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Fri, 26 Aug 2011 22:15:09 -0400
Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
changeset
nemo [Fri, 26 Aug 2011 22:15:09 -0400] rev 5690
Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
Fri, 26 Aug 2011 21:49:10 -0400
Fix rounding error in sky colour causing visible lines
changeset
nemo [Fri, 26 Aug 2011 21:49:10 -0400] rev 5689
Fix rounding error in sky colour causing visible lines
Fri, 26 Aug 2011 21:38:11 -0400
Correctly check for failure to look up ammo, check for damaged mines
changeset
nemo [Fri, 26 Aug 2011 21:38:11 -0400] rev 5688
Correctly check for failure to look up ammo, check for damaged mines
Fri, 26 Aug 2011 20:59:55 -0400
Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
changeset
nemo [Fri, 26 Aug 2011 20:59:55 -0400] rev 5687
Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
Fri, 26 Aug 2011 16:16:27 -0400
Use frontend value for fullscreening.
changeset
nemo [Fri, 26 Aug 2011 16:16:27 -0400] rev 5686
Use frontend value for fullscreening.
Thu, 25 Aug 2011 16:17:15 -0400
pt update
changeset
inu [Thu, 25 Aug 2011 16:17:15 -0400] rev 5685
pt update
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