19 months ago Clean up flag/grave/hats XHTML preview pages
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:12:28 +0200] rev 15977
Clean up flag/grave/hats XHTML preview pages
19 months ago Unbreak pas2c build
unC0Rr [Tue, 22 Aug 2023 22:19:28 +0200] rev 15976
Unbreak pas2c build
19 months ago Merge default transitional_engine
unC0Rr [Tue, 22 Aug 2023 08:35:46 +0200] rev 15975
Merge default
19 months ago add some round() so that the scale factor compiles at least with non-integer values
nemo [Thu, 10 Aug 2023 20:48:54 -0400] rev 15974
add some round() so that the scale factor compiles at least with non-integer values
19 months ago pull in neglected fix
nemo [Sun, 06 Aug 2023 18:24:39 -0400] rev 15973
pull in neglected fix
2023-01-12 Fixed a memory leak
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15972
Fixed a memory leak
20 months ago Add ExtraDamage icon variant for locales with comma as decimal separator
Wuzzy <Wuzzy@disroot.org> [Mon, 24 Jul 2023 20:02:18 +0200] rev 15971
Add ExtraDamage icon variant for locales with comma as decimal separator
21 months ago Make use of GetEngineString in Lua scripts
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 23:41:38 +0200] rev 15970
Make use of GetEngineString in Lua scripts
21 months ago CS: Add support for King Mode and PlaceHog
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:16:14 +0200] rev 15969
CS: Add support for King Mode and PlaceHog
21 months ago Add GetEngineString function to expose some string IDs to Lua
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:14:56 +0200] rev 15968
Add GetEngineString function to expose some string IDs to Lua
21 months ago CS: Disable game flags incompatible with this script
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 18:57:00 +0200] rev 15967
CS: Disable game flags incompatible with this script
21 months ago CS: Remove hog switch arrows on continent phase if switching gameflag is used
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 17:06:22 +0200] rev 15966
CS: Remove hog switch arrows on continent phase if switching gameflag is used
21 months ago Fix error if passing bad number script param to Battallion/Space Invasion
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:46:04 +0200] rev 15965
Fix error if passing bad number script param to Battallion/Space Invasion
21 months ago Fix errors if passing bad script param to [Tech]Racer
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:01:43 +0200] rev 15964
Fix errors if passing bad script param to [Tech]Racer
21 months ago Updated Spanish translation
martinraul [Wed, 28 Jun 2023 07:28:52 +0200] rev 15963
Updated Spanish translation Adapted from Pull Request #68 on the GitHub mirror: https://github.com/hedgewars/hw/pull/68
21 months ago Fix linking against sdl2-mixer
unC0Rr [Sun, 25 Jun 2023 20:01:04 +0200] rev 15962
Fix linking against sdl2-mixer
21 months ago Fix pas2C build fail in uLocale
Wuzzy <Wuzzy@disroot.org> [Thu, 22 Jun 2023 09:13:50 +0200] rev 15961
Fix pas2C build fail in uLocale
21 months ago Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
Wuzzy <Wuzzy@disroot.org> [Mon, 19 Jun 2023 14:09:37 +0200] rev 15960
Fix game freezing if Format arg contains '%1', '%2', etc. (bug #851)
21 months ago Fix off-by-1 error leading to crash
unC0Rr [Fri, 16 Jun 2023 21:06:46 +0200] rev 15959
Fix off-by-1 error leading to crash
21 months ago Fix pas2c build erroring after parsec added function we already define
unc0rr [Fri, 16 Jun 2023 08:10:45 +0200] rev 15958
Fix pas2c build erroring after parsec added function we already define
22 months ago Fix speech bubble not wrapping if contain quote marks (bug 753)
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:46:57 +0200] rev 15957
Fix speech bubble not wrapping if contain quote marks (bug #753)
22 months ago Make tardis avoid water during Sudden Death
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:05:15 +0200] rev 15956
Make tardis avoid water during Sudden Death
22 months ago Close Esc menu when chat opens
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:58:28 +0200] rev 15955
Close Esc menu when chat opens
22 months ago Don't destroy chat when window loses focus (bug 623)
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:54:58 +0200] rev 15954
Don't destroy chat when window loses focus (bug #623)
22 months ago Properly close chat after quit command
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 21:23:33 +0200] rev 15953
Properly close chat after quit command
22 months ago Fix CMake warning for position of cmake version
Wuzzy <Wuzzy@disroot.org> [Fri, 12 May 2023 23:15:01 +0200] rev 15952
Fix CMake warning for position of cmake version
23 months ago Start PoC of pas2rust conversion routine
unc0rr [Tue, 11 Apr 2023 09:30:56 +0200] rev 15951
Start PoC of pas2rust conversion routine
23 months ago Refactor const names in uScript, no logic change
unc0rr [Mon, 10 Apr 2023 20:53:42 +0200] rev 15950
Refactor const names in uScript, no logic change
23 months ago workaround for FPC 3.2.2 linking bug
alfadur <mail@none> [Sat, 08 Apr 2023 16:45:55 +0300] rev 15949
workaround for FPC 3.2.2 linking bug
23 months ago disable videorec by default in vcpkg build
alfadur [Sat, 08 Apr 2023 01:44:53 +0300] rev 15948
disable videorec by default in vcpkg build
23 months ago fix vcpkg build
alfadur [Sat, 08 Apr 2023 01:42:26 +0300] rev 15947
fix vcpkg build
23 months ago force dllexport for physlayer interface
alfadur [Sat, 08 Apr 2023 01:23:47 +0300] rev 15946
force dllexport for physlayer interface
24 months ago optimize out allocations in data iterator
alfadur [Tue, 28 Mar 2023 19:30:57 +0300] rev 15945
optimize out allocations in data iterator
24 months ago add iteration overhead benchmark
alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15944
add iteration overhead benchmark
24 months ago use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15943
use multiple components for iteration benchmark
2023-03-26 fix component removal
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15942
fix component removal
2023-03-26 optimize type mask iteration
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15941
optimize type mask iteration
2023-03-25 add component manipulation benchmark
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15940
add component manipulation benchmark
2023-03-25 remove events
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15939
remove events
2023-03-25 add some server todos
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15938
add some server todos
2023-03-25 separate out DB task
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15937
separate out DB task
2023-03-24 add back server TLS support
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15936
add back server TLS support
2023-03-23 add basic ECS benchmark
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15935
add basic ECS benchmark
2023-03-23 and this one
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15934
and this one
2023-03-23 also these
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15933
also these
2023-03-23 switch server
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15932
switch server
2023-03-22 This is yet another (empty) testing commit for the world to admire.
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15931
This is yet another (empty) testing commit for the world to admire.
2023-03-22 add a client moderator flag just to commit something
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15930
add a client moderator flag just to commit something
2023-03-22 This is an empty commit, for testing purposes.
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15929
This is an empty commit, for testing purposes.
2023-03-10 Fix water level, add medium template transitional_engine
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15928
Fix water level, add medium template
2023-02-16 expand theme definition
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15927
expand theme definition
2023-02-15 Format the code, apply clippy fixes transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15926
Format the code, apply clippy fixes
2023-02-15 Allow defining compatible edges for grid, add few more templates transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15925
Allow defining compatible edges for grid, add few more templates
2023-02-14 Some bug fixes, build fixes and code formatting transitional_engine
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15924
Some bug fixes, build fixes and code formatting
2023-02-13 Get wavefront collapse generator to work in engine transitional_engine
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15923
Get wavefront collapse generator to work in engine
2023-02-13 Refactor mapgen to allow for easy switching between generators transitional_engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15922
Refactor mapgen to allow for easy switching between generators
2023-02-13 Refactor landgen package structure transitional_engine
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15921
Refactor landgen package structure
2023-02-13 Extract tile loading into separate method transitional_engine
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15920
Extract tile loading into separate method
2023-02-12 Fix some bugs transitional_engine
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15919
Fix some bugs
2023-02-12 Fix several issues with transformations, more work on getting generated image transitional_engine
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15918
Fix several issues with transformations, more work on getting generated image
2023-02-03 Add WIP for generation of rules transitional_engine
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15917
Add WIP for generation of rules
2023-02-03 Rework how rules are defined, add transformations for tiles transitional_engine
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15916
Rework how rules are defined, add transformations for tiles
2023-02-02 Add loading of tiles from png transitional_engine
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15915
Add loading of tiles from png
2023-02-01 Fix mapgen transitional_engine
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15914
Fix mapgen
2023-02-01 Switch to Vec2D in wavefront algorithm transitional_engine
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15913
Switch to Vec2D in wavefront algorithm
2023-01-30 Add basics of wavefront collapse algorithm transitional_engine
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15912
Add basics of wavefront collapse algorithm
2023-01-27 fix typo
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15911
fix typo
2023-01-22 update credits
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15910
update credits
2023-01-22 update spanish engine translation
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15909
update spanish engine translation
2023-01-21 merge to trunk
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15908
merge to trunk
2023-01-21 forbid hiding already hidden hogs 1.0.0
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15907
forbid hiding already hidden hogs
2023-01-04 Fix fill points getting out of bounds when the map is mirrored transitional_engine
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15906
Fix fill points getting out of bounds when the map is mirrored
2023-01-04 Split generation and painting phases, paint by old engine, use template filters transitional_engine
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15905
Split generation and painting phases, paint by old engine, use template filters
2023-01-04 Use rust land generator in hwengine transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15904
Use rust land generator in hwengine
2023-01-04 Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15903
Update mapgen to take into account actual values for 'zero' and 'basic' colors
2023-01-04 Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15902
Update lfprng for better distribution, make it conform 'rand' package traits
2023-01-03 Use LandPixels array allocate in hwengine-future library transitional_engine
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15901
Use LandPixels array allocate in hwengine-future library
2023-01-02 Introduce hwengine-future library, use Land allocated in it transitional_engine
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15900
Introduce hwengine-future library, use Land allocated in it
2022-12-13 Fix infinite loop in rendering of laser sight
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15899
Fix infinite loop in rendering of laser sight
2022-12-09 Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15898
Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-01 Improve performance of CheckGearNear
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15897
Improve performance of CheckGearNear
2022-11-30 Optimize hwFloat multiplication a bit
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15896
Optimize hwFloat multiplication a bit
2022-11-15 Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15895
Fix camera move control in qmlfrontend
2022-11-15 Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15894
Code formatting, enable c++17 for qmlfrontend
2022-11-15 Implement generation of c header from rust interface, adapt qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15893
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-13 Adapt hwrunner to the changed API
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15892
Adapt hwrunner to the changed API
2022-11-12 Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15891
Allow passing data_path from QML
2022-11-12 Implement data path
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15890
Implement data path
2022-11-05 GameServer: bump network dependency
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15889
GameServer: bump network dependency
2022-11-06 Remove stray debugging
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15888
Remove stray debugging
2022-10-28 - Run engine and socket listener in parallel to avoid ping timeouts
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15887
- Run engine and socket listener in parallel to avoid ping timeouts - Update dependencies
2022-10-24 merge branch
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15886
merge branch
2022-10-24 cfgdir needs a default value to avoid writing stubs to current path 1.0.0
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15885
cfgdir needs a default value to avoid writing stubs to current path
2022-10-24 bump version
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15884
bump version
2022-10-06 Simplify code
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15883
Simplify code
2022-09-29 Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15882
Add some work towards having checker work with the new server
2022-09-29 Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15881
Add replay storage to the new server implementation
2022-09-29 Fix a couple issues
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15880
Fix a couple issues
2022-09-27 Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15879
Change the next major release version number to 1.1.0
2022-09-27 Allow to see rooms of incompatible versions in the lobby
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15878
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.
2022-09-23 Fix clang-15 compile error
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15877
Fix clang-15 compile error
2022-09-22 Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15876
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-22 Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15875
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-21 fix the other 2 pred/succ conversions 1.0.0
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15874
fix the other 2 pred/succ conversions
2022-09-21 fix pred/succ conversion 1.0.0
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15873
fix pred/succ conversion
2022-09-21 fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15872
fix the other 2 pred/succ conversions
2022-09-21 fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15871
fix pred/succ conversion
2022-09-12 merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15870
merge from 1.0 branch
2022-09-12 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15869
tag a 1.0.2
2022-09-12 I keep forgetting to bump the patch version 1.0.0 1.0.2-release
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15868
I keep forgetting to bump the patch version
2022-09-12 Removed tag 1.0.2-release 1.0.0
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15867
Removed tag 1.0.2-release
2022-09-12 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15866
tag a 1.0.2
2020-10-22 Mark global variables in implementation section static 1.0.0
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15865
Mark global variables in implementation section static
2020-10-20 Fix lack of declaration decorations for dynamic arrays in Pas2C 1.0.0
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15864
Fix lack of declaration decorations for dynamic arrays in Pas2C
2022-09-12 removed at request 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15863
removed at request "basically, you copy pasted from some really old cmake version not shipping it, I don't know"
2022-09-12 Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15862
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2022-09-12 build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122 1.0.0
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15861
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
2022-09-12 do the actual remove 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15860
do the actual remove
2022-09-12 Remove FindSDL2 find-module, use sdl2-config.cmake instead 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15859
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.
2022-09-07 merge to trunk
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15858
merge to trunk
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