Sun, 23 May 2010 22:05:59 +0000 |
koda |
initial support for game modifiers (schemes)
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Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
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Thu, 22 Apr 2010 17:43:12 +0000 |
koda |
no more hardcoded teams, team selection is real \o/
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Tue, 30 Mar 2010 23:29:30 +0000 |
koda |
fixes to the mac build system
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Tue, 30 Mar 2010 20:30:51 +0000 |
koda |
inu and szczur locale files
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Tue, 30 Mar 2010 00:03:58 +0000 |
koda |
ifrontend: predispone teams in a proper data structure
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Sat, 23 Jan 2010 21:57:24 +0000 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
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Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
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Fri, 15 Jan 2010 10:03:31 +0000 |
koda |
settings are applied to game launch
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Thu, 14 Jan 2010 16:38:43 +0000 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
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Wed, 13 Jan 2010 09:41:35 +0000 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
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