--- a/hedgewars/uGearsList.pas Tue Mar 03 22:22:29 2015 +0300
+++ b/hedgewars/uGearsList.pas Sun Mar 15 16:14:13 2015 -0400
@@ -342,6 +342,8 @@
gear^.Radius:= 3;
gear^.Friction:= _450 * _0_01 * cRopePercent;
RopePoints.Count:= 0;
+ gear^.Tint:= $D8D8D8FF;
+ gear^.Tag:= 0; // normal rope render
end;
gtMine: begin
gear^.ImpactSound:= sndMineImpact;
--- a/hedgewars/uGearsRender.pas Tue Mar 03 22:22:29 2015 +0300
+++ b/hedgewars/uGearsRender.pas Sun Mar 15 16:14:13 2015 -0400
@@ -68,7 +68,8 @@
EnableTexture(false);
//glEnable(GL_LINE_SMOOTH);
- Tint($70, $70, $70, $FF);
+
+ Tint(Gear^.Tint shr 24 div 3, Gear^.Tint shr 16 and $FF div 3, Gear^.Tint shr 8 and $FF div 3, Gear^.Tint and $FF);
n:= RopePoints.Count + 2;
@@ -79,7 +80,7 @@
glLineWidth(3.0 * cScaleFactor);
glDrawArrays(GL_LINE_STRIP, 0, n);
- Tint($D8, $D8, $D8, $FF);
+ Tint(Gear^.Tint);
glLineWidth(2.0 * cScaleFactor);
glDrawArrays(GL_LINE_STRIP, 0, n);
@@ -169,7 +170,7 @@
var roplen, i: LongInt;
begin
if Gear^.Hedgehog^.Gear = nil then exit;
- if (cReducedQuality and rqSimpleRope) <> 0 then
+ if (Gear^.Tag = 1) or ((cReducedQuality and rqSimpleRope) <> 0) then
DrawRopeLinesRQ(Gear)
else
begin