--- a/hedgewars/uGearsHandlersMess.pas Tue Apr 26 14:35:21 2022 -0400
+++ b/hedgewars/uGearsHandlersMess.pas Mon May 09 19:10:43 2022 +0300
@@ -7362,7 +7362,7 @@
0);
bullet^.Karma := 12;
- bullet^.Pos := 1;
+ bullet^.Pos := 1; // To tell apart from minigun bullets
bullet^.WDTimer := GameTicks;
bullet^.PortalCounter := 1;
bullet^.Elasticity := Sentry^.X;
--- a/hedgewars/uGearsUtils.pas Tue Apr 26 14:35:21 2022 -0400
+++ b/hedgewars/uGearsUtils.pas Mon May 09 19:10:43 2022 +0300
@@ -1407,7 +1407,7 @@
or (not UpdateHitOrder(
Gear,
Ammo^.WDTimer,
- (Ammo^.Kind = gtMinigunBullet) and (Gear^.Pos <> 0)))) then
+ (Ammo^.Kind = gtMinigunBullet) and (Ammo^.Pos <> 0)))) then
continue;
if ((Ammo^.Kind = gtFlame) or (Ammo^.Kind = gtBlowTorch)) and