And... one more
--- a/hedgewars/uLandTemplates.pas Sat Jan 19 12:28:06 2008 +0000
+++ b/hedgewars/uLandTemplates.pas Sat Jan 19 13:04:11 2008 +0000
@@ -441,8 +441,45 @@
(x: 1023; y: 0)
);
+const Template16Points: array[0..28] of TSDL_Rect =
+ (
+ (x: 300; y: 1024; w: 2; h: 2),
+ (x: 394; y: 902; w: 58; h: 62),
+ (x: 380; y: 770; w: 94; h: 90),
+ (x: 186; y: 626; w: 80; h: 220),
+ (x: 376; y: 600; w: 82; h: 118),
+ (x: 182; y: 328; w: 134; h: 226),
+ (x: 368; y: 328; w: 52; h: 52),
+ (x: 472; y: 174; w: 56; h: 212),
+ (x: 588; y: 322; w: 60; h: 62),
+ (x: 718; y: 324; w: 108; h: 218),
+ (x: 612; y: 516; w: 36; h: 168),
+ (x: 728; y: 656; w: 140; h: 134),
+ (x: 588; y: 850; w: 74; h: 82),
+ (x: 750; y: 1024; w: 102; h: 2),
+ (x: NTPX; y: 0; w: 1; h: 1),
+ (x: 1304; y: 1024; w: 72; h: 2),
+ (x: 1226; y: 908; w: 266; h: 34),
+ (x: 1224; y: 748; w: 252; h: 80),
+ (x: 1212; y: 576; w: 256; h: 94),
+ (x: 1140; y: 434; w: 174; h: 86),
+ (x: 1396; y: 318; w: 156; h: 96),
+ (x: 1086; y: 214; w: 206; h: 66),
+ (x: 1446; y: 156; w: 152; h: 40),
+ (x: 1708; y: 272; w: 60; h: 162),
+ (x: 1542; y: 488; w: 146; h: 80),
+ (x: 1686; y: 634; w: 178; h: 122),
+ (x: 1572; y: 820; w: 34; h: 124),
+ (x: 1698; y: 1024; w: 52; h: 2),
+ (x: NTPX; y: 0; w: 1; h: 1)
+ );
+ Template16FPoints: array[0..0] of TPoint =
+ (
+ (x: 1023; y: 0)
+ );
-const EdgeTemplates: array[0..15] of TEdgeTemplate =
+
+const EdgeTemplates: array[0..16] of TEdgeTemplate =
(
(BasePoints: @Template0Points;
BasePointsCount: Succ(High(Template0Points));
@@ -571,6 +608,14 @@
BezierizeCount: 2;
RandPassesCount: 6;
canMirror: true; canFlip: false;
+ ),
+ (BasePoints: @Template16Points;
+ BasePointsCount: Succ(High(Template16Points));
+ FillPoints: @Template16FPoints;
+ FillPointsCount: Succ(High(Template16FPoints));
+ BezierizeCount: 2;
+ RandPassesCount: 6;
+ canMirror: true; canFlip: false;
)
);