# HG changeset patch
# User nemo
# Date 1272817686 0
# Node ID b1fbf50da522556dcccc451c3e48fbee1ed227ab
# Parent  d5d31d16eccc374441f333c9a6e8f0153ef45bda
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.

diff -r d5d31d16eccc -r b1fbf50da522 hedgewars/HHHandlers.inc
--- a/hedgewars/HHHandlers.inc	Sun May 02 16:24:31 2010 +0000
+++ b/hedgewars/HHHandlers.inc	Sun May 02 16:28:06 2010 +0000
@@ -190,7 +190,8 @@
                                      begin
                                      newGear^.IntersectGear:= portal;
                                      if portal^.Tag < 2 then newGear^.Tag:= 2
-                                     end;
+                                     end
+                                 else newGear^.IntersectGear:= nil;
                                  newGear^.Angle:= Angle;
                                  newGear^.DirAngle:= Angle * 180 / cMaxAngle - 90;
                                  if Gear^.DirAngle < 0 then Gear^.DirAngle:= Gear^.DirAngle + 360