--- a/hedgewars/uGearsRender.pas Sun Mar 22 21:40:16 2015 +0100+++ b/hedgewars/uGearsRender.pas Sun Mar 22 22:06:44 2015 +0100@@ -228,6 +228,9 @@ if (TeamsArray[i] = CurrentTeam) then t:= i;+if t < 0 then+ exit;+ if TeamsArray[t] <> nil then begin sprH:= SpritesData[sprBigDigit].Height;