diff -r 99083392cd4f -r dfc574d7f49e project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m --- a/project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m Tue Aug 23 03:46:17 2011 +0200 +++ b/project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m Tue Aug 23 09:23:45 2011 +0200 @@ -87,9 +87,6 @@ case 90: //synched weapons/scheme [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sync_ws"]; break; - case 70: //enhanced graphics - [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"enhanced"]; - break; case 60: //classic menu [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"classic_menu"]; break; @@ -123,7 +120,7 @@ return 2; break; case 2: // other options - return 5; + return 3; break; default: DLog(@"Nope"); @@ -237,15 +234,6 @@ switchContent.tag = 90; break; case 2: - cell.textLabel.text = NSLocalizedString(@"Enanched Graphics", @""); - cell.detailTextLabel.text = NSLocalizedString(@"Beware that the game will consume more memory", @""); - switchContent.on = [[settings objectForKey:@"enhanced"] boolValue]; - switchContent.tag = 70; - // prevent the oldest devices to even think about enabling it - if (IS_NOT_POWERFUL(getModelType())) - switchContent.enabled = NO; - break; - case 3: cell.textLabel.text = NSLocalizedString(@"Classic Ammo Menu", @""); cell.detailTextLabel.text = NSLocalizedString(@"Select which style of ammo menu you prefer",@""); switchContent.on = [[settings objectForKey:@"classic_menu"] boolValue];