ACF: Reduce computer hog levels in missions 2 and 6.
They were way too high, especially in mission 2.
Mission 2:
Weaklings: level 5 → level 1 (except Brainiac)
Stronglings: (real) level 4 → level 2
Brainiac: level 1 → level 5 (because he's special)
Looks like all levels were just flipped.
Mission 5:
First enemy team: level 5 → level 3
Reinforcements: level 5 → level 4
The high skill level punishes player mistakes too much.
--- a/ChangeLog.txt Thu Mar 08 15:37:49 2018 +0100
+++ b/ChangeLog.txt Thu Mar 08 16:49:49 2018 +0100
@@ -68,6 +68,7 @@
A Classic Fairytale:
+ Mission 3: Display number of turns left at timed parcours
+ + Mission 2, Mission 5: Reduce computer hog levels
* Fix incorrect storytelling in mission descriptions
* Mission 1: Fix error message spam when Leaks a Lot drowns
* Mission 6: Fix cyborgs sometimes doing nothing for a full turn
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Thu Mar 08 15:37:49 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Thu Mar 08 16:49:49 2018 +0100
@@ -974,12 +974,12 @@
AddTeam(loc("Assault Team"), 14483456, "skull", "Island", "Pirate", "cm_vampire")
for i = 1, 6 do
- cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog")
+ cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog")
end
AddTeam(loc("Reinforcements"), 14483456, "skull", "Island", "Pirate", "cm_vampire")
for i = 7, 9 do
- cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog")
+ cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog")
end
AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Thu Mar 08 15:37:49 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Thu Mar 08 16:49:49 2018 +0100
@@ -616,17 +616,17 @@
AddTeam(loc("Weaklings"), 14483456, "skull", "Island", "Pirate","cm_vampire")
cannibals = {}
- cannibals[1] = AddHog(loc("Brainiac"), 5, 20, "Zombi")
+ cannibals[1] = AddHog(loc("Brainiac"), 1, 20, "Zombi")
for i = 2, 5 do
- cannibals[i] = AddHog(HogNames[i], 1, 20, "Zombi")
+ cannibals[i] = AddHog(HogNames[i], 5, 20, "Zombi")
hogNr[cannibals[i]] = i - 2
end
AddTeam(loc("Stronglings"), 14483456, "skull", "Island", "Pirate","cm_vampire")
for i = 6, 9 do
- cannibals[i] = AddHog(HogNames[i], 2, 30, "vampirichog")
+ cannibals[i] = AddHog(HogNames[i], 4, 30, "vampirichog")
hogNr[cannibals[i]] = i - 2
end