diff -r 72ad441d4c2f -r 1ab5f18f4df8 QTfrontend/gamecfgwidget.cpp --- a/QTfrontend/gamecfgwidget.cpp Sun Mar 28 00:46:34 2010 +0000 +++ b/QTfrontend/gamecfgwidget.cpp Sun Mar 28 02:49:39 2010 +0000 @@ -80,6 +80,8 @@ connect(pMapContainer, SIGNAL(seedChanged(const QString &)), this, SLOT(seedChanged(const QString &))); connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &))); + connect(pMapContainer, SIGNAL(mapgenChanged(MapGenerator)), this, SLOT(mapgenChanged(MapGenerator))); + connect(pMapContainer, SIGNAL(maze_sizeChanged(int)), this, SLOT(maze_sizeChanged(int))); connect(pMapContainer, SIGNAL(themeChanged(const QString &)), this, SLOT(themeChanged(const QString &))); connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int))); } @@ -153,6 +155,8 @@ sl.append(QString("e$minedudpct %1").arg(schemeData(24).toInt())); sl.append(QString("e$explosives %1").arg(schemeData(25).toInt())); sl.append(QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter())); + sl.append(QString("e$mapgen %1").arg(pMapContainer->get_mapgen())); + sl.append(QString("e$maze_size %1").arg(pMapContainer->get_maze_size())); QString currentMap = pMapContainer->getCurrentMap(); if (currentMap.size() > 0) @@ -193,6 +197,9 @@ schemeChanged(GameSchemes->currentIndex()); + mapgenChanged(pMapContainer->get_mapgen()); + maze_sizeChanged(pMapContainer->get_maze_size()); + // map must be the last QString map = pMapContainer->getCurrentMap(); if (map.size()) @@ -220,6 +227,14 @@ pMapContainer->setTemplateFilter(value.toUInt()); return; } + if (param == "MAPGEN") { + pMapContainer->setMapgen((MapGenerator)value.toUInt()); + return; + } + if (param == "MAZE_SIZE") { + pMapContainer->setMaze_size(value.toUInt()); + return; + } } if (slValue.size() == 2) @@ -285,6 +300,16 @@ emit paramChanged("SCHEME", sl); } +void GameCFGWidget::mapgenChanged(MapGenerator m) +{ + emit paramChanged("MAPGEN", QStringList(QString::number(m))); +} + +void GameCFGWidget::maze_sizeChanged(int s) +{ + emit paramChanged("MAZE_SIZE", QStringList(QString::number(s))); +} + void GameCFGWidget::resendSchemeData() { schemeChanged(GameSchemes->currentIndex());