diff -r 23eacb6f1c20 -r 47af42f7ca8b QTfrontend/model/gameSchemeModel.cpp --- a/QTfrontend/model/gameSchemeModel.cpp Wed Nov 21 23:55:32 2018 +0300 +++ b/QTfrontend/model/gameSchemeModel.cpp Wed Nov 21 22:19:58 2018 +0100 @@ -87,6 +87,7 @@ << "Timeless" << "Thinking with Portals" << "King Mode" + << "Mutant" << "Construction Mode" << "Space Invasion" << "HedgeEditor" @@ -573,9 +574,57 @@ << QVariant() // scriptparam 43 ; + QList mutant; + mutant + << predefSchemesNames[10] // name 0 + << QVariant(false) // switchhog 1 + << QVariant(false) // team divide 2 + << QVariant(false) // solid land 3 + << QVariant(false) // border 4 + << QVariant(false) // low gravity 5 + << QVariant(false) // laser sight 6 + << QVariant(false) // invulnerable 7 + << QVariant(false) // reset health 8 + << QVariant(false) // vampiric 9 + << QVariant(false) // karma 10 + << QVariant(false) // artillery 11 + << QVariant(true) // random order 12 + << QVariant(false) // king 13 + << QVariant(false) // place hog 14 + << QVariant(false) // shared ammo 15 + << QVariant(false) // disable girders 16 + << QVariant(false) // disable land objects 17 + << QVariant(false) // AI survival 18 + << QVariant(false) // inf. attack 19 + << QVariant(true) // reset weps 20 + << QVariant(false) // per hog ammo 21 + << QVariant(false) // no wind 22 + << QVariant(false) // more wind 23 + << QVariant(false) // tag team 24 + << QVariant(false) // bottom border 25 + << QVariant(100) // damage modfier 26 + << QVariant(20) // turn time 27 + << QVariant(100) // init health 28 + << QVariant(15) // sudden death 29 + << QVariant(2) // case prob 30 + << QVariant(1) // mines time 31 + << QVariant(4) // mines number 32 + << QVariant(0) // mine dud pct 33 + << QVariant(2) // explosives 34 + << QVariant(0) // air mines 35 + << QVariant(0) // health case pct 36 + << QVariant(25) // health case amt 37 + << QVariant(0) // water rise amt 38 + << QVariant(0) // health dec amt 39 + << QVariant(100) // rope modfier 40 + << QVariant(100) // get away time 41 + << QVariant(0) // world edge 42 + << QVariant() // scriptparam 43 + ; + QList construction; construction - << predefSchemesNames[10] // name 0 + << predefSchemesNames[11] // name 0 << QVariant(false) // switchhog 1 << QVariant(false) // team divide 2 << QVariant(false) // solid land 3 @@ -624,7 +673,7 @@ QList spaceinvasion; spaceinvasion - << predefSchemesNames[11] // name 0 + << predefSchemesNames[12] // name 0 << QVariant(false) // switchhog 1 << QVariant(false) // team divide 2 << QVariant(false) // solid land 3 @@ -673,7 +722,7 @@ QList hedgeeditor; hedgeeditor - << predefSchemesNames[12] // name 0 + << predefSchemesNames[13] // name 0 << QVariant(false) // switchhog 1 << QVariant(false) // team divide 2 << QVariant(false) // solid land 3 @@ -731,6 +780,7 @@ schemes.append(timeless); schemes.append(thinkingportals); schemes.append(kingmode); + schemes.append(mutant); schemes.append(construction); schemes.append(spaceinvasion); schemes.append(hedgeeditor);