diff -r 51cda17b7c3b -r 2b5625c4ec16 cocoaTouch/GameSetup.m --- a/cocoaTouch/GameSetup.m Sun Jan 24 07:37:00 2010 +0000 +++ b/cocoaTouch/GameSetup.m Sun Jan 24 13:37:03 2010 +0000 @@ -48,7 +48,7 @@ -(void) engineProtocol { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; IPaddress ip; - int idx, eProto; + int eProto; BOOL clientQuit, serverQuit; char buffer[BUFFER_SIZE], string[BUFFER_SIZE]; Uint8 msgSize; @@ -181,7 +181,6 @@ while (!clientQuit){ /* Now we can communicate with the client using csd socket * sd will remain opened waiting other connections */ - idx = 0; msgSize = 0; memset(buffer, 0, BUFFER_SIZE); memset(string, 0, BUFFER_SIZE);