--- a/ChangeLog.txt Tue Jul 07 01:15:15 2020 +0300
+++ b/ChangeLog.txt Tue Jul 07 00:17:05 2020 +0200
@@ -15,6 +15,7 @@
+ Computer player now takes Strong Wind game modifier into account
+ Various small computer player improvements
+ New taunt chat commands: /bubble, /happy
+ + Remove Vamprism and Resurrector ammos when playing in "Invulnerable" game modifier
* Fix many projectiles not being affected by Heavy Wind after turn end
* Fix hog getting stuck when opening parachute right after a shoryuken digging through land
* Fix game hanging if computer hog has nothing to attack
--- a/hedgewars/uAmmos.pas Tue Jul 07 01:15:15 2020 +0300
+++ b/hedgewars/uAmmos.pas Tue Jul 07 00:17:05 2020 +0200
@@ -113,7 +113,7 @@
// avoid things we already have by scheme
// merge this into DisableSomeWeapons ?
if ((a = amLowGravity) and ((GameFlags and gfLowGravity) <> 0))
- or ((a = amInvulnerable) and ((GameFlags and gfInvulnerable) <> 0))
+ or ((a in [amInvulnerable, amResurrector, amVampiric]) and ((GameFlags and gfInvulnerable) <> 0))
or ((a = amLaserSight) and ((GameFlags and gfLaserSight) <> 0))
or ((a = amVampiric) and ((GameFlags and gfVampiric) <> 0))
or ((a = amExtraTime) and (cHedgehogTurnTime >= 1000000))