Henek [Mon, 22 Nov 2010 00:34:53 +0100] rev 4410
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
nemo [Sun, 21 Nov 2010 18:12:20 -0500] rev 4409
fix chat
nemo [Sun, 21 Nov 2010 16:13:44 -0500] rev 4408
revert 4388 - was there already, I didn't notice. still no idea what the problem is
nemo [Sun, 21 Nov 2010 15:57:38 -0500] rev 4407
I think unc0rr forgot to add initModule here
nemo [Sun, 21 Nov 2010 13:13:42 -0500] rev 4406
Increase teams to 8 to match the 8 colours, fix
issue #108, reenable rope length modifier
nemo [Sun, 21 Nov 2010 12:11:50 -0500] rev 4405
detach rope if the Land[] vanishes
unc0rr [Sun, 21 Nov 2010 19:51:33 +0300] rev 4404
Remove some more circular dependencies
unc0rr [Sun, 21 Nov 2010 19:41:19 +0300] rev 4403
uDebug
unc0rr [Sun, 21 Nov 2010 19:14:45 +0300] rev 4402
Remove uChat dependency from uCommands
unc0rr [Sun, 21 Nov 2010 19:07:43 +0300] rev 4401
Remove uAmmos dependaency from uCommands
nemo [Sun, 21 Nov 2010 10:53:50 -0500] rev 4400
fix rope test
Henek [Sun, 21 Nov 2010 16:48:44 +0100] rev 4399
fix key binds for lua created teams and added wind control
unc0rr [Sun, 21 Nov 2010 17:48:58 +0300] rev 4398
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
nemo [Sun, 21 Nov 2010 09:37:48 -0500] rev 4397
Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
nemo [Sun, 21 Nov 2010 09:12:44 -0500] rev 4396
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
unc0rr [Sun, 21 Nov 2010 16:55:19 +0300] rev 4395
merge
nemo [Sun, 21 Nov 2010 08:42:41 -0500] rev 4394
move rendering to fix 4368:3698361802ed
unc0rr [Sun, 21 Nov 2010 16:53:31 +0300] rev 4393
uCaptions
nemo [Sun, 21 Nov 2010 01:26:31 -0500] rev 4392
Fix koda's esc key binding so leaving rooms works correctly with it
nemo [Sun, 21 Nov 2010 01:08:43 -0500] rev 4391
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
unc0rr [Sat, 20 Nov 2010 23:55:00 +0300] rev 4390
Move localization data to uVariables, some Uses cleanup
unc0rr [Sat, 20 Nov 2010 23:48:04 +0300] rev 4389
Move land hash checking into commands
unc0rr [Sat, 20 Nov 2010 23:20:46 +0300] rev 4388
Oops, forgot the file
unc0rr [Sat, 20 Nov 2010 23:19:52 +0300] rev 4387
no way
unc0rr [Sat, 20 Nov 2010 23:10:26 +0300] rev 4386
Forgot this
unc0rr [Sat, 20 Nov 2010 23:08:11 +0300] rev 4385
Introduce uGearsRender
unc0rr [Sat, 20 Nov 2010 22:05:01 +0300] rev 4384
It works, though wastes too much of CPU
nemo [Thu, 18 Nov 2010 16:58:08 -0500] rev 4383
merge
unC0Rr [Thu, 18 Nov 2010 17:01:35 +0300] rev 4382
New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
unC0Rr [Thu, 18 Nov 2010 17:00:45 +0300] rev 4381
Got no warning about this, why?
unC0Rr [Thu, 18 Nov 2010 16:19:55 +0300] rev 4380
Introduce uRenderUtils
unC0Rr [Thu, 18 Nov 2010 15:55:02 +0300] rev 4379
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
unC0Rr [Thu, 18 Nov 2010 15:45:35 +0300] rev 4378
Introduce uRender
unC0Rr [Thu, 18 Nov 2010 12:12:51 +0300] rev 4377
Haven't found a better place than uIO for OutError
unC0Rr [Thu, 18 Nov 2010 11:50:02 +0300] rev 4376
Move SendStats to uIO
unC0Rr [Thu, 18 Nov 2010 11:45:31 +0300] rev 4375
Introduce uTextures
unC0Rr [Thu, 18 Nov 2010 11:32:47 +0300] rev 4374
Move some stuff from uMisc to uUtils
unC0Rr [Thu, 18 Nov 2010 09:12:27 +0300] rev 4373
Introduce uCommands.pas
nemo [Wed, 17 Nov 2010 22:09:07 -0500] rev 4372
remove some more PHedgehog casts
unc0rr [Wed, 17 Nov 2010 22:26:34 +0300] rev 4371
Some more
unc0rr [Wed, 17 Nov 2010 22:21:29 +0300] rev 4370
uGears
unc0rr [Wed, 17 Nov 2010 22:19:58 +0300] rev 4369
uWorld
unc0rr [Wed, 17 Nov 2010 22:14:41 +0300] rev 4368
uTeams
unc0rr [Wed, 17 Nov 2010 22:07:03 +0300] rev 4367
uLand isn't that important to them
koda [Mon, 29 Nov 2010 09:11:31 +0100] rev 4366
Added tag Hedgewars-iOS-1.2 for
changeset ede569bb76f3
unc0rr [Wed, 17 Nov 2010 20:58:23 +0300] rev 4365
Remove ugly PHedgehog(Gear^.Hedgehog) cast
koda [Mon, 29 Nov 2010 09:11:18 +0100] rev 4364
ios 1.2 project file last update
unc0rr [Wed, 17 Nov 2010 20:36:35 +0300] rev 4363
Remove uMisc dependency from uRandom
koda [Sun, 28 Nov 2010 23:49:09 +0100] rev 4362
added missing graphics and fixed some glitches/crashes/bugs
unc0rr [Wed, 17 Nov 2010 20:28:42 +0300] rev 4361
Move variables from uConsts to uVariables
koda [Sun, 28 Nov 2010 01:58:43 +0100] rev 4360
update build files for compliance with Mac AppStore
unC0Rr [Wed, 17 Nov 2010 17:45:55 +0300] rev 4359
Move variables from uMisc to uVariables
koda [Sat, 27 Nov 2010 23:29:07 +0100] rev 4358
more backward compatibility
unC0Rr [Wed, 17 Nov 2010 17:22:36 +0300] rev 4357
Introduce unit uTypes in order to remove some cyclic unit dependencies
koda [Thu, 25 Nov 2010 02:45:52 +0100] rev 4356
update some files for new graphics and new ios4.2
most importantly rotation finally seems to work on iphone
also fix two glitches for old gen devices
unC0Rr [Wed, 17 Nov 2010 16:31:30 +0300] rev 4355
A program which finds a cycles in units dependencies
to run: unitCycles `ls *.pas`