Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
This was caused by AmmoShove, which had a strenght which was *right* above the threshold for fall damage.
--- a/hedgewars/uGearsHandlersMess.pas Tue Sep 11 21:32:28 2018 +0200
+++ b/hedgewars/uGearsHandlersMess.pas Tue Sep 11 22:44:32 2018 +0200
@@ -5478,7 +5478,7 @@
Gear^.dY.isNegative := not Gear^.dY.isNegative;
HHGear^.dX := Gear^.dX;
HHGear^.dY := Gear^.dY;
- AmmoShove(Gear, 0, 80);
+ AmmoShove(Gear, 0, 79);
Gear^.dX.isNegative := not Gear^.dX.isNegative;
Gear^.dY.isNegative := not Gear^.dY.isNegative;
end;