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hedgewars/uLandUtils.pas
Tue, 03 Jan 2023 12:05:59 +0100
unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
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Mon, 02 Jan 2023 15:59:26 +0100
unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
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Sat, 15 Jun 2019 12:02:22 +0200
Wuzzy
Fix world edge positions for drawn maps
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Sun, 23 Apr 2017 14:38:33 +0200
sheepluva
fix fort mode's edge adjustments getting lost with weWrap. issue #181
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Tue, 26 Apr 2016 14:22:54 +0200
sheepluva
fix clouds/flakes area not being adjusted after ResizeLand()
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Tue, 16 Jun 2015 10:08:07 -0400
nemo
bit friendlier if the uVariables values get changed
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Fri, 05 Dec 2014 02:19:30 +0100
sheepluva
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
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Fri, 14 Mar 2014 19:59:34 +0400
unc0rr
Move template-based generator into its own file
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