nemo [Sat, 30 Mar 2013 08:11:09 -0400] rev 8822
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
koda [Wed, 20 Mar 2013 18:31:13 +0100] rev 8821
adjust verbosity, move debug/release variables in the right section
sheepluva [Fri, 29 Mar 2013 23:58:03 +0100] rev 8820
feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
koda [Tue, 19 Mar 2013 18:32:22 +0100] rev 8819
below this i cannot break the loop
nemo [Fri, 29 Mar 2013 10:54:12 -0400] rev 8818
This should ensure rope can still be aimed quickly when an alt weapon is active.
koda [Tue, 19 Mar 2013 18:32:03 +0100] rev 8817
move RestoreHog from uGears to uTeams to break a circular dependency
sheepluva [Fri, 29 Mar 2013 14:47:01 +0100] rev 8816
merge
koda [Tue, 19 Mar 2013 18:02:06 +0100] rev 8815
minor and partial casing commit