# HG changeset patch
# User nemo
# Date 1298831708 18000
# Node ID ffc9ac92098534565005b3508cb61fb6ee05f2d0
# Parent  8e1673f0dc05db6aa135126e89b7e169cb7c6842
visual tweak to smoke

diff -r 8e1673f0dc05 -r ffc9ac920985 hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Sun Feb 27 21:06:28 2011 +0300
+++ b/hedgewars/GSHandlers.inc	Sun Feb 27 13:35:08 2011 -0500
@@ -1703,8 +1703,8 @@
             else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then
                  inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
         
-        if (Gear^.Damage > random(10)) and ((GameTicks and $FF) = 0) then
-            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y), vgtSmoke);
+        if (Gear^.Damage > random(30)) and ((GameTicks and $FF) = 0) then
+            AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke);
 
         if (Gear^.Damage > 35) then
             begin