# HG changeset patch # User Wuzzy # Date 1594068500 -7200 # Node ID 2a69c6693fbb0ba8a22be2c151635cd0cfa5e826 # Parent 2aedd8ca836c763a3f0bf8a8b3c790663182c1a7 Fix hog sometimes not falling after using resurrector diff -r 2aedd8ca836c -r 2a69c6693fbb ChangeLog.txt --- a/ChangeLog.txt Mon Jul 06 16:55:35 2020 +0200 +++ b/ChangeLog.txt Mon Jul 06 22:48:20 2020 +0200 @@ -18,6 +18,7 @@ * Fix many projectiles not being affected by Heavy Wind after turn end * Fix hog getting stuck when opening parachute right after a shoryuken digging through land * Fix game hanging if computer hog has nothing to attack + * Fix hog sometimes not falling after resurrection Campaigns: + A Space Adventure: Spacetrip: Meteorite appears blown-up after victory diff -r 2aedd8ca836c -r 2a69c6693fbb hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Mon Jul 06 16:55:35 2020 +0200 +++ b/hedgewars/uGearsHandlersMess.pas Mon Jul 06 22:48:20 2020 +0200 @@ -6270,7 +6270,7 @@ LoadHedgehogHat(resgear^.Hedgehog^, 'Reserved/Zombie'); end; - hh^.Gear^.dY := _0; + hh^.Gear^.dY := -cLittle; hh^.Gear^.dX := _0; doStepHedgehogMoving(hh^.Gear); StopSoundChan(Gear^.SoundChannel);