--- a/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Wed Nov 23 17:04:15 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Wed Nov 23 17:21:17 2016 +0100
@@ -139,8 +139,6 @@
-- [med] improve ammo handling (if possible, take more scheme settings into account)
-- also be sure to generate wep data so crates don't have 0 in them (done?)
--- [low] match the user picked color to the color array
-
-- [low] break up the division of labor of the tools into airstrike, minestrike, napalm, etc.
--[[
girder = "Girder Placement Mode",
@@ -183,8 +181,6 @@
-- [low] some kind of support for single team training missions
-- we could possibly add gfOneClanMode and kill the other team we're playing with?
--- [never?] set all actors to heresurrectible (why did I want this?)
-
-- [never?] more detailed goal tagging and multi-stage triggers
-- [never?] theoretically might be possible to create forts (and other grouped objects)
@@ -195,8 +191,6 @@
-- [never?] add the thing that would be useful for this editor, but that others might use to cheat
--- [never?] improve "illegal" placement detection (pretty sure should just let people do what they want)
-
-- [never?] add GUIs for editing ammo, init settings, additional gear attributes
-- perhaps using precise with timer to enable/disable certain features