Try reenabling landbacktex to see how it behaves with current pixel rules
authornemo
Sat, 27 Aug 2011 12:52:54 -0400
changeset 5691 54b12cc39e95
parent 5690 f6e0c5bd8020
child 5692 753ae5d0776c
Try reenabling landbacktex to see how it behaves with current pixel rules
hedgewars/uGears.pas
--- a/hedgewars/uGears.pas	Fri Aug 26 22:15:09 2011 -0400
+++ b/hedgewars/uGears.pas	Sat Aug 27 12:52:54 2011 -0400
@@ -1227,7 +1227,7 @@
     begin
     for i:= 0 to Pred(vobCount*2) do
         AddGear(GetRandom(LAND_WIDTH+1024)-512, LAND_HEIGHT - GetRandom(LAND_HEIGHT div 2), gtFlake, 0, _0, _0, 0);
-    disableLandBack:= true
+    //disableLandBack:= true
     end
 end;