indulge clippy
authoralfadur
Tue, 17 Jul 2018 16:03:34 +0300
changeset 13524 5359ff75da3a
parent 13523 8c5dd562c9f7
child 13525 d126d9a646ac
indulge clippy
gameServer2/src/protocol/messages.rs
gameServer2/src/protocol/parser.rs
gameServer2/src/protocol/test.rs
gameServer2/src/server/actions.rs
gameServer2/src/server/handlers/common.rs
gameServer2/src/server/handlers/inroom.rs
gameServer2/src/server/network.rs
gameServer2/src/server/room.rs
gameServer2/src/server/server.rs
gameServer2/src/utils.rs
--- a/gameServer2/src/protocol/messages.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/protocol/messages.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -41,7 +41,7 @@
     // in room
     Part(Option<String>),
     Cfg(GameCfg),
-    AddTeam(TeamInfo),
+    AddTeam(Box<TeamInfo>),
     RemoveTeam(String),
     SetHedgehogsNumber(String, u8),
     SetTeamColor(String, u8),
@@ -245,7 +245,7 @@
     }
 }
 
-fn construct_message(header: &[&str], msg: &Vec<String>) -> String {
+fn construct_message(header: &[&str], msg: &[String]) -> String {
     let mut v: Vec<_> = header.iter().map(|s| *s).collect();
     v.extend(msg.iter().map(|s| &s[..]));
     v.push("\n");
--- a/gameServer2/src/protocol/parser.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/protocol/parser.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -149,11 +149,11 @@
                     flag: a_line    >> eol >>
                     difficulty: u8_line >> eol >>
                     hedgehogs: _8_hogs >>
-                    (AddTeam(TeamInfo{
+                    (AddTeam(Box::new(TeamInfo{
                         name, color, grave, fort,
                         voice_pack, flag, difficulty,
                         hedgehogs, hedgehogs_number: 0
-                     })))
+                     }))))
     | do_parse!(tag!("HH_NUM")    >> eol >>
                     n: a_line     >> eol >>
                     c: u8_line    >>
--- a/gameServer2/src/protocol/test.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/protocol/test.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -139,7 +139,7 @@
         28 => Stats(),
         29 => Part(Option<Ascii>),
         30 => Cfg(GameCfg),
-        31 => AddTeam(TeamInfo),
+        31 => AddTeam(Box<TeamInfo>),
         32 => RemoveTeam(Ascii),
         33 => SetHedgehogsNumber(Ascii, u8),
         34 => SetTeamColor(Ascii, u8),
--- a/gameServer2/src/server/actions.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/server/actions.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -116,7 +116,7 @@
 
 pub fn run_action(server: &mut HWServer, client_id: usize, action: Action) {
     match action {
-        Send(msg) => server.send(client_id, msg.destination, msg.message),
+        Send(msg) => server.send(client_id, &msg.destination, msg.message),
         ByeClient(msg) => {
             let room_id;
             let nick;
@@ -126,12 +126,12 @@
                 nick = c.nick.clone();
             }
 
-            room_id.map (|id| {
+            if let Some(id) = room_id{
                 if id != server.lobby_id {
                     server.react(client_id, vec![
                         MoveToLobby(format!("quit: {}", msg.clone()))]);
                 }
-            });
+            }
 
             server.react(client_id, vec![
                 LobbyLeft(nick, msg.clone()).send_all().action(),
@@ -273,7 +273,7 @@
                         v.push(ForwardEngineMessage(info.msg_log.clone())
                             .send_self().action());
 
-                        for name in team_names.iter() {
+                        for name in &team_names {
                             v.push(ForwardEngineMessage(
                                 vec![to_engine_msg(once(b'G').chain(name.bytes()))])
                                 .send_all().in_room(r.id).action());
@@ -295,7 +295,7 @@
                 if config {
                     actions.push(ConfigEntry("FULLMAPCONFIG".to_string(), r.map_config())
                         .send(to).action());
-                    for cfg in r.game_config().into_iter() {
+                    for cfg in r.game_config() {
                         actions.push(cfg.to_server_msg().send(to).action());
                     }
                 }
@@ -443,7 +443,7 @@
                 new_id
             } else {
                 new_id.or_else(||
-                    room_client_ids.iter().find(|id| **id != client_id).map(|id| *id))
+                    room_client_ids.iter().find(|id| **id != client_id).cloned())
             };
             let new_nick = new_id.map(|id| server.clients[id].nick.clone());
 
@@ -468,7 +468,7 @@
                         .send_all().in_room(r.id).action());
                 }
             }
-            new_id.map(|id| server.clients[id].set_is_master(true));
+            if let Some(id) = new_id { server.clients[id].set_is_master(true) }
             server.react(client_id, actions);
         }
         RemoveTeam(name) => {
@@ -572,7 +572,7 @@
                         actions.push(SendRoomData{
                             to: c.id, teams: false,
                             config: true, flags: false});
-                        for name in info.left_teams.iter() {
+                        for name in &info.left_teams {
                             actions.push(TeamRemove(name.clone())
                                 .send(c.id).action());
                         }
--- a/gameServer2/src/server/handlers/common.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/server/handlers/common.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -4,7 +4,7 @@
 use rand::{self, Rng, thread_rng};
 use server::{actions::Action, server::HWServer};
 
-pub fn rnd_reply(options: &Vec<String>) -> HWServerMessage {
+pub fn rnd_reply(options: &[String]) -> HWServerMessage {
     let mut rng = thread_rng();
     let reply = if options.is_empty() {
         (*rng.choose(&["heads", "tails"]).unwrap()).to_owned()
--- a/gameServer2/src/server/handlers/inroom.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/server/handlers/inroom.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -35,8 +35,8 @@
     }
 }
 
-fn by_msg(source: &Vec<u8>) -> ByMsg {
-    ByMsg {messages: &source[..]}
+fn by_msg(source: &[u8]) -> ByMsg {
+    ByMsg {messages: source}
 }
 
 const VALID_MESSAGES: &[u8] =
@@ -99,9 +99,10 @@
         Part(Some(msg)) => server.react(client_id, vec![
             MoveToLobby(format!("part: {}", msg))]),
         Chat(msg) => {
+            
             let actions = {
                 let c = &mut server.clients[client_id];
-                let chat_msg = ChatMsg {nick: c.nick.clone(), msg: msg};
+                let chat_msg = ChatMsg {nick: c.nick.clone(), msg};
                 vec![chat_msg.send_all().in_room(room_id).but_self().action()]
             };
             server.react(client_id, actions);
@@ -179,7 +180,7 @@
                 } else if r.is_team_add_restricted() {
                     actions.push(Warn("This room currently does not allow adding new teams.".to_string()));
                 } else {
-                    let team = r.add_team(c.id, info);
+                    let team = r.add_team(c.id, *info);
                     c.teams_in_game += 1;
                     c.clan = Some(team.color);
                     actions.push(TeamAccepted(team.name.clone())
--- a/gameServer2/src/server/network.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/server/network.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -105,14 +105,14 @@
     }
 
     pub fn send_raw_msg(&mut self, msg: &[u8]) {
-        self.buf_out.write(msg).unwrap();
+        self.buf_out.write_all(msg).unwrap();
     }
 
-    pub fn send_string(&mut self, msg: &String) {
+    pub fn send_string(&mut self, msg: &str) {
         self.send_raw_msg(&msg.as_bytes());
     }
 
-    pub fn send_msg(&mut self, msg: HWServerMessage) {
+    pub fn send_msg(&mut self, msg: &HWServerMessage) {
         self.send_string(&msg.to_raw_protocol());
     }
 }
@@ -143,7 +143,7 @@
         let mut client_exists = false;
         if let Some(ref client) = self.clients.get(id) {
             poll.deregister(&client.socket)
-                .ok().expect("could not deregister socket");
+                .expect("could not deregister socket");
             info!("client {} ({}) removed", client.id, client.peer_addr);
             client_exists = true;
         }
@@ -156,7 +156,7 @@
         poll.register(&client_socket, Token(id),
                       Ready::readable() | Ready::writable(),
                       PollOpt::edge())
-            .ok().expect("could not register socket with event loop");
+            .expect("could not register socket with event loop");
 
         let entry = self.clients.vacant_entry();
         let client = NetworkClient::new(id, client_socket, addr);
@@ -189,7 +189,7 @@
         Ok(())
     }
 
-    fn operation_failed(&mut self, poll: &Poll, client_id: ClientId, error: Error, msg: &str) -> io::Result<()> {
+    fn operation_failed(&mut self, poll: &Poll, client_id: ClientId, error: &Error, msg: &str) -> io::Result<()> {
         let addr = if let Some(ref mut client) = self.clients.get_mut(client_id) {
             client.peer_addr
         } else {
@@ -224,7 +224,7 @@
                 };
             }
             Err(e) => self.operation_failed(
-                poll, client_id, e,
+                poll, client_id, &e,
                 "Error while reading from client socket")?
         }
 
@@ -256,7 +256,7 @@
             },
             Ok(_) => {}
             Err(e) => self.operation_failed(
-                poll, client_id, e,
+                poll, client_id, &e,
                 "Error while writing to client socket")?
         }
 
--- a/gameServer2/src/server/room.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/server/room.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -53,7 +53,7 @@
     }
 }
 
-fn client_teams_impl(teams: &Vec<(ClientId, TeamInfo)>, client_id: ClientId)
+fn client_teams_impl(teams: &[(ClientId, TeamInfo)], client_id: ClientId)
     -> impl Iterator<Item = &TeamInfo> + Clone
 {
     teams.iter().filter(move |(id, _)| *id == client_id).map(|(_, t)| t)
--- a/gameServer2/src/server/server.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/server/server.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -40,7 +40,7 @@
             let client = HWClient::new(entry.key());
             entry.insert(client);
         }
-        self.send(key, Destination::ToSelf, HWServerMessage::Connected(utils::PROTOCOL_VERSION));
+        self.send(key, &Destination::ToSelf, HWServerMessage::Connected(utils::PROTOCOL_VERSION));
         key
     }
 
@@ -64,8 +64,8 @@
         }
     }
 
-    fn get_recipients(&self, client_id: ClientId, destination: Destination) -> Vec<ClientId> {
-        let mut ids = match destination {
+    fn get_recipients(&self, client_id: ClientId, destination: &Destination) -> Vec<ClientId> {
+        let mut ids = match *destination {
             Destination::ToSelf => vec![client_id],
             Destination::ToId(id) => vec![id],
             Destination::ToAll {room_id: Some(id), ..} =>
@@ -83,8 +83,8 @@
         ids
     }
 
-    pub fn send(&mut self, client_id: ClientId, destination: Destination, message: HWServerMessage) {
-        let ids = self.get_recipients(client_id, destination);
+    pub fn send(&mut self, client_id: ClientId, destination: &Destination, message: HWServerMessage) {
+        let ids = self.get_recipients(client_id, &destination);
         self.output.push((ids, message));
     }
 
--- a/gameServer2/src/utils.rs	Tue Jul 17 00:27:24 2018 +0300
+++ b/gameServer2/src/utils.rs	Tue Jul 17 16:03:34 2018 +0300
@@ -3,7 +3,7 @@
 use base64::{encode};
 
 pub const PROTOCOL_VERSION : u32 = 3;
-pub const SERVER: mio::Token = mio::Token(1000000000 + 0);
+pub const SERVER: mio::Token = mio::Token(1_000_000_000);
 
 pub fn is_name_illegal(name: &str ) -> bool{
     name.len() > 40 ||