Change graves of teams in missions for greater variety
In A Space Adventure, only one grave was used for all teams, which was clearly bad.
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua Fri Sep 29 03:41:30 2017 +0200
@@ -280,7 +280,7 @@
natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
end
- AddTeam(loc("Cannibals"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
+ AddTeam(loc("Cannibals"), 29439, "skull", "Island", "HillBilly", "cm_birdy")
for i = 1, 5 do
cannibals[i] = AddHog(cannibalNames[i], 0, 100, cannibalHats[i])
end
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Fri Sep 29 03:41:30 2017 +0200
@@ -111,17 +111,17 @@
Theme = "Nature"
-- I had originally hero in PAotH team and changed it, may reconsider though
-- PAotH
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
director.gear = AddHog(director.name, 0, 100, "hair_yellow")
AnimSetGearPosition(director.gear, director.x, director.y)
doctor.gear = AddHog(doctor.name, 0, 100, "Glasses")
AnimSetGearPosition(doctor.gear, doctor.x, doctor.y)
-- Guards
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_swordshield2")
+ AddTeam(teamB.name, teamB.color, "Statue", "Island", "HillBilly", "cm_swordshield2")
guard1.gear = AddHog(guard1.name, 1, 100, "policecap")
AnimSetGearPosition(guard1.gear, guard1.x, guard1.y)
guard2.gear = AddHog(guard2.name, 1, 100, "policecap")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Sep 29 03:41:30 2017 +0200
@@ -104,11 +104,11 @@
Theme = "Hell"
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- PAotH
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamB.name, teamB.color, "Earth", "Island", "HillBilly", "cm_galaxy")
paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow")
AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
HogTurnLeft(paoth1.gear, true)
@@ -116,11 +116,11 @@
AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y)
HogTurnLeft(paoth2.gear, true)
-- Professor and Thugs
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine")
professor.human = AddHog(professor.name, 0, 300, "tophats")
AnimSetGearPosition(professor.human, hero.x + 70, hero.y)
HogTurnLeft(professor.human, true)
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamC.name, teamC.color, "eyecross", "Island", "HillBilly", "cm_sine")
professor.bot = AddHog(professor.name, 1, 300, "tophats")
AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y)
HogTurnLeft(professor.bot, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua Fri Sep 29 03:41:30 2017 +0200
@@ -70,12 +70,12 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- enemies
shuffleHogs(enemies)
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_skull")
+ AddTeam(teamB.name, teamB.color, "skull", "Island", "HillBilly", "cm_skull")
for i=1,table.getn(enemies) do
enemies[i].gear = AddHog(enemies[i].name, 1, 100, "war_desertgrenadier1")
AnimSetGearPosition(enemies[i].gear, enemies[i].x, enemies[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Sep 29 03:41:30 2017 +0200
@@ -102,16 +102,16 @@
local heroHealth = 100
-- Hog Solo
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-- PAotH undercover scientist and chief Sandologist
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
-- Smugglers
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bloodyblade")
+ AddTeam(teamB.name, teamB.color, "chest", "Island", "HillBilly", "cm_bloodyblade")
smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua Fri Sep 29 03:41:30 2017 +0200
@@ -72,7 +72,7 @@
Theme = "Desert"
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua Fri Sep 29 03:41:30 2017 +0200
@@ -74,7 +74,7 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua Fri Sep 29 03:41:30 2017 +0200
@@ -49,7 +49,7 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Fri Sep 29 03:41:30 2017 +0200
@@ -112,16 +112,16 @@
Theme = "Fruit"
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-- Captain Lime
- AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
+ AddTeam(teamD.name, teamD.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
AnimSetGearPosition(green1.gear, green1.x, green1.y)
-- Green Bananas
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
+ AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
AnimSetGearPosition(green2.gear, green2.x, green2.y)
HogTurnLeft(green2.gear, true)
@@ -135,7 +135,7 @@
AnimSetGearPosition(green5.gear, green5.x, green5.y)
HogTurnLeft(green5.gear, true)
-- Yellow Watermelons
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_mog")
+ AddTeam(teamC.name, teamC.color, "Flower", "Island", "HillBilly", "cm_mog")
yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
-- the rest of the Yellow Watermelons
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Sep 29 03:41:30 2017 +0200
@@ -92,7 +92,7 @@
local health = 100
-- Hog Solo and Green Bananas
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgehog")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgehog")
hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
@@ -103,12 +103,12 @@
AnimSetGearPosition(green3.gear, green3.x, green3.y)
HogTurnLeft(green3.gear, true)
-- Captain Lime
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
+ AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
green1.gear= AddHog(green1.name, 0, 100, "war_desertofficer")
AnimSetGearPosition(green1.gear, green1.x, green1.y)
-- Fruit Assassins
local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_scout")
+ AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_scout")
for i=1,table.getn(redHedgehogs) do
redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua Fri Sep 29 03:41:30 2017 +0200
@@ -88,18 +88,18 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- enemies
local hats = { "Bandit", "fr_apple", "fr_banana", "fr_lemon", "fr_orange",
"fr_pumpkin", "Gasmask", "NinjaFull", "NinjaStraight", "NinjaTriangle" }
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_bars")
+ AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_bars")
for i=1,table.getn(enemiesEven) do
enemiesEven[i].gear = AddHog(enemiesEven[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
AnimSetGearPosition(enemiesEven[i].gear, enemiesEven[i].x, enemiesEven[i].y)
end
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bars")
+ AddTeam(teamB.name, teamB.color, "bp2", "Island", "HillBilly", "cm_bars")
for i=1,table.getn(enemiesOdd) do
enemiesOdd[i].gear = AddHog(enemiesOdd[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
AnimSetGearPosition(enemiesOdd[i].gear, enemiesOdd[i].x, enemiesOdd[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Sep 29 03:41:30 2017 +0200
@@ -112,16 +112,16 @@
end
-- Hog Solo
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-- Ally
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_face")
+ AddTeam(teamA.name, teamA.color, "heart", "Island", "HillBilly", "cm_face")
ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
-- Frozen Bandits
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_pirate")
+ AddTeam(teamB.name, teamB.color, "plant2", "Island", "HillBilly", "cm_pirate")
bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
HogTurnLeft(bandit1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua Fri Sep 29 03:41:30 2017 +0200
@@ -85,11 +85,11 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- Ally
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_face")
+ AddTeam(teamB.name, teamB.color, "heart", "Island", "HillBilly", "cm_face")
ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
HogTurnLeft(ally.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Fri Sep 29 03:41:30 2017 +0200
@@ -111,7 +111,7 @@
Map = "moon01_map"
Theme = "Cheese" -- Because ofc moon is made of cheese :)
-- Hog Solo
- AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamD.name, teamD.color, "Simple", "Island", "HillBilly", "hedgewars")
if tonumber(GetCampaignVar("HeroHealth")) then
hero.gear = AddHog(hero.name, 0, tonumber(GetCampaignVar("HeroHealth")), "war_desertgrenadier1")
else
@@ -119,7 +119,7 @@
end
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- PAotH
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+ AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O")
AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
HogTurnLeft(paoth1.gear, true)
@@ -133,12 +133,12 @@
AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y)
HogTurnLeft(paoth4.gear, true)
-- Professor
- AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine")
professor.gear = AddHog(professor.name, 0, professor.health, "tophats")
AnimSetGearPosition(professor.gear, professor.x, professor.y)
HogTurnLeft(professor.gear, true)
-- Minions
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sine")
+ AddTeam(teamB.name, teamB.color, "eyecross", "Island", "HillBilly", "cm_sine")
minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask")
AnimSetGearPosition(minion1.gear, minion1.x, minion1.y)
HogTurnLeft(minion1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Fri Sep 29 03:41:30 2017 +0200
@@ -64,11 +64,11 @@
HealthDecrease = 0
-- Hog Solo
- AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+ AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- Crazy Runner
- AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sonic")
+ AddTeam(teamB.name, teamB.color, "ring", "Island", "HillBilly", "cm_sonic")
runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic")
AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y)
HogTurnLeft(runner.gear, true)
--- a/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua Fri Sep 29 03:41:30 2017 +0200
@@ -23,7 +23,7 @@
Explosives = 0
MineDudPercent = 0
Map = "ClimbHome"
- AddTeam(loc("Lonely Hog"), 0xDD0000, "Simple", "Island", "Default")
+ AddTeam(loc("Lonely Hog"), 0xDD0000, "bubble", "Island", "Default")
player = AddHog(loc("Climber"), 0, 1, "NoHat")
if showWaterStats then
dummyHog = AddHog(" ", 0, 1, "NoHat")
--- a/share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua Fri Sep 29 03:41:30 2017 +0200
@@ -131,7 +131,7 @@
MinesNum = 0
Explosives = 0
- AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "Simple", "Island", "Default", "cm_shoppa")
+ AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "money", "Island", "Default", "cm_shoppa")
hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
SetGearPosition(player, 1380, 1500)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Sep 29 03:41:30 2017 +0200
@@ -22,10 +22,10 @@
HealthDecrease = 0
WaterRise = 0
- AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
+ AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang")
player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
- AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_cyborg")
+ AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_cyborg")
enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")
SetGearPosition(player,142,656)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Fri Sep 29 03:41:30 2017 +0200
@@ -30,11 +30,11 @@
HealthDecrease = 0
WaterRise = 0
- AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
+ AddTeam(loc("Bloody Rookies"), 14483456, "Rubberduck", "Island", "Default", "cm_duckhead")
player = AddHog(loc("Hunter"), 0, 1, "NoHat")
instructor = AddHog(loc("Instructor"), 0, 100, "sf_vega")
- AddTeam(loc("Blue Team"), 29439, "Simple", "Island", "Default", "somalia")
+ AddTeam(loc("Blue Team"), 29439, "bubble", "Island", "Default", "somalia")
enemy = AddHog(loc("Filthy Blue"), 1, 100, "Skull")
SetGearPosition(player,146,902)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Fri Sep 29 03:41:30 2017 +0200
@@ -27,10 +27,10 @@
HealthDecrease = 0
WaterRise = 0
- AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
+ AddTeam(loc("Bloody Rookies"), 14483456, "deadhog", "Island", "Default", "cm_eyes")
player = AddHog(loc("Hunter"), 0, 1, "NoHat")
- AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default", "cm_magicskull")
+ AddTeam(loc("Toxic Team"), 1175851, "skull", "Island", "Default", "cm_magicskull")
enemy = AddHog(loc("Poison"), 1, 100, "Skull")
SetGearPosition(player,430,516)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua Fri Sep 29 03:41:30 2017 +0200
@@ -23,10 +23,10 @@
Map = "Hammock"
Theme = "Nature"
- AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
+ AddTeam(loc("Pathetic Resistance"), 14483456, "Statue", "Island", "Default", "cm_duckhead")
player = AddHog(loc("Ikeda"), 0, 48, "StrawHat")
- AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_cyborg")
+ AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_cyborg")
enemy = AddHog(loc("Unit") .. " 811", 1, 100, "cyborg1")
SetGearPosition(player,430,1540)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua Fri Sep 29 03:41:30 2017 +0200
@@ -30,10 +30,10 @@
HealthDecrease = 0
WaterRise = 0
- AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
+ AddTeam(loc("Bloody Rookies"), 14483456, "deadhog", "Island", "Default", "cm_eyes")
player = AddHog(loc("Hunter"), 0, 1, "NoHat")
--852718
- AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default", "cm_magicskull")
+ AddTeam(loc("Toxic Team"), 1175851, "skull", "Island", "Default", "cm_magicskull")
enemy = AddHog(loc("Poison"), 1, 10, "Skull")
SetGearPosition(player,970,23)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Fri Sep 29 03:41:30 2017 +0200
@@ -24,12 +24,11 @@
HealthDecrease = 0
WaterRise = 0
- AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi")
+ AddTeam(loc("Feeble Resistance"), 14483456, "Statue", "Island", "Default", "cm_kiwi")
player = AddHog(loc("Greg"), 0, 50, "NoHat")
p2 = AddHog(loc("Mark"), 0, 20, "NoHat")
- --AddTeam("Toxic Team", 1175851, "Simple", "Island", "Robot","cm_binary")
- AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_cyborg")
+ AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_cyborg")
enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1")
SetGearPosition(player,1403,235)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua Fri Sep 29 03:41:30 2017 +0200
@@ -26,11 +26,11 @@
Map = "CrazyMission"
Theme = "CrazyMission"
- AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi")
+ AddTeam(loc("Feeble Resistance"), 14483456, "Statue", "Island", "Default", "cm_kiwi")
player = AddHog(loc("Greg"), 0, 30, "NoHat")
hlayer = AddHog(loc("Mark"), 0, 40, "NoHat")
- AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_binary")
+ AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_binary")
enemy = AddHog(loc("WatchBot 4000"), 5, 50, "cyborg1")
SetGearPosition(player, 180, 555)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua Fri Sep 29 03:41:30 2017 +0200
@@ -16,10 +16,10 @@
MinesNum = 0
Explosives = 0
- AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "cm_swordshield")
+ AddTeam(loc("Hero Team"), 14483456, "star", "Island", "Default", "cm_swordshield")
player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat
- AddTeam(loc("Bad Team"), 1175851, "Simple", "Island", "Default", "cm_dragonrb")
+ AddTeam(loc("Bad Team"), 1175851, "dragonball", "Island", "Default", "cm_dragonrb")
enemy = AddHog(loc("Bad Guy"), 1, 40, "NoHat")
end