ACF: Reduce computer hog levels in missions 2 and 6.
authorWuzzy <Wuzzy2@mail.ru>
Thu, 08 Mar 2018 16:49:49 +0100
changeset 13118 1ddb8aac5e30
parent 13117 cd1561b0337f
child 13119 1e39b8749072
child 13120 be5d9fd2c56a
ACF: Reduce computer hog levels in missions 2 and 6. They were way too high, especially in mission 2. Mission 2: Weaklings: level 5 → level 1 (except Brainiac) Stronglings: (real) level 4 → level 2 Brainiac: level 1 → level 5 (because he's special) Looks like all levels were just flipped. Mission 5: First enemy team: level 5 → level 3 Reinforcements: level 5 → level 4 The high skill level punishes player mistakes too much.
ChangeLog.txt
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua
--- a/ChangeLog.txt	Thu Mar 08 15:37:49 2018 +0100
+++ b/ChangeLog.txt	Thu Mar 08 16:49:49 2018 +0100
@@ -68,6 +68,7 @@
 
 A Classic Fairytale:
  + Mission 3: Display number of turns left at timed parcours
+ + Mission 2, Mission 5: Reduce computer hog levels
  * Fix incorrect storytelling in mission descriptions
  * Mission 1: Fix error message spam when Leaks a Lot drowns
  * Mission 6: Fix cyborgs sometimes doing nothing for a full turn
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Thu Mar 08 15:37:49 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Thu Mar 08 16:49:49 2018 +0100
@@ -974,12 +974,12 @@
 
   AddTeam(loc("Assault Team"), 14483456, "skull", "Island", "Pirate", "cm_vampire")
   for i = 1, 6 do
-    cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog")
+    cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog")
   end
 
   AddTeam(loc("Reinforcements"), 14483456, "skull", "Island", "Pirate", "cm_vampire")
   for i = 7, 9 do
-    cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog")
+    cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog")
   end
 
   AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua	Thu Mar 08 15:37:49 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua	Thu Mar 08 16:49:49 2018 +0100
@@ -616,17 +616,17 @@
 
   AddTeam(loc("Weaklings"), 14483456, "skull", "Island", "Pirate","cm_vampire")
   cannibals = {}
-  cannibals[1] = AddHog(loc("Brainiac"), 5, 20, "Zombi")
+  cannibals[1] = AddHog(loc("Brainiac"), 1, 20, "Zombi")
 
   for i = 2, 5 do
-    cannibals[i] = AddHog(HogNames[i], 1, 20, "Zombi")
+    cannibals[i] = AddHog(HogNames[i], 5, 20, "Zombi")
     hogNr[cannibals[i]] = i - 2
   end
 
   AddTeam(loc("Stronglings"), 14483456, "skull", "Island", "Pirate","cm_vampire")
 
   for i = 6, 9 do
-    cannibals[i] = AddHog(HogNames[i], 2, 30, "vampirichog")
+    cannibals[i] = AddHog(HogNames[i], 4, 30, "vampirichog")
     hogNr[cannibals[i]] = i - 2
   end