changeset 81db3c85784b
|
changeset |
files
|
2010-09-04 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
|
changeset |
files
|
2010-09-04 |
koda |
Removed tag Hedgewars-iOS-1.0
|
changeset |
files
|
2010-09-04 |
koda |
merge
|
changeset |
files
|
2010-09-04 |
koda |
Added tag Hedgewars-iOS-1.0 for changeset fd6c20cd90e3
|
changeset |
files
|
2010-09-04 |
koda |
typos, reduced sound size and last minute fixes
|
changeset |
files
|
2010-09-04 |
archl |
updated translation
|
changeset |
files
|
2010-09-03 |
koda |
also remove sinegun from the ifrontend for whatever reason
|
changeset |
files
|
2010-09-02 |
koda |
*patch by arrom: fix installation of fort images
|
changeset |
files
|
2010-09-02 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-02 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-02 |
nemo |
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
|
changeset |
files
|
2010-09-02 |
koda |
add a noconsole symbol, update the project file for appstore distribution
|
changeset |
files
|
2010-09-02 |
koda |
merge
|
changeset |
files
|
2010-09-02 |
koda |
a little more intuitive team editing
|
changeset |
files
|
2010-09-02 |
TheXception |
Frontend: improve statsPage (clean up translation strings)
|
changeset |
files
|
2010-09-02 |
koda |
discrimination between ai and humans
|
changeset |
files
|
2010-09-02 |
tiyuri |
Fixed Sky files
|
changeset |
files
|
2010-09-02 |
unc0rr |
use built-in method QString::isEmpty()
|
changeset |
files
|
2010-09-02 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-02 |
tiyuri |
Fix graphic issue
|
changeset |
files
|
2010-09-02 |
tiyuri |
another small update to sheep
|
changeset |
files
|
2010-09-02 |
tiyuri |
Completely rework sheep theme
|
changeset |
files
|
2010-09-02 |
unc0rr |
zero span is undefined, use -1 instead
|
changeset |
files
|
2010-09-02 |
smaxx |
Locales:
|
changeset |
files
|
2010-09-02 |
tiyuri |
Adding new weapon descriptions
|
changeset |
files
|
2010-09-02 |
tiyuri |
Added descriptions for new weapons
|
changeset |
files
|
2010-09-01 |
koda |
remove now useless toggle, add ai team
|
changeset |
files
|
2010-09-01 |
nemo |
Fix for issue #20
|
changeset |
files
|
2010-09-02 |
tiyuri |
Added descriptions for new weapons
|
changeset |
files
|
2010-09-01 |
tiyuri |
New Art theme music (thank the lord!)
|
changeset |
files
|
2010-09-01 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-01 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-01 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-01 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-01 |
tiyuri |
New Art theme music (thank the lord!)
|
changeset |
files
|
2010-08-31 |
tiyuri |
Updated some stats graphics
|
changeset |
files
|
2010-08-30 |
burp |
o0 merge
|
changeset |
files
|
2010-08-30 |
koda |
help page for lobby
|
changeset |
files
|
2010-08-30 |
koda |
help page for ingame, some other fixes here and there
|
changeset |
files
|
2010-08-29 |
koda |
patch by inu to fix a glitch in netgame chatbox
|
changeset |
files
|
2010-08-29 |
koda |
added a smaller version of forts, fixed a couple of regressions
|
changeset |
files
|
2010-08-30 |
TheXception |
adds prettier after-game statistics page with more stats
|
changeset |
files
|
2010-08-29 |
koda |
about page done
|
changeset |
files
|
2010-08-30 |
legutus |
Improves room list with filter for state/rules/weapons and general search
|
changeset |
files
|
2010-08-29 |
koda |
merge
|
changeset |
files
|
2010-08-29 |
burp |
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
|
changeset |
files
|
2010-08-29 |
koda |
X&Y buttons, sounds for some buttons, cleanup
|
changeset |
files
|
2010-08-28 |
koda |
add a description field for schemes and weapons
|
changeset |
files
|
2010-08-28 |
koda |
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
|
changeset |
files
|
2010-08-28 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
|
changeset |
files
|
2010-08-27 |
koda |
tap to dismiss 'get ready', add a toggle to enable/disable it
|
changeset |
files
|
2010-08-27 |
koda |
add a nice group of hogs in lobby page
|
changeset |
files
|
2010-08-26 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-26 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-26 |
burp |
gfAISurvival/heResurrectable: respawn always with 100HP
|
changeset |
files
|
2010-08-26 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-26 |
tiyuri |
Fixes memory leak -Burp
|
changeset |
files
|
2010-08-26 |
tiyuri |
Daisy Hat updated
|
changeset |
files
|
2010-08-26 |
tiyuri |
Princess Daisy hat (recoloured peach hat) Recolour by Armonte
|
changeset |
files
|
2010-08-26 |
tiyuri |
Add kill counter to Survival Mode -Burp
|
changeset |
files
|
2010-08-26 |
arrom |
translation update
|
changeset |
files
|
2010-08-25 |
tiyuri |
Some survival mode changes by burp
|
changeset |
files
|
2010-08-25 |
smaxx |
Frontend:
|
changeset |
files
|
2010-08-24 |
koda |
add a little explanation when modifying weaponset in ifrontend
|
changeset |
files
|
2010-08-24 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
|
changeset |
files
|
2010-08-24 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-24 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-23 |
smaxx |
Campaign:
|
changeset |
files
|
2010-08-23 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-23 |
smaxx |
Frontend:
|
changeset |
files
|
2010-08-23 |
smaxx |
Frontend:
|
changeset |
files
|
2010-08-23 |
smaxx |
Frontend:
|
changeset |
files
|
2010-08-23 |
smaxx |
Frontend:
|
changeset |
files
|
2010-08-23 |
burp |
lua function SetEffect to set and remove THogEffects
|
changeset |
files
|
2010-08-23 |
burp |
GetHogLevel lua function
|
changeset |
files
|
2010-08-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-22 |
koda |
small update for the about page
|
changeset |
files
|
2010-08-22 |
koda |
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
|
changeset |
files
|
2010-08-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-21 |
burp |
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
|
changeset |
files
|
2010-08-21 |
smaxx |
Engine:
|
changeset |
files
|
2010-08-21 |
zuloo |
Fixed gamepad/joystick axes using SDL 1.2
|
changeset |
files
|
2010-08-20 |
nemo |
Some more that were not native
|
changeset |
files
|