Fix bazooka having timer
authorunc0rr
Sun, 16 Aug 2009 14:56:09 +0000
changeset 2317 30d19505b22a
parent 2316 349b80b30575
child 2318 f3407513dc42
Fix bazooka having timer
hedgewars/uGears.pas
--- a/hedgewars/uGears.pas	Sun Aug 16 14:40:43 2009 +0000
+++ b/hedgewars/uGears.pas	Sun Aug 16 14:56:09 2009 +0000
@@ -254,10 +254,8 @@
                 Result^.Angle:= cMaxAngle div 2;
                 Result^.Z:= cHHZ;
                 end;
-gtAmmo_Grenade: begin
+gtAmmo_Grenade: begin // bazooka
                 Result^.Radius:= 4;
-                Result^.RenderTimer:= true;
-                if Result^.Timer = 0 then Result^.Timer:= 3000
                 end;
    gtHealthTag: begin
                 Result^.Timer:= 1500;