# HG changeset patch
# User nemo
# Date 1369680108 14400
# Node ID 426aae3ffccde50b8dfff16e06ffae0db331b2cf
# Parent  1d58ca61bdcd8a11a7a1a3439fadc278f84160c1
should unfreeze on your turn

diff -r 1d58ca61bdcd -r 426aae3ffccd hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Mon May 27 11:33:25 2013 -0400
+++ b/hedgewars/GSHandlers.inc	Mon May 27 14:41:48 2013 -0400
@@ -5276,7 +5276,7 @@
                                 if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] < 256 then
                                     hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] := hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] + 1
                                 else if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] = 256 then
-                                    hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000;//cHedgehogTurnTime + cReadyDelay
+                                    hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000-1;//cHedgehogTurnTime + cReadyDelay
                                 end;
                 inc(Pos)
                 end