gameServer/ServerCore.hs
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Sun, 12 Jan 2014 15:15:59 +0400 unc0rr Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
Wed, 17 Oct 2012 23:50:28 +0400 unc0rr Fix most of server warnings
Thu, 09 Aug 2012 19:35:52 +0400 unc0rr Check if 'for' cycle body is executed at least once
Sun, 15 May 2011 18:10:01 +0400 unc0rr On restart command close server socket and spawn new server, keep running until last client quits
Sun, 03 Apr 2011 16:31:48 +0400 unc0rr Some polishing
Thu, 10 Mar 2011 22:28:40 +0300 unc0rr Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
Sun, 06 Mar 2011 21:54:37 +0300 unc0rr - Write server config into .ini file on change
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Wed, 23 Feb 2011 18:34:07 +0300 unc0rr Don't forkIO main loop
Sun, 06 Feb 2011 21:50:29 +0300 unc0rr - Take into account hlint suggestions
Sat, 05 Feb 2011 11:32:15 +0300 unc0rr Add Unique field to Client structure, and use it to check for matching recieved account status with client
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Sat, 29 Jan 2011 21:33:24 +0300 unc0rr - Reactivate pings timer, reimplement PING handler server_refactor
Thu, 27 Jan 2011 22:06:42 +0300 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
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