Tue, 26 Apr 2016 17:54:48 +0200 Wuzzy Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Tue, 26 Apr 2016 17:40:29 +0200 Wuzzy Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Tue, 26 Apr 2016 17:33:51 +0200 Wuzzy Construction Mode: Fix landspray being considered a weapon instead of utility
Thu, 28 Apr 2016 18:32:50 +0200 sheepluva in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
Thu, 28 Apr 2016 17:42:43 +0200 sheepluva lupdate
Thu, 28 Apr 2016 17:38:30 +0200 Wuzzy fix for bug 117: Incorrect description of modifier “divide teams”
Thu, 28 Apr 2016 15:23:02 +0200 sheepluva rollback last commit (bad approach, as item index confusion can happen)
Thu, 28 Apr 2016 02:06:35 +0200 sheepluva exclude DLC theme from random theme selection
Thu, 28 Apr 2016 00:41:09 +0200 sheepluva rooms-list: fix "Forts" map type being displayed in dark red
Wed, 27 Apr 2016 23:52:43 +0200 sheepluva make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
Wed, 27 Apr 2016 23:14:47 +0200 sheepluva fix incorrect debug message
Wed, 27 Apr 2016 15:10:25 -0400 koda Only build engine to c with clang on travis
Wed, 27 Apr 2016 15:08:43 -0400 koda Minor changes to the travis file
Wed, 27 Apr 2016 18:08:48 +0200 sheepluva make construction mode recognize fort maps too
Wed, 27 Apr 2016 17:54:36 +0200 sheepluva tweak preview
Wed, 27 Apr 2016 17:38:44 +0200 sheepluva tweak preview
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 13:01:38 +0200 sheepluva fallback to stdout if no writable logfile available
Wed, 27 Apr 2016 11:41:32 +0200 sheepluva update Changelog
Wed, 27 Apr 2016 01:12:37 -0400 koda Set install dir for emscripten
Wed, 27 Apr 2016 01:03:15 -0400 koda Drop duplicated include from CMakeLists.txt
Wed, 27 Apr 2016 01:34:59 +0200 sheepluva fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
Wed, 27 Apr 2016 01:06:29 +0200 sheepluva add /clear command to frontend chat (clears chat window)
Wed, 27 Apr 2016 00:14:06 +0200 Wuzzy fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wed, 27 Apr 2016 00:04:37 +0200 sheepluva Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
Tue, 26 Apr 2016 23:34:28 +0200 Wuzzy issue 94: Seduction text is outdated and misleading
Tue, 26 Apr 2016 22:09:50 +0200 sheepluva create forts in random order
Tue, 26 Apr 2016 20:51:13 +0200 sheepluva make construction mode work with fort mode without mixing up clans and forts
Tue, 26 Apr 2016 18:15:10 +0200 sheepluva update construction mode in-file version info
Tue, 26 Apr 2016 17:02:24 +0200 sheepluva merge construction mode patches by Wuzzy
Wed, 13 Apr 2016 03:17:32 +0200 Wuzzy Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wed, 13 Apr 2016 03:04:24 +0200 Wuzzy Fix bad comment in Construction Mode
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