# HG changeset patch # User Wuzzy # Date 1533157957 -7200 # Node ID c3d8469cc68efdb1447eb1f78fe9e6ca4cc51a4e # Parent 730e7837d9dfd333cde659d69a7cde44a8f91b91 Fix SimpleMission failure to init GameFlags correctly Also fixes broken gfInfAttack in The Great Escape diff -r 730e7837d9df -r c3d8469cc68e ChangeLog.txt --- a/ChangeLog.txt Fri Jul 27 12:45:10 2018 -0400 +++ b/ChangeLog.txt Wed Aug 01 23:12:37 2018 +0200 @@ -8,6 +8,7 @@ * Prevent creation of schemes with same name as an existing scheme * Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack * Fix /hta, /hsa and /hya commands not writing message in chat + * Fix broken infinite attack in mission The Great Escape + Add default controls for controllers (see README) ====================== 0.9.24.1 ==================== diff -r 730e7837d9df -r c3d8469cc68e share/hedgewars/Data/Scripts/SimpleMission.lua --- a/share/hedgewars/Data/Scripts/SimpleMission.lua Fri Jul 27 12:45:10 2018 -0400 +++ b/share/hedgewars/Data/Scripts/SimpleMission.lua Wed Aug 01 23:12:37 2018 +0200 @@ -638,7 +638,7 @@ Explosives = 0 for initVarName, initVarValue in pairs(params.initVars) do - if initVarName == GameFlags then + if initVarName == "GameFlags" then EnableGameFlags(initVarValue) else _G[initVarName] = initVarValue