So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
Binary file share/hedgewars/Data/Maps/SB_Bones/map.png has changed
Binary file share/hedgewars/Data/Maps/SB_Crystal/map.png has changed
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