--- a/QTfrontend/CMakeLists.txt Mon Apr 20 17:45:01 2009 +0000
+++ b/QTfrontend/CMakeLists.txt Thu Apr 23 13:54:25 2009 +0000
@@ -6,6 +6,7 @@
set(QT_USE_QTNETWORK TRUE)
set(QT_USE_QTSVG TRUE)
set(QT_USE_QTXML TRUE)
+# set(QT_USE_QTOPENGL TRUE)
set(QT_USE_QTMAIN TRUE)
find_package(Qt4 REQUIRED)
@@ -87,6 +88,7 @@
misc.cpp
ammoSchemeModel.cpp
togglebutton.cpp
+ bgwidget.cpp
)
if(MINGW)
@@ -137,6 +139,7 @@
misc.h
ammoSchemeModel.h
togglebutton.h
+ bgwidget.h
)
set(hwfr_hdrs
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/bgwidget.cpp Thu Apr 23 13:54:25 2009 +0000
@@ -0,0 +1,139 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#include "bgwidget.h"
+
+SpritePosition::SpritePosition(QWidget * parent, int sh)
+{
+ wParent = parent;
+ iSpriteHeight = sh;
+ reset();
+}
+
+SpritePosition::~SpritePosition()
+{
+}
+
+void SpritePosition::move()
+{
+ fX += fXMov;
+ fY += fYMov;
+ iAngle += 4;
+ if (iAngle >= 360) iAngle = 0;
+ if (fY > wParent->height()) reset();
+}
+
+void SpritePosition::reset()
+{
+ fY = -1 * iSpriteHeight;
+ fX = (qrand() % ((int)(wParent->width() * 1.5))) - wParent->width()/2;
+ fYMov = ((qrand() % 400)+300) / 100.0f;
+ fXMov = fYMov * 0.5f;
+ iAngle = qrand() % 360;
+}
+
+QPoint SpritePosition::pos()
+{
+ return QPoint((int)fX,(int)fY);
+}
+
+int SpritePosition::getAngle()
+{
+ return iAngle;
+}
+
+void SpritePosition::init()
+{
+ fY = qrand() % (wParent->height() + 1);
+ fX = qrand() % (wParent->width() + 1);
+}
+
+BGWidget::BGWidget(QWidget * parent) : QWidget(parent)
+{
+ sprite.load(":/res/Star.png");
+
+ setAutoFillBackground(false);
+
+ for (int i = 0; i < SPRITE_MAX; i++) spritePositions[i] = new SpritePosition(this, sprite.height());
+
+ for (int i = 0; i < 360; i++)
+ {
+ rotatedSprites[i] = new QImage(sprite.width(), sprite.height(), QImage::Format_ARGB32);
+ rotatedSprites[i]->fill(0);
+
+ QPoint translate(sprite.width()/2, sprite.height()/2);
+
+ QPainter p;
+ p.begin(rotatedSprites[i]);
+ p.setRenderHint(QPainter::Antialiasing);
+ p.setRenderHint(QPainter::SmoothPixmapTransform);
+ p.translate(translate.x(), translate.y());
+ p.rotate(i);
+ p.translate(-1*translate.x(), -1*translate.y());
+ p.drawImage(0, 0, sprite);
+
+ }
+
+ timerAnimation = new QTimer();
+ connect(timerAnimation, SIGNAL(timeout()), this, SLOT(animate()));
+ timerAnimation->setInterval(ANIMATION_INTERVAL);
+}
+
+BGWidget::~BGWidget()
+{
+ for (int i = 0; i < SPRITE_MAX; i++) delete spritePositions[i];
+ for (int i = 0; i < 360; i++) delete rotatedSprites[i];
+ delete timerAnimation;
+}
+
+void BGWidget::paintEvent(QPaintEvent *event)
+{
+ QPainter p;
+ p.begin(this);
+ //p.setRenderHint(QPainter::Antialiasing);
+ for (int i = 0; i < SPRITE_MAX; i++)
+ {
+ QPoint point = spritePositions[i]->pos();
+ p.drawImage(point.x(), point.y(), *rotatedSprites[spritePositions[i]->getAngle()]);
+ }
+ p.end();
+}
+
+void BGWidget::animate()
+{
+ repaint();
+ for (int i = 0; i < SPRITE_MAX; i++)
+ {
+ spritePositions[i]->move();
+ }
+}
+
+void BGWidget::startAnimation()
+{
+ timerAnimation->start();
+}
+
+void BGWidget::stopAnimation()
+{
+ timerAnimation->stop();
+}
+
+void BGWidget::init()
+{
+ for (int i = 0; i < SPRITE_MAX; i++) spritePositions[i]->init();
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/bgwidget.h Thu Apr 23 13:54:25 2009 +0000
@@ -0,0 +1,75 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef BGWIDGET_H
+#define BGWIDGET_H
+
+#include <QWidget>
+//#include <QGLWidget>
+#include <QPainter>
+#include <QTimer>
+#include <QPaintEvent>
+#include <QTime>
+#include <QPoint>
+
+#define SPRITE_MAX 12
+
+#define ANIMATION_INTERVAL 40
+
+class SpritePosition
+{
+public:
+ SpritePosition(QWidget * parent, int sh);
+ ~SpritePosition();
+private:
+ float fX;
+ float fY;
+ float fXMov;
+ float fYMov;
+ int iAngle;
+ QWidget * wParent;
+ int iSpriteHeight;
+public:
+ void move();
+ void reset();
+ QPoint pos();
+ int getAngle();
+ void init();
+};
+
+class BGWidget : public QWidget
+{
+ Q_OBJECT
+public:
+ BGWidget(QWidget * parent);
+ ~BGWidget();
+ void startAnimation();
+ void stopAnimation();
+ void init();
+private:
+ QImage sprite;
+ QTimer * timerAnimation;
+ SpritePosition * spritePositions[SPRITE_MAX];
+ QImage * rotatedSprites[360];
+protected:
+ void paintEvent(QPaintEvent * event);
+private slots:
+ void animate();
+};
+
+#endif // BGWIDGET_H
--- a/QTfrontend/hedgewars.qrc Mon Apr 20 17:45:01 2009 +0000
+++ b/QTfrontend/hedgewars.qrc Thu Apr 23 13:54:25 2009 +0000
@@ -59,5 +59,6 @@
<file>res/iconDamage.png</file>
<file>res/iconTime.png</file>
<file>res/dice.png</file>
+ <file>res/Star.png</file>
</qresource>
</RCC>
--- a/QTfrontend/hwform.cpp Mon Apr 20 17:45:01 2009 +0000
+++ b/QTfrontend/hwform.cpp Thu Apr 23 13:54:25 2009 +0000
@@ -53,6 +53,7 @@
#include "playrecordpage.h"
#include "input_ip.h"
#include "ammoSchemeModel.h"
+#include "bgwidget.h"
HWForm::HWForm(QWidget *parent)
: QMainWindow(parent), pnetserver(0), pRegisterServer(0), editedTeam(0), hwnet(0)
@@ -166,6 +167,12 @@
ui.pageScheme->setModel(ammoSchemeModel);
ui.pageMultiplayer->gameCFG->GameSchemes->setModel(ammoSchemeModel);
+ wBackground = new BGWidget(this);
+ wBackground->setFixedSize(this->width(), this->height());
+ wBackground->lower();
+ wBackground->init();
+ wBackground->startAnimation();
+
PagesStack.push(ID_PAGE_MAIN);
GoBack();
}
@@ -731,6 +738,7 @@
switch(gameState) {
case gsStarted: {
Music(false);
+ if (wBackground) wBackground->stopAnimation();
GoToPage(ID_PAGE_INGAME);
ui.pageGameStats->clear();
if (pRegisterServer)
@@ -743,6 +751,7 @@
case gsFinished: {
GoBack();
Music(ui.pageOptions->CBEnableMusic->isChecked());
+ if (wBackground) wBackground->startAnimation();
GoToPage(ID_PAGE_GAMESTATS);
if (hwnet) hwnet->gameFinished();
break;
@@ -752,6 +761,7 @@
if (id == ID_PAGE_INGAME) {
GoBack();
Music(ui.pageOptions->CBEnableMusic->isChecked());
+ if (wBackground) wBackground->startAnimation();
if (hwnet) hwnet->gameFinished();
}
};
@@ -892,3 +902,11 @@
else
qWarning("Left room while not in room");
}
+
+void HWForm::resizeEvent(QResizeEvent * event)
+{
+ int w = event->size().width();
+ int h = event->size().height();
+ wBackground->setFixedSize(w, h);
+ wBackground->move(0, 0);
+}
--- a/QTfrontend/hwform.h Mon Apr 20 17:45:01 2009 +0000
+++ b/QTfrontend/hwform.h Thu Apr 23 13:54:25 2009 +0000
@@ -27,6 +27,7 @@
#include "game.h"
#include "ui_hwform.h"
#include "SDLs.h"
+#include "bgwidget.h"
class HWGame;
class HWTeam;
@@ -105,6 +106,7 @@
void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo);
void closeEvent(QCloseEvent *event);
void CustomizePalettes();
+ void resizeEvent(QResizeEvent * event);
enum PageIDs {
ID_PAGE_SETUP_TEAM = 0,
@@ -138,6 +140,7 @@
QStack<quint8> PagesStack;
QTime eggTimer;
SDLInteraction sdli;
+ BGWidget * wBackground;
void OnPageShown(quint8 id, quint8 lastid=0);
};
Binary file QTfrontend/res/Star.png has changed