Fri, 14 Aug 2015 02:09:46 +0200 |
antonc27 |
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
ios-revival
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Fri, 14 Aug 2015 02:02:15 +0200 |
Anton Malmygin |
- Interscreen transitions fixed
ios-revival
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Mon, 09 Apr 2012 03:25:17 +0200 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Sat, 18 Feb 2012 19:29:16 +0100 |
koda |
prepare a styled button
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Sat, 18 Feb 2012 19:07:19 +0100 |
koda |
oh i thought i had converted every uitableviewcontroller to uiviewcontroller+tableview; this also restores displaying statitstics after game
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Sat, 18 Feb 2012 11:59:59 +0100 |
koda |
rotation support for other controllers
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Sat, 24 Sep 2011 21:54:11 +0200 |
koda |
better memory cleanup for audiomanager and position of lower stats button
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Sat, 24 Sep 2011 02:23:15 +0200 |
koda |
use a real button instead of a cellview in statspage
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Sat, 24 Sep 2011 00:54:47 +0200 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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Wed, 21 Sep 2011 22:51:52 +0200 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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Wed, 21 Sep 2011 02:05:42 +0200 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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