--- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Tue May 10 01:59:54 2016 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Sat Nov 19 21:33:02 2016 +0100
@@ -911,14 +911,8 @@
function checkForSpecialWeapons()
-
-
- if (GetCurAmmoType() == amAirAttack) then
- AddCaption(loc("Structure Placement Tool"),GetClanColor(GetHogClan(CurrentHedgehog)),capgrpAmmoinfo)
- elseif (GetCurAmmoType() == amDrillStrike) then
- AddCaption(loc("Object Placement Tool"),GetClanColor(GetHogClan(CurrentHedgehog)),capgrpAmmoinfo)
- elseif (GetCurAmmoType() == amNapalm) then
- AddCaption(loc("Crate Placement Tool"),GetClanColor(GetHogClan(CurrentHedgehog)),capgrpAmmoinfo)
+ if (GetCurAmmoType() == amDrillStrike) then
+ AddCaption(loc("Object Placer"),GetClanColor(GetHogClan(CurrentHedgehog)),capgrpAmmoinfo)
end
lastWep = GetCurAmmoType()
@@ -1576,21 +1570,25 @@
loc("a Hedgewars mini-game"),
loc("Build a fortress and destroy your enemy.") .. "|" ..
loc("There are a variety of structures available to aid you.") .. "|" ..
- loc("Use the air-attack weapons and the arrow keys to select structures.") .. "|" ..
- " " .. "|" ..
- loc("Healing Station") .. ": " .. loc("Grants nearby hogs life-regeneration.") .. "|" ..
- loc("Bio-Filter") .. ": " .. loc("Aggressively removes enemy hedgehogs.") .. "|" ..
- loc("Weapon Filter") .. ": " .. loc("Dematerializes weapons and equipment carried by enemy hedgehogs.") .. "|" ..
- loc("Reflector Shield") .. ": " .. loc("Reflects enemy projectiles.") .. "|" ..
-
- loc("Generator") .. ": " .. loc("Generates power.") .. "|" ..
- loc("Respawner") .. ": " .. loc("Resurrects dead hedgehogs.") .. "|" ..
- loc("Teleportation Node") .. ": " .. loc("Allows free teleportation between other nodes.") .. "|" ..
- loc("Construction Station") .. ": " .. loc("Allows placement of girders, rubber-bands, mines, sticky mines and barrels.") .. "|" ..
- loc("Support Station") .. ": " .. loc("Allows the placement of weapons, utiliites, and health crates.")
+ loc("Use the structure placer to place structures.")
, 4, 5000
)
+ SetAmmoTexts(amAirAttack, loc("Structure Placer"), loc("Construction Mode tool"), loc("Build one of multiple different structures|to aid you in victory, at the cost of energy.") .. "| |" ..
+ loc("Healing Station: Heals nearby hogs.") .. "|" ..
+ loc("Bio-Filter: Aggressively removes enemies.") .. "|" ..
+ loc("Weapon Filter: Dematerializes all ammo| carried by enemies entering it.") .. "|" ..
+ loc("Reflector Shield: Reflects enemy projectiles.") .. "|" ..
+ loc("Generator: Generates energy.") .. "|" ..
+ loc("Respawner: Resurrects dead hogs.") .. "|" ..
+ loc("Teleportation Node: Allows teleportation| between other nodes.") .. "|" ..
+ loc("Construction Station: Allows placement of| girders, rubber, mines, sticky mines| and barrels.") .. "|" ..
+ loc("Support Station: Allows placement of crates.") .. "| |" ..
+
+ loc("Left/right: Choose structure type|Cursor: Build structure"))
+
+ SetAmmoTexts(amNapalm, loc("Crate Placer"), loc("Construction Mode tool"), loc("This allows you to create a crate anywhere|within your clan's area of influence,|at the cost of energy.|Up/down: Choose crate type|Left/right: Choose crate contents|Cursor: Place crate"))
+ SetAmmoTexts(amDrillStrike, loc("Object Placer"), loc("Construction Mode tool"), loc("This allows you to create and place mines,|sticky mines and barrels anywhere within your|clan's area of influence at the cost of energy.|Up/down: Choose object type|Left/right: Choose timer (for mines)|Cursor: Place object"))
sCirc = AddVisualGear(0,0,vgtCircle,0,true)
SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0x00000000)