Engine:
* Added animation to AI's thinking bubble
Frontend:
* Updated settings page to use new add/edit/delete buttons for teams and weapon schemes (delete buttons are disabled and invisible for now)
* Updated English and German locales
--- a/QTfrontend/gamecfgwidget.cpp Mon Mar 22 11:52:16 2010 +0000
+++ b/QTfrontend/gamecfgwidget.cpp Mon Mar 22 13:44:35 2010 +0000
@@ -55,7 +55,6 @@
QPixmap pmEdit(":/res/edit.png");
QPushButton * goToSchemePage = new QPushButton(GBoxOptions);
- //goToSchemePage->setText(tr("Edit schemes"));
goToSchemePage->setToolTip(tr("Edit schemes"));
goToSchemePage->setIconSize(pmEdit.size());
goToSchemePage->setIcon(pmEdit);
@@ -71,7 +70,6 @@
connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int)));
QPushButton * goToWeaponPage = new QPushButton(GBoxOptions);
- //goToWeaponPage->setText(tr("Edit weapons"));
goToWeaponPage->setToolTip(tr("Edit weapons"));
goToWeaponPage->setIconSize(pmEdit.size());
goToWeaponPage->setIcon(pmEdit);
--- a/QTfrontend/hedgewars.qrc Mon Mar 22 11:52:16 2010 +0000
+++ b/QTfrontend/hedgewars.qrc Mon Mar 22 13:44:35 2010 +0000
@@ -30,7 +30,9 @@
<file>res/NetworkPlay.png</file>
<file>res/Settings.png</file>
<file>res/dropdown.png</file>
+ <file>res/new.png</file>
<file>res/edit.png</file>
+ <file>res/delete.png</file>
<file>res/checked.png</file>
<file>res/unchecked.png</file>
<file>res/graphicsicon.png</file>
--- a/QTfrontend/pages.cpp Mon Mar 22 11:52:16 2010 +0000
+++ b/QTfrontend/pages.cpp Mon Mar 22 13:44:35 2010 +0000
@@ -373,6 +373,11 @@
gbTBLayout->setMargin(0);
gbTBLayout->setSpacing(0);
gbTBLayout->setAlignment(Qt::AlignTop | Qt::AlignLeft);
+
+ QPixmap pmNew(":/res/new.png");
+ QPixmap pmEdit(":/res/edit.png");
+ QPixmap pmDelete(":/res/delete.png");
+
{
teamsBox = new IconedGroupBox(this);
//teamsBox->setContentTopPadding(0);
@@ -381,22 +386,40 @@
teamsBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
teamsBox->setTitle(QGroupBox::tr("Teams"));
- QVBoxLayout * GBTlayout = new QVBoxLayout(teamsBox);
+ QGridLayout * GBTlayout = new QGridLayout(teamsBox);
CBTeamName = new QComboBox(teamsBox);
- GBTlayout->addWidget(CBTeamName);
+ GBTlayout->addWidget(CBTeamName, 0, 0);
+
+ BtnNewTeam = new QPushButton(teamsBox);
+ BtnNewTeam->setToolTip(tr("New team"));
+ BtnNewTeam->setIconSize(pmNew.size());
+ BtnNewTeam->setIcon(pmNew);
+ BtnNewTeam->setMaximumWidth(pmNew.width() + 6);
+ GBTlayout->addWidget(BtnNewTeam, 0, 1);
- QHBoxLayout * layout1 = new QHBoxLayout;
- GBTlayout->addLayout(layout1);
- BtnNewTeam = addButton(tr("New team"), layout1, 0);
- BtnEditTeam = addButton(tr("Edit team"), layout1, 1);
- layout1->setStretchFactor(BtnNewTeam, 100);
- layout1->setStretchFactor(BtnEditTeam, 100);
+ BtnEditTeam = new QPushButton(teamsBox);
+ BtnEditTeam->setToolTip(tr("Edit team"));
+ BtnEditTeam->setIconSize(pmEdit.size());
+ BtnEditTeam->setIcon(pmEdit);
+ BtnEditTeam->setMaximumWidth(pmEdit.width() + 6);
+ GBTlayout->addWidget(BtnEditTeam, 0, 2);
+
+ BtnDeleteTeam = new QPushButton(teamsBox);
+ BtnDeleteTeam->setToolTip(tr("Delete team"));
+ BtnDeleteTeam->setIconSize(pmDelete.size());
+ BtnDeleteTeam->setIcon(pmDelete);
+ BtnDeleteTeam->setMaximumWidth(pmDelete.width() + 6);
+ BtnDeleteTeam->setEnabled(false);
+ BtnDeleteTeam->setVisible(false); // hide for now
+ GBTlayout->addWidget(BtnDeleteTeam, 0, 3);
gbTBLayout->addWidget(teamsBox, 0, 0);
}
{
+ // TODO: This box should contain controls for all schemes: game modes and weapons
+
IconedGroupBox* groupWeapons = new IconedGroupBox(this);
//groupWeapons->setContentTopPadding(0);
groupWeapons->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
@@ -405,14 +428,35 @@
groupWeapons->setTitle(QGroupBox::tr("Weapons"));
QGridLayout * WeaponsLayout = new QGridLayout(groupWeapons);
- WeaponsButt = addButton(tr("Weapons set"), WeaponsLayout, 1, 0);
- WeaponsName = new QComboBox(this);
- WeaponsLayout->addWidget(WeaponsName, 0, 0, 1, 2);
- WeaponEdit = addButton(tr("Edit"), WeaponsLayout, 1, 1);
+ WeaponsName = new QComboBox(groupWeapons);
+ WeaponsLayout->addWidget(WeaponsName, 0, 0);
+
+ WeaponsButt = new QPushButton(groupWeapons);
+ WeaponsButt->setToolTip(tr("New weapon scheme"));
+ WeaponsButt->setIconSize(pmNew.size());
+ WeaponsButt->setIcon(pmNew);
+ WeaponsButt->setMaximumWidth(pmNew.width() + 6);
+ WeaponsLayout->addWidget(WeaponsButt, 0, 1);
+
+ WeaponEdit = new QPushButton(groupWeapons);
+ WeaponEdit->setToolTip(tr("Edit weapon scheme"));
+ WeaponEdit->setIconSize(pmEdit.size());
+ WeaponEdit->setIcon(pmEdit);
+ WeaponEdit->setMaximumWidth(pmEdit.width() + 6);
+ WeaponsLayout->addWidget(WeaponEdit, 0, 2);
+
+ WeaponDelete = new QPushButton(groupWeapons);
+ WeaponDelete->setToolTip(tr("Delete weapon scheme"));
+ WeaponDelete->setIconSize(pmDelete.size());
+ WeaponDelete->setIcon(pmDelete);
+ WeaponDelete->setMaximumWidth(pmDelete.width() + 6);
+ WeaponDelete->setEnabled(false);
+ WeaponDelete->setVisible(false); // hide for now
+ WeaponsLayout->addWidget(WeaponDelete, 0, 3);
WeaponTooltip = new QCheckBox(this);
WeaponTooltip->setText(QCheckBox::tr("Show ammo menu tooltips"));
- WeaponsLayout->addWidget(WeaponTooltip, 2, 0, 1, 2);
+ WeaponsLayout->addWidget(WeaponTooltip, 1, 0, 1, 3);
gbTBLayout->addWidget(groupWeapons, 1, 0);
}
--- a/QTfrontend/pages.h Mon Mar 22 11:52:16 2010 +0000
+++ b/QTfrontend/pages.h Mon Mar 22 13:44:35 2010 +0000
@@ -204,6 +204,7 @@
QPushButton *WeaponsButt;
QPushButton *WeaponEdit;
+ QPushButton *WeaponDelete;
QComboBox *WeaponsName;
QCheckBox *WeaponTooltip;
QComboBox *CBLanguage;
@@ -212,6 +213,7 @@
IconedGroupBox *teamsBox;
QPushButton *BtnNewTeam;
QPushButton *BtnEditTeam;
+ QPushButton *BtnDeleteTeam;
QComboBox *CBTeamName;
IconedGroupBox *AGGroupBox;
QComboBox *CBResolution;
Binary file QTfrontend/res/delete.png has changed
Binary file QTfrontend/res/new.png has changed
--- a/hedgewars/uGears.pas Mon Mar 22 11:52:16 2010 +0000
+++ b/hedgewars/uGears.pas Mon Mar 22 13:44:35 2010 +0000
@@ -1409,7 +1409,7 @@
if (Gear^.State and gstDrowning) = 0 then
if (Gear^.State and gstHHThinking) <> 0 then
- DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
+ DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, (RealTicks shr 9) mod 8)
end
end;
Binary file share/hedgewars/Data/Graphics/thinking.png has changed
Binary file share/hedgewars/Data/Locale/hedgewars_de.qm has changed
--- a/share/hedgewars/Data/Locale/hedgewars_de.ts Mon Mar 22 11:52:16 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_de.ts Mon Mar 22 13:44:35 2010 +0000
@@ -330,11 +330,27 @@
</message>
<message>
<source>Weapons set</source>
- <translation>Waffen-Set</translation>
+ <translation type="obsolete">Waffen-Set</translation>
</message>
<message>
<source>Edit</source>
- <translation>Bearbeiten</translation>
+ <translation type="obsolete">Bearbeiten</translation>
+ </message>
+ <message>
+ <source>Delete team</source>
+ <translation>Team löschen</translation>
+ </message>
+ <message>
+ <source>New weapon scheme</source>
+ <translation>Neue Waffenzusammenstellung</translation>
+ </message>
+ <message>
+ <source>Edit weapon scheme</source>
+ <translation>Waffenzusammenstellung bearbeiten</translation>
+ </message>
+ <message>
+ <source>Delete weapon scheme</source>
+ <translation>Waffenzusammenstellung löschen</translation>
</message>
</context>
<context>
@@ -661,7 +677,7 @@
</message>
<message>
<source>Show ammo menu tooltips</source>
- <translation type="unfinished">Kurzinfos für Waffen anzeigen</translation>
+ <translation>Kurzinfos für Waffen anzeigen</translation>
</message>
<message>
<source>Enable frontend sounds</source>
@@ -694,6 +710,10 @@
<source>(System default)</source>
<translation>(Systemstandard)</translation>
</message>
+ <message>
+ <source>Mission</source>
+ <translation>Mission</translation>
+ </message>
</context>
<context>
<name>QGroupBox</name>
@@ -884,6 +904,10 @@
<source>Restart game to apply</source>
<translation>Spiel neu starten, um Änderungen zu übernehmen</translation>
</message>
+ <message>
+ <source>Explosives</source>
+ <translation>Pulverfässer</translation>
+ </message>
</context>
<context>
<name>QLineEdit</name>
Binary file share/hedgewars/Data/Locale/hedgewars_en.qm has changed
--- a/share/hedgewars/Data/Locale/hedgewars_en.ts Mon Mar 22 11:52:16 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_en.ts Mon Mar 22 13:44:35 2010 +0000
@@ -12,11 +12,11 @@
<name>FreqSpinBox</name>
<message>
<source>Never</source>
- <translation type="unfinished"></translation>
+ <translation>Never</translation>
</message>
<message numerus="yes">
<source>Every %1 turn</source>
- <translation type="unfinished">
+ <translation>
<numerusform>Each turn</numerusform>
<numerusform>Every %1 turns</numerusform>
</translation>
@@ -45,19 +45,19 @@
<name>HWChatWidget</name>
<message>
<source>%1 *** %2 has been removed from your ignore list</source>
- <translation type="unfinished"></translation>
+ <translation>%1 *** %2 has been removed from your ignore list</translation>
</message>
<message>
<source>%1 *** %2 has been added to your ignore list</source>
- <translation type="unfinished"></translation>
+ <translation>%1 *** %2 has been added to your ignore list</translation>
</message>
<message>
<source>%1 *** %2 has been removed from your friends list</source>
- <translation type="unfinished"></translation>
+ <translation>%1 *** %2 has been removed from your friends list</translation>
</message>
<message>
<source>%1 *** %2 has been added to your friends list</source>
- <translation type="unfinished"></translation>
+ <translation>%1 *** %2 has been added to your friends list</translation>
</message>
</context>
<context>
@@ -257,14 +257,14 @@
</message>
<message numerus="yes">
<source><p>The best killer is <b>%1</b> with <b>%2</b> kills in a turn.</p></source>
- <translation type="unfinished">
+ <translation>
<numerusform><p>The best killer is <b>%1</b> with <b>%2</b> kill in a turn.</p></numerusform>
<numerusform><p>The best killer is <b>%1</b> with <b>%2</b> kills in a turn.</p></numerusform>
</translation>
</message>
<message numerus="yes">
<source><p>A total of <b>%1</b> hedgehog(s) were killed during this round.</p></source>
- <translation type="unfinished">
+ <translation>
<numerusform><p>A total of <b>%1</b> hedgehog was killed during this round.</p></numerusform>
<numerusform><p>A total of <b>%1</b> hedgehogs were killed during this round.</p></numerusform>
</translation>
@@ -329,11 +329,27 @@
</message>
<message>
<source>Weapons set</source>
- <translation>Weapons set</translation>
+ <translation type="obsolete">Weapons set</translation>
</message>
<message>
<source>Edit</source>
- <translation>Edit</translation>
+ <translation type="obsolete">Edit</translation>
+ </message>
+ <message>
+ <source>Delete team</source>
+ <translation>Delete team</translation>
+ </message>
+ <message>
+ <source>New weapon scheme</source>
+ <translation>New weapon scheme</translation>
+ </message>
+ <message>
+ <source>Edit weapon scheme</source>
+ <translation>Edit weapon scheme</translation>
+ </message>
+ <message>
+ <source>Delete weapon scheme</source>
+ <translation>Delete weapon scheme</translation>
</message>
</context>
<context>
@@ -395,48 +411,50 @@
</message>
<message>
<source>Room Name:</source>
- <translation type="unfinished"></translation>
+ <translation>Room Name:</translation>
</message>
<message>
<source>This game is in lobby.
You may join and start playing once the game starts.</source>
- <translation type="unfinished"></translation>
+ <translation>This game is in lobby.
+You may join and start playing once the game starts.</translation>
</message>
<message>
<source>This game is in progress.
You may join and spectate now but you'll have to wait for the game to end to start playing.</source>
- <translation type="unfinished"></translation>
+ <translation>This game is in progress.
+You may join and spectate now but you'll have to wait for the game to end to start playing.</translation>
</message>
<message>
<source>%1 is the host. He may adjust settings and start the game.</source>
- <translation type="unfinished"></translation>
+ <translation>%1 is the host. He may adjust settings and start the game.</translation>
</message>
<message>
<source>Random Map</source>
- <translation type="unfinished"></translation>
+ <translation>Random Map</translation>
</message>
<message>
<source>Games may be played on precreated or randomized maps.</source>
- <translation type="unfinished"></translation>
+ <translation>Games may be played on precreated or randomized maps.</translation>
</message>
<message>
<source>The Game Scheme defines general options and preferences like Round Time, Sudden Death or Vampirism.</source>
- <translation type="unfinished"></translation>
+ <translation>The Game Scheme defines general options and preferences like Round Time, Sudden Death or Vampirism.</translation>
</message>
<message>
<source>The Weapon Scheme defines available weapons and their ammunition count.</source>
- <translation type="unfinished"></translation>
+ <translation>The Weapon Scheme defines available weapons and their ammunition count.</translation>
</message>
<message numerus="yes">
<source>There are %1 clients connected to this room.</source>
- <translation type="unfinished">
+ <translation>
<numerusform>There is %1 client connected to this room.</numerusform>
<numerusform>There are %1 clients connected to this room.</numerusform>
</translation>
</message>
<message numerus="yes">
<source>There are %1 teams participating in this room.</source>
- <translation type="unfinished">
+ <translation>
<numerusform>There is %1 team participating in this room.</numerusform>
<numerusform>There are %1 teams participating in this room.</numerusform>
</translation>
@@ -514,23 +532,23 @@
</message>
<message>
<source>Order of play is random instead of in room order.</source>
- <translation type="unfinished"></translation>
+ <translation>Order of play is random instead of in room order.</translation>
</message>
<message>
<source>Play with a King. If he dies, your side dies.</source>
- <translation type="unfinished"></translation>
+ <translation>Play with a King. If he dies, your side dies.</translation>
</message>
<message>
<source>Take turns placing your hedgehogs before the start of play.</source>
- <translation type="unfinished"></translation>
+ <translation>Take turns placing your hedgehogs before the start of play.</translation>
</message>
<message>
<source>Ammo is shared between all teams that share a colour.</source>
- <translation type="unfinished"></translation>
+ <translation>Ammo is shared between all teams that share a colour.</translation>
</message>
<message>
<source>Disable girders when generating random maps.</source>
- <translation type="unfinished"></translation>
+ <translation>Disable girders when generating random maps.</translation>
</message>
</context>
<context>
@@ -595,23 +613,23 @@
</message>
<message>
<source>Follow</source>
- <translation type="unfinished"></translation>
+ <translation>Follow</translation>
</message>
<message>
<source>Ignore</source>
- <translation type="unfinished"></translation>
+ <translation>Ignore</translation>
</message>
<message>
<source>Add friend</source>
- <translation type="unfinished"></translation>
+ <translation>Add friend</translation>
</message>
<message>
<source>Unignore</source>
- <translation type="unfinished"></translation>
+ <translation>Unignore</translation>
</message>
<message>
<source>Remove friend</source>
- <translation type="unfinished"></translation>
+ <translation>Remove friend</translation>
</message>
</context>
<context>
@@ -650,23 +668,23 @@
</message>
<message>
<source>Reduced quality</source>
- <translation type="unfinished"></translation>
+ <translation>Reduced quality</translation>
</message>
<message>
<source>Show ammo menu tooltips</source>
- <translation type="unfinished"></translation>
+ <translation>Show ammo menu tooltips</translation>
</message>
<message>
<source>Enable frontend sounds</source>
- <translation type="unfinished"></translation>
+ <translation>Enable frontend sounds</translation>
</message>
<message>
<source>Enable frontend music</source>
- <translation type="unfinished"></translation>
+ <translation>Enable frontend music</translation>
</message>
<message>
<source>Frontend effects</source>
- <translation type="unfinished"></translation>
+ <translation>Frontend effects</translation>
</message>
</context>
<context>
@@ -685,7 +703,11 @@
</message>
<message>
<source>(System default)</source>
- <translation type="unfinished"></translation>
+ <translation>(System default)</translation>
+ </message>
+ <message>
+ <source>Mission</source>
+ <translation>Mission</translation>
</message>
</context>
<context>
@@ -736,11 +758,11 @@
</message>
<message>
<source>Team Settings</source>
- <translation type="unfinished"></translation>
+ <translation>Team Settings</translation>
</message>
<message>
<source>Misc</source>
- <translation type="unfinished"></translation>
+ <translation>Misc</translation>
</message>
</context>
<context>
@@ -847,35 +869,39 @@
</message>
<message>
<source>% Dud Mines</source>
- <translation type="unfinished"></translation>
+ <translation>% Dud Mines</translation>
</message>
<message>
<source>Name</source>
- <translation type="unfinished"></translation>
+ <translation>Name</translation>
</message>
<message>
<source>Type</source>
- <translation type="unfinished"></translation>
+ <translation>Type</translation>
</message>
<message>
<source>Grave</source>
- <translation type="unfinished"></translation>
+ <translation>Grave</translation>
</message>
<message>
<source>Flag</source>
- <translation type="unfinished"></translation>
+ <translation>Flag</translation>
</message>
<message>
<source>Voice</source>
- <translation type="unfinished"></translation>
+ <translation>Voice</translation>
</message>
<message>
<source>Locale</source>
- <translation type="unfinished"></translation>
+ <translation>Locale</translation>
</message>
<message>
<source>Restart game to apply</source>
- <translation type="unfinished"></translation>
+ <translation>Restart game to apply</translation>
+ </message>
+ <message>
+ <source>Explosives</source>
+ <translation>Explosives</translation>
</message>
</context>
<context>
@@ -1018,38 +1044,38 @@
</message>
<message>
<source>Random Team</source>
- <translation type="unfinished"></translation>
+ <translation>Random Team</translation>
</message>
</context>
<context>
<name>QTableWidget</name>
<message>
<source>Room Name</source>
- <translation type="unfinished"></translation>
+ <translation>Room Name</translation>
</message>
<message>
<source>C</source>
- <translation type="unfinished"></translation>
+ <translation>C</translation>
</message>
<message>
<source>T</source>
- <translation type="unfinished"></translation>
+ <translation>T</translation>
</message>
<message>
<source>Owner</source>
- <translation type="unfinished"></translation>
+ <translation>Owner</translation>
</message>
<message>
<source>Map</source>
- <translation type="unfinished">Map</translation>
+ <translation>Map</translation>
</message>
<message>
<source>Rules</source>
- <translation type="unfinished"></translation>
+ <translation>Rules</translation>
</message>
<message>
<source>Weapons</source>
- <translation type="unfinished">Weapons</translation>
+ <translation>Weapons</translation>
</message>
</context>
<context>
@@ -1064,11 +1090,11 @@
</message>
<message>
<source>Ammo in boxes</source>
- <translation type="unfinished"></translation>
+ <translation>Ammo in boxes</translation>
</message>
<message>
<source>Delays</source>
- <translation type="unfinished"></translation>
+ <translation>Delays</translation>
</message>
</context>
<context>
@@ -1134,23 +1160,23 @@
</message>
<message>
<source>Random Order</source>
- <translation type="unfinished"></translation>
+ <translation>Random Order</translation>
</message>
<message>
<source>King</source>
- <translation type="unfinished"></translation>
+ <translation>King</translation>
</message>
<message>
<source>Place Hedgehogs</source>
- <translation type="unfinished"></translation>
+ <translation>Place Hedgehogs</translation>
</message>
<message>
<source>Clan Shares Ammo</source>
- <translation type="unfinished"></translation>
+ <translation>Clan Shares Ammo</translation>
</message>
<message>
<source>Disable Girders</source>
- <translation type="unfinished"></translation>
+ <translation>Disable Girders</translation>
</message>
</context>
<context>
@@ -1307,97 +1333,97 @@
</message>
<message>
<source>long jump</source>
- <translation type="unfinished"></translation>
+ <translation>long jump</translation>
</message>
<message>
<source>high jump</source>
- <translation type="unfinished"></translation>
+ <translation>high jump</translation>
</message>
</context>
<context>
<name>binds (categories)</name>
<message>
<source>Basic controls</source>
- <translation type="unfinished"></translation>
+ <translation>Basic controls</translation>
</message>
<message>
<source>Weapon controls</source>
- <translation type="unfinished"></translation>
+ <translation>Weapon controls</translation>
</message>
<message>
<source>Camera and cursor controls</source>
- <translation type="unfinished"></translation>
+ <translation>Camera and cursor controls</translation>
</message>
<message>
<source>Other</source>
- <translation type="unfinished">Other</translation>
+ <translation>Other</translation>
</message>
</context>
<context>
<name>binds (descriptions)</name>
<message>
<source>Move your hogs and aim:</source>
- <translation type="unfinished"></translation>
+ <translation>Move your hogs and aim:</translation>
</message>
<message>
<source>Traverse gaps and obstacles by jumping:</source>
- <translation type="unfinished"></translation>
+ <translation>Traverse gaps and obstacles by jumping:</translation>
</message>
<message>
<source>Fire your selected weapon or trigger an utility item:</source>
- <translation type="unfinished"></translation>
+ <translation>Fire your selected weapon or trigger an utility item:</translation>
</message>
<message>
<source>Pick a weapon or a target location under the cursor:</source>
- <translation type="unfinished"></translation>
+ <translation>Pick a weapon or a target location under the cursor:</translation>
</message>
<message>
<source>Switch your currently active hog (if possible):</source>
- <translation type="unfinished"></translation>
+ <translation>Switch your currently active hog (if possible):</translation>
</message>
<message>
<source>Pick a weapon or utility item:</source>
- <translation type="unfinished"></translation>
+ <translation>Pick a weapon or utility item:</translation>
</message>
<message>
<source>Set the timer on bombs and timed weapons:</source>
- <translation type="unfinished"></translation>
+ <translation>Set the timer on bombs and timed weapons:</translation>
</message>
<message>
<source>Move the camera to the active hog:</source>
- <translation type="unfinished"></translation>
+ <translation>Move the camera to the active hog:</translation>
</message>
<message>
<source>Move the cursor or camera without using the mouse:</source>
- <translation type="unfinished"></translation>
+ <translation>Move the cursor or camera without using the mouse:</translation>
</message>
<message>
<source>Modify the camera's zoom level:</source>
- <translation type="unfinished"></translation>
+ <translation>Modify the camera's zoom level:</translation>
</message>
<message>
<source>Talk to your team or all participants:</source>
- <translation type="unfinished"></translation>
+ <translation>Talk to your team or all participants:</translation>
</message>
<message>
<source>Pause, continue or leave your game:</source>
- <translation type="unfinished"></translation>
+ <translation>Pause, continue or leave your game:</translation>
</message>
<message>
<source>Modify the game's volume while playing:</source>
- <translation type="unfinished"></translation>
+ <translation>Modify the game's volume while playing:</translation>
</message>
<message>
<source>Toggle fullscreen mode:</source>
- <translation type="unfinished"></translation>
+ <translation>Toggle fullscreen mode:</translation>
</message>
<message>
<source>Take a screenshot:</source>
- <translation type="unfinished"></translation>
+ <translation>Take a screenshot:</translation>
</message>
<message>
<source>Toggle labels above hedgehogs:</source>
- <translation type="unfinished"></translation>
+ <translation>Toggle labels above hedgehogs:</translation>
</message>
</context>
<context>