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Sun, 06 Feb 2011 10:28:59 +0100
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
changeset
sheepluva [Sun, 06 Feb 2011 10:28:59 +0100] rev 4926
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
Sun, 06 Feb 2011 00:47:00 +0100
initialize pointers properly with nil
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sheepluva [Sun, 06 Feb 2011 00:47:00 +0100] rev 4925
initialize pointers properly with nil
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