Wed, 25 Oct 2017 20:38:51 +0200 |
unc0rr |
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
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Tue, 24 Oct 2017 19:54:38 -0400 |
nemo |
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
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Tue, 24 Oct 2017 18:55:19 -0400 |
nemo |
w is in pixels, so presumably this needs to be *4
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Tue, 24 Oct 2017 18:28:59 -0400 |
nemo |
use pitch for surfaces, land_width x2 since 16 bit
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Tue, 24 Oct 2017 21:59:06 +0200 |
unc0rr |
Modernize Cargo.toml a bit
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Tue, 24 Oct 2017 21:58:41 +0200 |
unc0rr |
Remove silly toUtf8 which caused bug with default team name
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Tue, 24 Oct 2017 21:42:13 +0200 |
Wuzzy |
Add a few random team names and fix typos
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Tue, 24 Oct 2017 14:36:24 -0400 |
nemo |
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
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Tue, 24 Oct 2017 14:14:00 -0400 |
nemo |
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
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Tue, 24 Oct 2017 19:45:11 +0200 |
Wuzzy |
Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
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Tue, 24 Oct 2017 19:30:55 +0200 |
Wuzzy |
Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
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Tue, 24 Oct 2017 06:25:12 +0200 |
Wuzzy |
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
Wuzzy |
Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
Wuzzy |
More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
Wuzzy |
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 23:43:36 +0200 |
Wuzzy |
Use Gear^.Boom to calculate cake party faces
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Mon, 23 Oct 2017 23:26:34 +0200 |
Wuzzy |
Fix cake party face not working across wrap world border
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Mon, 23 Oct 2017 22:45:35 +0200 |
Wuzzy |
Make air mines follow hedgehogs across wrap world edge
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Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 14:49:01 +0200 |
Wuzzy |
Add KoBeWi to credits
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Mon, 23 Oct 2017 04:57:39 +0200 |
Wuzzy |
Update changelog
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Mon, 23 Oct 2017 04:35:10 +0200 |
Wuzzy |
HedgeEditor: Fix broken napalm/mine strike/drill strike
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Mon, 23 Oct 2017 03:01:10 +0200 |
Wuzzy |
Rope Knock Challenge: Don't count hog kills after hero hurt itself
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Mon, 23 Oct 2017 02:52:01 +0200 |
Wuzzy |
Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
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Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
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Sun, 22 Oct 2017 00:48:38 +0200 |
Wuzzy |
Wrap around target coordinates when clicking on other side of wrap-around world edge
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Sat, 21 Oct 2017 23:59:31 +0200 |
Wuzzy |
Move CalcWorldWrap to uUtils.pas
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Sat, 21 Oct 2017 23:27:58 +0200 |
Wuzzy |
Add Wuzzy to credits
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Sat, 21 Oct 2017 23:03:52 +0200 |
Wuzzy |
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
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Sat, 21 Oct 2017 16:47:20 -0400 |
nemo |
add copherneue
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Sat, 21 Oct 2017 19:02:53 +0200 |
Wuzzy |
Fix division by 0 in sniper rifle training
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Sat, 21 Oct 2017 18:52:24 +0200 |
Wuzzy |
Sniper rifle training: Fix missing victory sound, also disable controls at the end
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Sat, 21 Oct 2017 18:38:28 +0200 |
Wuzzy |
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
Wuzzy |
Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
Wuzzy |
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Sat, 21 Oct 2017 02:28:36 +0200 |
Wuzzy |
Fix small German typo
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Sat, 21 Oct 2017 01:29:57 +0200 |
Wuzzy |
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
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Sat, 21 Oct 2017 00:58:01 +0200 |
Wuzzy |
Fix PhysFS 3.0.0 deprecation warnings for error reporting
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Fri, 20 Oct 2017 23:49:52 +0200 |
Wuzzy |
Fix compiler getting nervous about C++11 dependency
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Fri, 20 Oct 2017 21:57:09 +0200 |
Wuzzy |
Update hedgewars_de.ts translation
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Fri, 20 Oct 2017 21:55:18 +0200 |
Wuzzy |
Run lupdate
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Fri, 20 Oct 2017 21:50:00 +0200 |
Wuzzy |
Update Big Armory mission image (duck position)
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Fri, 20 Oct 2017 21:35:26 +0200 |
Wuzzy |
Fix first ammo row being invisible when there's only one weapon in the first row
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Fri, 20 Oct 2017 21:02:43 +0200 |
Wuzzy |
Fix a few German typos and weird grammar
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Fri, 20 Oct 2017 20:10:34 +0200 |
Wuzzy |
Update German Lua and campaign translations
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Fri, 20 Oct 2017 18:51:12 +0200 |
Wuzzy |
Run update_lua_locale_files.sh
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Fri, 20 Oct 2017 18:44:41 +0200 |
Wuzzy |
Turn loc_gen.txt into an executable Shell script
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Fri, 20 Oct 2017 14:17:56 +0200 |
Wuzzy |
Fix bubbles drawn on the wrong side when hog drowns and faces right
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Fri, 20 Oct 2017 13:34:05 +0200 |
Wuzzy |
Increase chance for AI to use tardis over skip
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Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
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Wed, 18 Oct 2017 20:33:20 -0400 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
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Wed, 18 Oct 2017 05:28:22 +0200 |
Wuzzy |
AI hogs use timebox instead of skip if clueless what to do
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Wed, 18 Oct 2017 03:39:01 +0200 |
Wuzzy |
AI doesn't use extra damage/vampirism/invulnerable again if already active
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Wed, 18 Oct 2017 03:19:43 +0200 |
Wuzzy |
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
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Wed, 18 Oct 2017 02:17:03 +0200 |
Wuzzy |
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
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Wed, 18 Oct 2017 02:08:24 +0200 |
Wuzzy |
Fix rubber duck not being used in Highlander
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Mon, 16 Oct 2017 16:45:19 +0200 |
Wuzzy |
Also drop air mine and rubber duck from Construction Mode crates
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Sun, 15 Oct 2017 13:15:39 +0200 |
Wuzzy |
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
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Sun, 15 Oct 2017 12:30:31 +0200 |
Wuzzy |
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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Fri, 13 Oct 2017 23:39:36 +0200 |
Wuzzy |
Fix failure to update all cloud layers properly when entering Sudden Death
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