diff -r a0fd8211c00f -r 7ca9ebb6895d project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m --- a/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m Thu Dec 30 02:03:24 2010 +0100 +++ b/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m Thu Dec 30 04:54:25 2010 +0100 @@ -85,7 +85,7 @@ } // main routine for calling the actual game engine --(void) startSDLgame:(NSDictionary *)gameDictionary { +-(NSDictionary *)startSDLgame:(NSDictionary *)gameDictionary { UIWindow *gameWindow; if (IS_DUALHEAD()) gameWindow = self.secondWindow; @@ -161,7 +161,7 @@ [refBlackView performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:1]; [refSecondBlackView performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:2]; - DLog(@"%@",stat); + return stat; } // overlay with controls, become visible later, with a transparency effect since the sdlwindow is not yet created