--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Tue Sep 26 00:41:30 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Tue Sep 26 02:24:58 2017 +0200
@@ -22,9 +22,10 @@
local dialog01 = {}
local dialog02 = {}
-- mission objectives
+local goToThantaString = loc("Go to Thanta and get the device part!")
local goals = {
- [dialog01] = {missionName, loc("Getting ready"), loc("Collect the icegun and get the device part from Thanta") .. "|" .. loc("Mines time: 0 seconds"), 1, 4500},
- [dialog02] = {missionName, loc("Win"), loc("Congratulations, you collected the device part!"), 1, 3500},
+ [dialog01] = {missionName, loc("Getting ready"), loc("Collect the freezer and get the device part from Thanta") .. "|" .. loc("Mines time: 0 seconds"), 1, 4500},
+ ["checkpoint"] = {missionName, loc("Objectives"), goToThantaString .. "|" .. loc("Mines time: 0 seconds"), 1, 4500},
}
-- crates
local icegunY = 1950
@@ -209,8 +210,6 @@
AddAmmo(bandit4.gear, amBazooka, 5)
AddAmmo(bandit5.gear, amBazooka, 5)
- goToThantaString = loc("Go to Thanta and get the device part!")
-
if checkPointReached == 1 then
AddAmmo(hero.gear, amBazooka, 1)
SpawnAmmoCrate(icegunX, icegunY, amIceGun)
@@ -220,9 +219,11 @@
elseif checkPointReached == 2 then
AddAmmo(hero.gear, amIceGun, 8)
AnimCaption(hero.gear, goToThantaString, 5000)
+ ShowMission(unpack(goals["checkpoint"]))
elseif checkPointReached == 3 then
AddAmmo(hero.gear, amIceGun, 6)
AnimCaption(hero.gear, goToThantaString, 5000)
+ ShowMission(unpack(goals["checkpoint"]))
end
SendHealthStatsOff()
@@ -434,8 +435,8 @@
function heroDeath(gear)
SendStat(siGameResult, loc("Hog Solo lost, try again!"))
SendStat(siCustomAchievement, loc("To win the game you have to stand next to Thanta."))
- SendStat(siCustomAchievement, loc("Most of the time you'll be able to use the icegun only."))
- SendStat(siCustomAchievement, loc("Use the bazooka and the flying saucer to get the icegun."))
+ SendStat(siCustomAchievement, loc("Most of the time you'll be able to use the freezer only."))
+ SendStat(siCustomAchievement, loc("Use the bazooka and the flying saucer to get the freezer."))
SendStat(siPlayerKills,'1',teamB.name)
SendStat(siPlayerKills,'0',teamC.name)
EndGame()
@@ -461,15 +462,15 @@
SendStat(siGameResult, loc("Hog Solo lost, try again!"))
SendStat(siCustomAchievement, loc("Noo, Thanta has to stay alive!"))
SendStat(siCustomAchievement, loc("To win the game you have to go next to Thanta."))
- SendStat(siCustomAchievement, loc("Most of the time you'll be able to use the icegun only."))
- SendStat(siCustomAchievement, loc("Use the bazooka and the flying saucer to get the icegun."))
+ SendStat(siCustomAchievement, loc("Most of the time you'll be able to use the freezer only."))
+ SendStat(siCustomAchievement, loc("Use the bazooka and the flying saucer to get the freezer."))
SendStat(siPlayerKills,'1',teamB.name)
SendStat(siPlayerKills,'0',teamC.name)
EndGame()
end
function heroWin(gear)
- TurnTimeLeft=0
+ SetGearMessage(gear, 0)
if GetX(hero.gear) < GetX(bandit1.gear) then
HogTurnLeft(bandit1.gear, true)
else
@@ -483,8 +484,8 @@
function Skipanim(anim)
if goals[anim] ~= nil then
ShowMission(unpack(goals[anim]))
- end
- if anim == dialog02 then
+ end
+ if anim == dialog02 then
actionsOnWin()
else
AnimSwitchHog(hero.gear)
@@ -509,10 +510,10 @@
table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("There is one below us!"), SAY_SAY, 4000}})
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
- -- DIALOG 02 - Hero got to Thant2
+ table.insert(dialog01, {func = ShowMission, args = goals[dialog01]})
+ -- DIALOG 02 - Hero got to Thanta
AddSkipFunction(dialog02, Skipanim, {dialog02})
table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3000}})
- table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Congratulations, now you can take Thanta's device part!"), 5000}})
table.insert(dialog02, {func = AnimSay, args = {bandit1.gear, loc("Oh! Please spare me. You can take all my treasures!"), SAY_SAY, 3000}})
table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("I just want the strange device you found!"), SAY_SAY, 3000}})
@@ -524,6 +525,11 @@
-------------- Other Functions -------------------
function actionsOnWin()
+ AddCaption(loc("Anti-Gravity Device Part (+1)"), GetClanColor(GetHogClan(hero.gear)), capgrpAmmoinfo)
+ PlaySound(sndShotgunReload)
+
+ ShowMission(missionName, loc("Win"), loc("Congratulations, you collected the device part!"), 1, 3500)
+
saveCompletedStatus(4)
SendStat(siGameResult, loc("Congratulations, you acquired the device part!"))
SendStat(siCustomAchievement, string.format(loc("At the end of the game your health was %d."), GetHealth(hero.gear)))