--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Fri Dec 21 22:25:57 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Fri Dec 21 22:59:06 2018 +0100
@@ -593,7 +593,7 @@
SetGearMessage(speakerHog, 0)
SetState(speakerHog, 0)
SetTurnTimeLeft(MAX_TURN_TIME)
- ShowMission(loc("Backstab"), loc("The food bites back"), loc("Defeat the cannibals"), 1, 4000)
+ ShowMission(loc("Backstab"), loc("The food bites back"), loc("Defeat the cannibals!"), 1, 4000)
SpawnCrates()
end
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Fri Dec 21 22:25:57 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Fri Dec 21 22:59:06 2018 +0100
@@ -147,18 +147,6 @@
cannibalDead = {}
isHidden = {}
-local grenadeHint = loc("Grenade hint: Set timer with the [Timer] controls, aim with [Up]/[Down].") .. "|" ..
- loc("Hold [Attack] pressed to throw with more power.")
-if INTERFACE == "touch" then
- grenadeHint = grenadeHint .. "|" ..
- loc("Change detonation timer: Tap the [Clock]") .. "|" ..
- loc("Attack: Tap the [Bomb]")
-else
- grenadeHint = grenadeHint .. "|" ..
- loc("Set detonation timer: [1]-[5]") .. "|" ..
- loc("Attack: [Space]")
-end
-
--------------------------Anim skip functions--------------------------
function AfterRefusedAnim()
if stage == loseStage then
@@ -330,7 +318,7 @@
return
end
stage = aloneStage
- ShowMission(loc("The Shadow Falls"), loc("The Individualist"), loc("Defeat the cannibals!") .. "|" .. grenadeHint, 1, 12000)
+ ShowMission(loc("The Shadow Falls"), loc("The Individualist"), loc("Defeat the cannibals!"), 1, 12000)
AddAmmo(cannibals[6], amGrenade, 1)
AddAmmo(cannibals[6], amFirePunch, 0)
AddAmmo(cannibals[6], amBaseballBat, 0)
@@ -895,7 +883,7 @@
return
end
- ShowMission(loc("The Shadow Falls"), loc("The guardian"), loc("Defeat the cannibals!") .."|".. loc("Leaks A Lot must survive!") .. "|" .. grenadeHint, 1, 12000)
+ ShowMission(loc("The Shadow Falls"), loc("The guardian"), loc("Defeat the cannibals!") .."|".. loc("Leaks A Lot must survive!"), 1, 12000)
AddAmmo(dense, amSkip, 100)
AddAmmo(dense, amSwitch, 100)
AddAmmo(leaks, amSkip, 100)
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Fri Dec 21 22:25:57 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Fri Dec 21 22:59:06 2018 +0100
@@ -74,10 +74,10 @@
end
function AfterStartAnim()
- local goal = loc("Defeat the cannibals!|")
+ local goal = loc("Defeat the cannibals!")
local chiefgoal = loc("Try to protect the chief! You won't lose if he dies, but it is advised that he survives.")
SetTurnTimeLeft(TurnTime)
- ShowMission(loc("United We Stand"), loc("Invasion"), goal .. chiefgoal, 1, 6000)
+ ShowMission(loc("United We Stand"), loc("Invasion"), goal .. "|" .. chiefgoal, 1, 6000)
end
function SkipStartAnim()
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Dec 21 22:25:57 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Dec 21 22:59:06 2018 +0100
@@ -474,7 +474,7 @@
saveCompletedStatus(3)
SendStat(siGameResult, loc("Congratulations, you won!"))
SendStat(siCustomAchievement, loc("You retrieved the lost part."))
- SendStat(siCustomAchievement, loc("You defended yourself against the Fruit Assassins."))
+ SendStat(siCustomAchievement, string.format(loc("You defended yourself against %s."), teamC.name))
sendSimpleTeamRankings({teamA.name, teamC.name})
EndGame()
end