# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1509043168 -7200
# Node ID 7260e9b37b62fb8655019e22569284233ca94863
# Parent  2c426663d971b8f0d69e20ecad987a29673139b3
ACF7: Set correct hog position after skipping start anim

diff -r 2c426663d971 -r 7260e9b37b62 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Thu Oct 26 18:20:06 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Thu Oct 26 20:39:28 2017 +0200
@@ -237,6 +237,7 @@
 end
 
 function SkipStartAnim()
+  AnimSetGearPosition(natives[1], unpack(nativePos2))
   AnimSwitchHog(natives[1])
   AnimWait(natives[1], 1)
 end