# HG changeset patch
# User unc0rr
# Date 1388568166 -14400
# Node ID b87695f82d2e6ea7e6792c1622b07696e4f946fe
# Parent  64fcebc58fbcfc4617e7e8d202c08232cc22e6ef
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen

diff -r 64fcebc58fbc -r b87695f82d2e share/hedgewars/Data/Scripts/Multiplayer/Gravity.lua
--- a/share/hedgewars/Data/Scripts/Multiplayer/Gravity.lua	Wed Jan 01 00:18:10 2014 -0500
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Gravity.lua	Wed Jan 01 13:22:46 2014 +0400
@@ -10,7 +10,7 @@
 end
 
 function onGameTick20()
-    if (TurnTimeLeft < 20) or (TurnTimeLeft > 0 and wdGameTicks + 15000 < GameTime) then
+    if wdGameTicks + 15000 < GameTime then
         SetGravity(100)
     elseif wdTTL ~= TurnTimeLeft then
         wdGameTicks = GameTime