# HG changeset patch # User Wuzzy # Date 1506783881 -7200 # Node ID 88b9f41a57890164e32341ee8a7b7e99c58048f9 # Parent fbd0001ba2e74f20efd6785c7511a71faba32944 ASA, moon01: Fix various turn-based and gameplaying bugs diff -r fbd0001ba2e7 -r 88b9f41a5789 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Sat Sep 30 15:40:02 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Sat Sep 30 17:04:41 2017 +0200 @@ -247,7 +247,7 @@ TurnTimeLeft = -1 end elseif CurrentHedgehog == minion1.gear or CurrentHedgehog == minion2.gear or CurrentHedgehog == minion3.gear then - if not weaponsAcquired and not battleZoneReached then + if not battleZoneReached then EndTurn(true) elseif weaponsAcquired and not battleZoneReached and afterDialog02 then battleZone(hero.gear) @@ -256,7 +256,11 @@ or CurrentHedgehog == paoth3.gear or CurrentHedgehog == paoth4.gear then EndTurn(true) elseif CurrentHedgehog == professor.gear then - EndTurn(true) + if weaponsAcquired and not battleZoneReached and afterDialog02 then + battleZone(hero.gear) + else + EndTurn(true) + end end end @@ -292,7 +296,8 @@ end function onBattleZone(gear) - if not battleZoneReached and not hero.dead and GetX(gear) > 1900 and StoppedGear(gear) then + if not battleZoneReached and not hero.dead and StoppedGear(gear) and + (GetX(gear) > 1900 or (weaponsAcquired and GetY(gear) > 1200)) then return true end return false @@ -354,8 +359,8 @@ end function battleZone(gear) + battleZoneReached = true EndTurn(true) - battleZoneReached = true if weaponsAcquired then AddAnim(dialog04) else @@ -435,9 +440,12 @@ if goals[anim] ~= nil then ShowMission(unpack(goals[anim])) end - if anim == dialog02 then + if anim == dialog01 then + AnimSwitchHog(hero.gear) + elseif anim == dialog02 then setAfterDialog02() - elseif anim == dialog03 then + AnimSwitchHog(hero.gear) + elseif anim == dialog03 or anim == dialog04 then startCombat() elseif anim == dialog05 then runaway(professor.gear) @@ -447,8 +455,6 @@ runaway(minion2.gear) runaway(minion3.gear) afterDialog06() - else - AnimSwitchHog(hero.gear) end end