project_files/HedgewarsMobile/HedgewarsMobile.xcodeproj/vittorio.pbxuser
Tue, 30 Mar 2010 00:03:58 +0000 koda ifrontend: predispone teams in a proper data structure
Mon, 29 Mar 2010 23:20:34 +0000 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
Sat, 27 Mar 2010 17:45:51 +0000 koda hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
Sat, 27 Mar 2010 17:31:01 +0000 koda complete previous commit (which broken my local copy as well)
Sat, 27 Mar 2010 17:27:15 +0000 koda branch ipad/iphone files to keep compatibility between versions
Sat, 27 Mar 2010 16:57:18 +0000 koda * port fadeout to opengles
Sat, 27 Mar 2010 00:03:25 +0000 koda some code polish for the ifrontend
Fri, 26 Mar 2010 23:47:12 +0000 koda restore compilation
Thu, 25 Mar 2010 23:01:50 +0000 koda reworked interaction of engine/frontend when closing
Sun, 21 Mar 2010 20:54:18 +0000 koda Insert commit message here (to get along with palewolf)
Sun, 21 Mar 2010 16:42:41 +0000 koda fix a rotation glitch
Sun, 21 Mar 2010 03:51:58 +0000 koda a couple of smaller cleanups that didn't get in previous commit
Sun, 21 Mar 2010 01:54:57 +0000 koda lotsa optimizations and redraws for the iFrontend
Sat, 20 Mar 2010 23:33:37 +0000 koda move interface files around to use standard names in different versions
Sat, 20 Mar 2010 15:16:59 +0000 koda update project for ipad target
Thu, 18 Mar 2010 23:25:32 +0000 koda move the buttons a little
Thu, 18 Mar 2010 02:18:50 +0000 koda add jump and backjump controls
Wed, 17 Mar 2010 00:26:35 +0000 koda restore compilation on simulator and device
Fri, 12 Mar 2010 20:36:12 +0000 koda add the HedgewarsMobile project file to source control
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