Tue, 03 Nov 2015 21:24:35 +0100 bump protocol number
sheepluva [Tue, 03 Nov 2015 21:24:35 +0100] rev 11278
bump protocol number
Tue, 03 Nov 2015 21:18:25 +0100 make hammer non-lethal again (as requested by unC0Rr)
sheepluva [Tue, 03 Nov 2015 21:18:25 +0100] rev 11277
make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 0.9.22 branch 0.9.22
sheepluva [Tue, 03 Nov 2015 21:07:24 +0100] rev 11276
0.9.22 branch
Tue, 03 Nov 2015 21:43:56 +0300 Workaround mysql-simple library stupiness regarding executeMany
unc0rr [Tue, 03 Nov 2015 21:43:56 +0300] rev 11275
Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 - Implement fake 'Normal' game style as in qt front-end ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 04:49:50 +0100] rev 11274
- Implement fake 'Normal' game style as in qt front-end
Tue, 03 Nov 2015 01:27:15 +0100 - Better place for removeObserver: calls ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:27:15 +0100] rev 11273
- Better place for removeObserver: calls Note: viewDidUnload never called since iOS 6
Tue, 03 Nov 2015 01:22:35 +0100 - Stub for disabling game styles on mobile ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:22:35 +0100] rev 11272
- Stub for disabling game styles on mobile
Tue, 03 Nov 2015 01:14:27 +0100 Always install before making dmg
koda [Tue, 03 Nov 2015 01:14:27 +0100] rev 11271
Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 Fix compiling engine with OSX frameworks
koda [Tue, 03 Nov 2015 00:51:11 +0100] rev 11270
Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 Added tag 0.9.22-release for changeset 9621fdcad965
koda [Tue, 03 Nov 2015 00:13:44 +0100] rev 11269
Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 Let's try to store games info necessary for ratings
unc0rr [Mon, 02 Nov 2015 23:23:06 +0300] rev 11268
Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 do the same thing for the chute/birdy/saucer block 0.9.22-release
nemo [Sun, 01 Nov 2015 15:08:39 -0500] rev 11267
do the same thing for the chute/birdy/saucer block
Sun, 01 Nov 2015 15:06:55 -0500 Make camera refocus less aggressive. Only if there's a camera target already.
nemo [Sun, 01 Nov 2015 15:06:55 -0500] rev 11266
Make camera refocus less aggressive. Only if there's a camera target already.
Sun, 01 Nov 2015 18:35:18 +0300 Update versions information
unc0rr [Sun, 01 Nov 2015 18:35:18 +0300] rev 11265
Update versions information
Sun, 01 Nov 2015 16:58:34 +0300 This is .22 release revision
unc0rr [Sun, 01 Nov 2015 16:58:34 +0300] rev 11264
This is .22 release revision
Sat, 31 Oct 2015 21:38:59 +0300 inc(HEDGEWARS_PROTO_VER)
unc0rr [Sat, 31 Oct 2015 21:38:59 +0300] rev 11263
inc(HEDGEWARS_PROTO_VER)
Sat, 31 Oct 2015 04:03:17 +0100 - Finally added rus localization for all User Missions ios-revival
antonc27 <antonc27@mail.ru> [Sat, 31 Oct 2015 04:03:17 +0100] rev 11262
- Finally added rus localization for all User Missions - Some missed strings added to stub.lua Note: Maybe some translation checks needed
Fri, 30 Oct 2015 23:06:25 +0100 - Return of stereo sound for mobile! ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 23:06:25 +0100] rev 11261
- Return of stereo sound for mobile! - 'Justyouwait' voice sound not skipped anymore
Fri, 30 Oct 2015 21:08:05 +0100 - Set iPad version to require fullscreen ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:08:05 +0100] rev 11260
- Set iPad version to require fullscreen Note: Otherwise has 'invalid bundle. iPad multitasking' error on upload to iTunes Connect
Fri, 30 Oct 2015 21:06:03 +0100 - Fix for not compiling Pascal sources when archiving app for AppStore ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:06:03 +0100] rev 11259
- Fix for not compiling Pascal sources when archiving app for AppStore
Fri, 30 Oct 2015 16:04:51 -0400 refocus camera on roping hog. totally untested.
nemo [Fri, 30 Oct 2015 16:04:51 -0400] rev 11258
refocus camera on roping hog. totally untested.
Fri, 30 Oct 2015 03:14:39 +0100 - Rus localization for Target Practices ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 03:14:39 +0100] rev 11257
- Rus localization for Target Practices
Fri, 30 Oct 2015 01:31:32 +0100 - Rus localization for Speed Shoppa Challenges ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 01:31:32 +0100] rev 11256
- Rus localization for Speed Shoppa Challenges
Fri, 30 Oct 2015 00:03:58 +0100 - Removing of CMake generated files in 'UpdateDataFolder' script ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:03:58 +0100] rev 11255
- Removing of CMake generated files in 'UpdateDataFolder' script
Fri, 30 Oct 2015 00:01:26 +0100 - Better handling of cell's tag in SingleTeamViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:01:26 +0100] rev 11254
- Better handling of cell's tag in SingleTeamViewController
Thu, 29 Oct 2015 23:59:51 +0100 - Refactoring of SavedViewController: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 23:59:51 +0100] rev 11253
- Refactoring of SavedViewController: - - Workaround for cells' wrong tags in SavedViewController when removing saves - - Disabled editing of save names
Thu, 29 Oct 2015 03:48:42 +0100 - FindTable functionality for HoldTableViewCell and EditableCellView extracted to category ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 03:48:42 +0100] rev 11252
- FindTable functionality for HoldTableViewCell and EditableCellView extracted to category
Wed, 28 Oct 2015 10:01:31 -0400 few more missing nil checks in crate spawn
nemo [Wed, 28 Oct 2015 10:01:31 -0400] rev 11251
few more missing nil checks in crate spawn
Wed, 28 Oct 2015 03:41:00 +0100 - Fix for crash while deleting >=2 saved games ios-revival
antonc27 <antonc27@mail.ru> [Wed, 28 Oct 2015 03:41:00 +0100] rev 11250
- Fix for crash while deleting >=2 saved games Note: SavedGamesViewController certainly needs refactoring
Wed, 28 Oct 2015 01:29:39 +0100 Removed tag Nice one
sheepluva [Wed, 28 Oct 2015 01:29:39 +0100] rev 11249
Removed tag Nice one
Wed, 28 Oct 2015 00:06:13 +0100 Added tag 0.9.22-RC for changeset d9622394ec9c
sheepluva [Wed, 28 Oct 2015 00:06:13 +0100] rev 11248
Added tag 0.9.22-RC for changeset d9622394ec9c
Tue, 27 Oct 2015 21:11:44 +0100 somebody was so nice to mention me in credits, but misspelled my last name ios-revival
sheepluva [Tue, 27 Oct 2015 21:11:44 +0100] rev 11247
somebody was so nice to mention me in credits, but misspelled my last name
Tue, 27 Oct 2015 23:04:15 +0300 Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
unc0rr [Tue, 27 Oct 2015 23:04:15 +0300] rev 11246
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
Tue, 27 Oct 2015 05:11:48 +0100 - Rus localization for portal mission ios-revival
antonc27 <antonc27@mail.ru> [Tue, 27 Oct 2015 05:11:48 +0100] rev 11245
- Rus localization for portal mission
Mon, 26 Oct 2015 00:54:58 +0100 - Rus localization update for Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Mon, 26 Oct 2015 00:54:58 +0100] rev 11244
- Rus localization update for Basic Trainings in ru.lua - Some missed strings added to stub.lua
Sun, 25 Oct 2015 20:40:27 +0100 changelog update
sheepluva [Sun, 25 Oct 2015 20:40:27 +0100] rev 11243
changelog update
Sun, 25 Oct 2015 03:14:49 +0100 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Sun, 25 Oct 2015 03:14:49 +0100] rev 11242
- Partial rus localization for User Missions and Basic Trainings in ru.lua - Fully localized on this moment: - - Bazooka Training - - Dangerous Ducklings - Some missed strings added to stub.lua
Sat, 24 Oct 2015 16:01:19 +0200 - Fix for formatting non-english characters, received from engine ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 16:01:19 +0200] rev 11241
- Fix for formatting non-english characters, received from engine
Sat, 24 Oct 2015 15:27:47 +0200 - Fix for sending to engine non-english characters ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 15:27:47 +0200] rev 11240
- Fix for sending to engine non-english characters Note: Actually fixes problem with cyrillic team and hogs names
Sat, 24 Oct 2015 03:56:02 +0200 - Fix for loading non-existing missions in MissionTrainingViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 03:56:02 +0200] rev 11239
- Fix for loading non-existing missions in MissionTrainingViewController
Sat, 24 Oct 2015 02:26:54 +0200 - Possible fix for loading game styles scripts without .cfg file ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 02:26:54 +0200] rev 11238
- Possible fix for loading game styles scripts without .cfg file
Sat, 24 Oct 2015 01:42:31 +0200 - Rus translation for Mutant game style ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 01:42:31 +0200] rev 11237
- Rus translation for Mutant game style - Few strings are localized now in Mutant script
Sat, 24 Oct 2015 00:21:15 +0200 fixed: poison clouds could bounce
sheepluva [Sat, 24 Oct 2015 00:21:15 +0200] rev 11236
fixed: poison clouds could bounce
Fri, 23 Oct 2015 04:02:36 +0200 - Rus localization update for 'Data/Locale/missions_ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 04:02:36 +0200] rev 11235
- Rus localization update for 'Data/Locale/missions_ru.txt'
Fri, 23 Oct 2015 03:15:35 +0200 - Rus localization update for 'Data/Locale/ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 03:15:35 +0200] rev 11234
- Rus localization update for 'Data/Locale/ru.txt'
Fri, 23 Oct 2015 01:49:32 +0200 - Fix for wrong localization key for sound in GeneralSettingsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:49:32 +0200] rev 11233
- Fix for wrong localization key for sound in GeneralSettingsViewController
Fri, 23 Oct 2015 01:46:00 +0200 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:46:00 +0200] rev 11232
- Localization for missed strings in RestoreViewController (for eng(as reference) and rus)
Fri, 23 Oct 2015 00:45:57 +0200 - Localization for missed strings in StatsPage (for both eng and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:45:57 +0200] rev 11231
- Localization for missed strings in StatsPage (for both eng and rus) Note 1: Some strings here are contains format characters, translators must not change their! Note 2: Conjugation with numbers not really handled here.
Fri, 23 Oct 2015 00:06:35 +0200 - Rus localization updated for iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:06:35 +0200] rev 11230
- Rus localization updated for iOS front-end - Some missed strings added to English localizable strings for reference
Thu, 22 Oct 2015 22:21:35 +0200 - Some strings localizations for Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 22:21:35 +0200] rev 11229
- Some strings localizations for Settings
Thu, 22 Oct 2015 21:57:05 +0200 - Toolbar elements are localizable now in GameConfig for iPhone ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 21:57:05 +0200] rev 11228
- Toolbar elements are localizable now in GameConfig for iPhone
Thu, 22 Oct 2015 03:02:43 +0200 - All labels in HelpPageLobby now localizable (with text from IB as localization keys) ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:02:43 +0200] rev 11227
- All labels in HelpPageLobby now localizable (with text from IB as localization keys)
Thu, 22 Oct 2015 03:00:22 +0200 - SegmentedControl is localizable now in MapConfig ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:00:22 +0200] rev 11226
- SegmentedControl is localizable now in MapConfig
Thu, 22 Oct 2015 00:46:45 +0200 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 00:46:45 +0200] rev 11225
- simpleGameButton and missionsButton are localizable now in MainMenu
Wed, 21 Oct 2015 23:46:11 +0200 - 'Press the target button to mark the target' message is localizable now ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 23:46:11 +0200] rev 11224
- 'Press the target button to mark the target' message is localizable now
Wed, 21 Oct 2015 21:58:50 +0200 - Workaround for team's name with spaces in StatsPage ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 21:58:50 +0200] rev 11223
- Workaround for team's name with spaces in StatsPage
Wed, 21 Oct 2015 18:15:19 +0200 - Some improvements for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 18:15:19 +0200] rev 11222
- Some improvements for 'loadNiceHogs' in GameConfig for iPad
Wed, 21 Oct 2015 02:19:04 +0200 - Fix for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 02:19:04 +0200] rev 11221
- Fix for 'loadNiceHogs' in GameConfig for iPad
Wed, 21 Oct 2015 00:49:04 +0200 - Refactoring of Missions screen: ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 00:49:04 +0200] rev 11220
- Refactoring of Missions screen: - - Now mission's list constructed from 'missions_en.txt' - - In-place localization for mission's names and descriptions
Tue, 20 Oct 2015 23:56:31 +0200 - Retrieving language ID moved to HWUtils ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 23:56:31 +0200] rev 11219
- Retrieving language ID moved to HWUtils
Tue, 20 Oct 2015 00:51:45 +0200 - Small adjust for cell selection color of Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 00:51:45 +0200] rev 11218
- Small adjust for cell selection color of Missions screen
Mon, 19 Oct 2015 03:39:47 +0200 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
antonc27 <antonc27@mail.ru> [Mon, 19 Oct 2015 03:39:47 +0200] rev 11217
- Big refactoring of front-end Settings for both iPhone and iPad: - - Fixed crash when receiving Memory Warning after dismissing Settings on iPhone - - Set ARC flags for MGSplitVCs as it now updated for iOS 8 - - All sub-settings VCs now recreated each time they presented - - SettingsContainerViewController removed - - Other small improvements
Sat, 17 Oct 2015 20:07:10 +0200 - Better way of creating/using doneButton in Settings ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 20:07:10 +0200] rev 11216
- Better way of creating/using doneButton in Settings
Sat, 17 Oct 2015 00:32:02 +0200 - Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 00:32:02 +0200] rev 11215
- Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) Note: Tested only in simulator
Fri, 16 Oct 2015 17:34:06 +0200 - Added new set of tabbar icons for Settings on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 17:34:06 +0200] rev 11214
- Added new set of tabbar icons for Settings on iPhone
Fri, 16 Oct 2015 02:54:03 +0200 - Fix for autorotation of table view of StatsPageVC ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 02:54:03 +0200] rev 11213
- Fix for autorotation of table view of StatsPageVC - Adjustment for header's height
Thu, 15 Oct 2015 23:27:56 +0200 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 23:27:56 +0200] rev 11212
- Mortar, Mudball and Land Spray need up/down buttons on mobile
Thu, 15 Oct 2015 22:48:32 +0200 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 22:48:32 +0200] rev 11211
- Workaround for wrong sprite in utility widget when selecting DrillStrike Note: It is better to extend utilityWidget to handle >=2 sprites/actions
Thu, 15 Oct 2015 21:58:30 +0200 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:58:30 +0200] rev 11210
- Target button added to mobile touch controls Note: Maybe also need to add it to HedgeEditor, dunno...
Thu, 15 Oct 2015 21:13:43 +0200 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:13:43 +0200] rev 11209
- Target button added to mobile touch controls
Thu, 15 Oct 2015 20:36:08 +0200 - Timer button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 20:36:08 +0200] rev 11208
- Timer button added to mobile touch controls
Thu, 15 Oct 2015 01:13:23 +0200 - Fix for wrong path of restored game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 01:13:23 +0200] rev 11207
- Fix for wrong path of restored game Note: http://stackoverflow.com/questions/25884382/ios-8-bundle-path-changes
Wed, 14 Oct 2015 21:25:49 +0200 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 21:25:49 +0200] rev 11206
- Better random number generation for front-end: random() replaced with arc4random_uniform()
Wed, 14 Oct 2015 02:28:32 +0200 - Button's restyling for RestoreViewController ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 02:28:32 +0200] rev 11205
- Button's restyling for RestoreViewController
Sat, 10 Oct 2015 18:18:26 +0200 Lua-API: onSuddenDeath hook
sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11204
Lua-API: onSuddenDeath hook
Thu, 08 Oct 2015 10:48:16 -0400 Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11203
Pass overridden uid into AddGear instead
Thu, 08 Oct 2015 10:42:00 -0400 restore uid on resurrection as well
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11202
restore uid on resurrection as well
Wed, 07 Oct 2015 23:20:31 +0200 TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11201
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
Mon, 05 Oct 2015 20:31:46 +0200 - Fix for locale string in SingleWeaponViewController ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11200
- Fix for locale string in SingleWeaponViewController - Init of vars in LoadLocaleWrapper in order to get right ammo names
Mon, 05 Oct 2015 19:17:40 +0200 - Fix for locale string passed to engine (like "ru-FR") ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11199
- Fix for locale string passed to engine (like "ru-FR")
Mon, 05 Oct 2015 13:38:25 +0200 preselect baseball bat in Knockball and Basketball
sheepluva [Mon, 05 Oct 2015 13:38:25 +0200] rev 11198
preselect baseball bat in Knockball and Basketball
Sun, 04 Oct 2015 16:30:55 -0400 Avoid waiting past end of turn for smine.
nemo [Sun, 04 Oct 2015 16:30:55 -0400] rev 11197
Avoid waiting past end of turn for smine.
Sat, 03 Oct 2015 17:02:57 -0400 Add nil check in fake crate spawn for if crate fails to spawn
nemo [Sat, 03 Oct 2015 17:02:57 -0400] rev 11196
Add nil check in fake crate spawn for if crate fails to spawn
Mon, 28 Sep 2015 01:31:47 +0200 - GameController framework added to project (required by last version of SDL) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:31:47 +0200] rev 11195
- GameController framework added to project (required by last version of SDL)
Mon, 28 Sep 2015 01:07:21 +0200 - Bitcode disabled (for Xcode 7) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:07:21 +0200] rev 11194
- Bitcode disabled (for Xcode 7)
Fri, 25 Sep 2015 23:31:16 -0400 Scan from right too. Not sure this is actually helpful, so committing separately.
nemo [Fri, 25 Sep 2015 23:31:16 -0400] rev 11193
Scan from right too. Not sure this is actually helpful, so committing separately.
Fri, 25 Sep 2015 23:30:21 -0400 This should probably fix feedback that hogs weren't spawning on left side of map.
nemo [Fri, 25 Sep 2015 23:30:21 -0400] rev 11192
This should probably fix feedback that hogs weren't spawning on left side of map.
Wed, 23 Sep 2015 07:49:46 +0200 fp complained about this line being too long
sheepluva [Wed, 23 Sep 2015 07:49:46 +0200] rev 11191
fp complained about this line being too long
Sun, 20 Sep 2015 03:02:21 +0200 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 03:02:21 +0200] rev 11190
- 'Shoppa Pro' ammo set added to iOS front-end
Sun, 20 Sep 2015 02:56:33 +0200 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:56:33 +0200] rev 11189
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
Sun, 20 Sep 2015 02:52:49 +0200 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:52:49 +0200] rev 11188
- 'Construction Mode' ammo set and game parameters added to iOS front-end
Sun, 20 Sep 2015 02:08:12 +0200 - 'Highlander' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:08:12 +0200] rev 11187
- 'Highlander' ammo set added to iOS front-end
Sun, 20 Sep 2015 01:48:18 +0200 - 'One of everything' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 01:48:18 +0200] rev 11186
- 'One of everything' ammo set added to iOS front-end
Sat, 19 Sep 2015 22:17:50 +0200 tweak tips a little (loosely based on Wuzzy's suggestions)
sheepluva [Sat, 19 Sep 2015 22:17:50 +0200] rev 11185
tweak tips a little (loosely based on Wuzzy's suggestions)
Fri, 18 Sep 2015 06:03:49 +0200 - Fix for getting the correct fort name in FortsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 06:03:49 +0200] rev 11184
- Fix for getting the correct fort name in FortsViewController
Fri, 18 Sep 2015 05:37:55 +0200 - Added functionality to select one hat for all hogs at team settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 05:37:55 +0200] rev 11183
- Added functionality to select one hat for all hogs at team settings
Fri, 18 Sep 2015 04:33:37 +0200 - Fix for consequent selection of same hat for all hogs in settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 04:33:37 +0200] rev 11182
- Fix for consequent selection of same hat for all hogs in settings - Small refactoring of HogHatViewController
Thu, 17 Sep 2015 23:53:54 +0200 - Refactoring of MainMenuViewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 17 Sep 2015 23:53:54 +0200] rev 11181
- Refactoring of MainMenuViewController
Thu, 17 Sep 2015 09:59:58 +0200 speed up TrophyRace deaths
sheepluva [Thu, 17 Sep 2015 09:59:58 +0200] rev 11180
speed up TrophyRace deaths
Thu, 17 Sep 2015 07:41:40 +0200 add TODO
sheepluva [Thu, 17 Sep 2015 07:41:40 +0200] rev 11179
add TODO
Wed, 16 Sep 2015 08:58:51 -0400 remove racist trydo 😝
nemo [Wed, 16 Sep 2015 08:58:51 -0400] rev 11178
remove racist trydo 😝
Tue, 15 Sep 2015 06:05:11 +0200 - Possibility to send log file by email from app ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 06:05:11 +0200] rev 11177
- Possibility to send log file by email from app Note: Ugly ifdef's are necessary, because we don't want to include MessageUI framework into 'Distro Appstore' build scheme
Tue, 15 Sep 2015 04:28:25 +0200 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 04:28:25 +0200] rev 11176
- Refactoring. Separation of game log viewing code to GameLogViewController
Mon, 14 Sep 2015 07:02:06 +0200 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
antonc27 <antonc27@mail.ru> [Mon, 14 Sep 2015 07:02:06 +0200] rev 11175
- Attempt to fix a crash while selecting 'Random' for map generation Note 1: It occurs in BezierizeEdge procedure of uLandOutline while generating land preview Note 2: Crash fixed, but most previews are not generated correctly, e.g. it's a case for bordered map.
Sun, 13 Sep 2015 18:58:22 -0400 airmine hand sprite by wuzzy. totally temporary...
nemo [Sun, 13 Sep 2015 18:58:22 -0400] rev 11174
airmine hand sprite by wuzzy. totally temporary...
Sun, 13 Sep 2015 16:38:53 -0400 aaand make sure the commented out line matches
nemo [Sun, 13 Sep 2015 16:38:53 -0400] rev 11173
aaand make sure the commented out line matches
Sun, 13 Sep 2015 16:36:39 -0400 Add damage to gear values to mess with
nemo [Sun, 13 Sep 2015 16:36:39 -0400] rev 11172
Add damage to gear values to mess with
Sun, 13 Sep 2015 16:24:37 -0400 Oups. 6, not 12 - was testing
nemo [Sun, 13 Sep 2015 16:24:37 -0400] rev 11171
Oups. 6, not 12 - was testing
Sun, 13 Sep 2015 16:23:32 -0400 Allow for arbitrary number of airstrike bombs and spacing.
nemo [Sun, 13 Sep 2015 16:23:32 -0400] rev 11170
Allow for arbitrary number of airstrike bombs and spacing.
Sun, 13 Sep 2015 15:36:06 -0400 Move health:= 6 to gear addition so lua can more easily override it.
nemo [Sun, 13 Sep 2015 15:36:06 -0400] rev 11169
Move health:= 6 to gear addition so lua can more easily override it.
Sat, 12 Sep 2015 21:13:35 +0200 german translation update (incl. string reordering - blame sheepluva)
wuzzy [Sat, 12 Sep 2015 21:13:35 +0200] rev 11168
german translation update (incl. string reordering - blame sheepluva)
Sat, 12 Sep 2015 19:00:52 +0200 german translation updates
wuzzy [Sat, 12 Sep 2015 19:00:52 +0200] rev 11167
german translation updates
Sat, 12 Sep 2015 05:46:59 +0200 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:46:59 +0200] rev 11166
Merge
Sat, 12 Sep 2015 05:39:35 +0200 - Revert of 'Reset for previously selected static map' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:39:35 +0200] rev 11165
- Revert of 'Reset for previously selected static map'
Sat, 12 Sep 2015 05:20:52 +0200 uVariables: also initialize arrays and records in initModule
sheepluva [Sat, 12 Sep 2015 05:20:52 +0200] rev 11164
uVariables: also initialize arrays and records in initModule
Sat, 12 Sep 2015 05:23:28 +0200 - These properties are not necessary to clean when receiving memory warning ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:23:28 +0200] rev 11163
- These properties are not necessary to clean when receiving memory warning
Sat, 12 Sep 2015 05:21:21 +0200 - We don't need to explicitly propagate vc lifecycle messages ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:21:21 +0200] rev 11162
- We don't need to explicitly propagate vc lifecycle messages Note: This actually fix crash related to [SDL_uikitwindow release], which appears after receiving memory warning during playing one game, finishing it and getting back to GameConfigViewController.
Sat, 12 Sep 2015 04:12:29 +0200 - Reset for previously selected static map ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:12:29 +0200] rev 11161
- Reset for previously selected static map Note: If static map doesn't reset, library continue to use it, even if user select generated maze map from game settings.
Sat, 12 Sep 2015 04:02:27 +0200 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:02:27 +0200] rev 11160
Merge
Fri, 11 Sep 2015 21:42:55 +0200 merge
sheepluva [Fri, 11 Sep 2015 21:42:55 +0200] rev 11159
merge
Fri, 11 Sep 2015 21:41:35 +0200 simplify code ios-revival
sheepluva [Fri, 11 Sep 2015 21:41:35 +0200] rev 11158
simplify code
Fri, 11 Sep 2015 09:18:08 +0200 exclude uMatrix from pas2c build
sheepluva [Fri, 11 Sep 2015 09:18:08 +0200] rev 11157
exclude uMatrix from pas2c build
Fri, 11 Sep 2015 08:15:17 +0200 fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
sheepluva [Fri, 11 Sep 2015 08:15:17 +0200] rev 11156
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
Fri, 11 Sep 2015 07:39:01 +0200 pas2c doesn't like {$ENDIF} with argument
sheepluva [Fri, 11 Sep 2015 07:39:01 +0200] rev 11155
pas2c doesn't like {$ENDIF} with argument
Fri, 11 Sep 2015 05:54:17 +0200 make uVariables not depend on implicit one-time initialization by FPC
sheepluva [Fri, 11 Sep 2015 05:54:17 +0200] rev 11154
make uVariables not depend on implicit one-time initialization by FPC
Fri, 11 Sep 2015 01:05:02 +0200 - ifdef for IPHONEOS in glLoadExtension ios-revival
antonc27 <antonc27@mail.ru> [Fri, 11 Sep 2015 01:05:02 +0200] rev 11153
- ifdef for IPHONEOS in glLoadExtension
Thu, 10 Sep 2015 18:50:39 +0200 stop rc plane prop/engine sound when out of fuel
sheepluva [Thu, 10 Sep 2015 18:50:39 +0200] rev 11152
stop rc plane prop/engine sound when out of fuel
Thu, 10 Sep 2015 18:22:52 +0200 merge branch ios-revival into default
sheepluva [Thu, 10 Sep 2015 18:22:52 +0200] rev 11151
merge branch ios-revival into default
Thu, 10 Sep 2015 17:51:49 +0200 - ifdef for CMEM ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:51:49 +0200] rev 11150
- ifdef for CMEM
Thu, 10 Sep 2015 17:47:01 +0200 - ifdef for engine exit/halt ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:47:01 +0200] rev 11149
- ifdef for engine exit/halt
Thu, 10 Sep 2015 01:49:15 +0200 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:49:15 +0200] rev 11148
- Refactoring in order to remove some warning related to using of int instead of NSInteger
Thu, 10 Sep 2015 01:31:52 +0200 - First attempt to fix crashes on loading 'Styles' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:31:52 +0200] rev 11147
- First attempt to fix crashes on loading 'Styles'
Sun, 06 Sep 2015 04:30:30 +0200 - Fixes for cropped background image on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 04:30:30 +0200] rev 11146
- Fixes for cropped background image on iPhone
Sun, 06 Sep 2015 03:17:22 +0200 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 03:17:22 +0200] rev 11145
- Restyle of 'Simple' and 'Missions' buttons at Main screen
Sat, 05 Sep 2015 23:46:31 +0200 - Added required icons ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:46:31 +0200] rev 11144
- Added required icons
Sat, 05 Sep 2015 23:12:23 +0200 - arm64 added as valid arch ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:12:23 +0200] rev 11143
- arm64 added as valid arch - 'Skip Install' set to 'YES' for libraries - 'Build libfpc.a' modified - fpc compiling options cleared
Thu, 27 Aug 2015 23:52:38 +0200 - Version bump to 2.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:52:38 +0200] rev 11142
- Version bump to 2.0
Thu, 27 Aug 2015 23:21:07 +0200 - Fix for crash on loading SingleWeaponViewController in Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:21:07 +0200] rev 11141
- Fix for crash on loading SingleWeaponViewController in Settings
Thu, 27 Aug 2015 23:19:29 +0200 - 'safeScale' now always 1.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:19:29 +0200] rev 11140
- 'safeScale' now always 1.0 Note: Really a little bit weird, but seems to work perfectly
Thu, 27 Aug 2015 23:18:29 +0200 - Load fonts on init if not 'mobile' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:18:29 +0200] rev 11139
- Load fonts on init if not 'mobile'
Tue, 18 Aug 2015 01:11:17 +0200 - Property for port in MapPreviewButtonView ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 01:11:17 +0200] rev 11138
- Property for port in MapPreviewButtonView
Tue, 18 Aug 2015 01:08:21 +0200 - Using of @autoreleasepool is better ios-revival
Anton Malmygin <antonc27@mail.ru> [Tue, 18 Aug 2015 01:08:21 +0200] rev 11137
- Using of @autoreleasepool is better
Tue, 18 Aug 2015 00:51:23 +0200 - Fix for iPhone 4S screen size ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 00:51:23 +0200] rev 11136
- Fix for iPhone 4S screen size
Sun, 16 Aug 2015 02:32:03 +0200 - Fix for 'hold for delete' for cells in teams table ios-revival
antonc27 <antonc27@mail.ru> [Sun, 16 Aug 2015 02:32:03 +0200] rev 11135
- Fix for 'hold for delete' for cells in teams table
Sat, 15 Aug 2015 20:49:06 +0200 Merge with ios-rus-localization ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:49:06 +0200] rev 11134
Merge with ios-rus-localization
Sat, 15 Aug 2015 20:48:13 +0200 - Fix for retrieving 'Maze' preview genration ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:48:13 +0200] rev 11133
- Fix for retrieving 'Maze' preview genration Note: We use now GCD instead of pthread for launch preview generation from engine side (it is now done with RunEngine, not direct call to GenLandPreview) Note 2: For a moment LandPreview without Alpha used
Sat, 15 Aug 2015 20:38:07 +0200 - Improved fix for UI elements positioning at GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:38:07 +0200] rev 11132
- Improved fix for UI elements positioning at GameConfigViewController
Sat, 15 Aug 2015 17:08:50 +0200 - Localization for SingleSchemeViewController fixed ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 17:08:50 +0200] rev 11131
- Localization for SingleSchemeViewController fixed - Typos in Russian Scheme.strings
Sat, 15 Aug 2015 16:26:00 +0200 - Russian Scheme.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 16:26:00 +0200] rev 11130
- Russian Scheme.strings localized
Sat, 15 Aug 2015 04:23:12 +0200 - Russian Localizable.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:23:12 +0200] rev 11129
- Russian Localizable.strings localized - Few fixes for Russian About.strings
Sat, 15 Aug 2015 04:20:33 +0200 - Fix for localization of detail labels at AboutViewController ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:20:33 +0200] rev 11128
- Fix for localization of detail labels at AboutViewController
Sat, 15 Aug 2015 02:41:35 +0200 - Russian About.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:41:35 +0200] rev 11127
- Russian About.strings localized
Sat, 15 Aug 2015 02:24:36 +0200 - Rus localization started ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:24:36 +0200] rev 11126
- Rus localization started
Sat, 15 Aug 2015 02:22:17 +0200 - Russian localization files added ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:22:17 +0200] rev 11125
- Russian localization files added TODO: Actually localize these files
Sat, 15 Aug 2015 01:44:21 +0200 - Small fix for debug view frame ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:44:21 +0200] rev 11124
- Small fix for debug view frame Note: Still need to handle autorotation here
Sat, 15 Aug 2015 01:40:06 +0200 - Fix for initial wrong UI positioning for GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:40:06 +0200] rev 11123
- Fix for initial wrong UI positioning for GameConfigViewController
Sat, 15 Aug 2015 00:59:33 +0200 - Fix for show/hide helpPage animations ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:59:33 +0200] rev 11122
- Fix for show/hide helpPage animations
Sat, 15 Aug 2015 00:22:04 +0200 - HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:22:04 +0200] rev 11121
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped Note: Xib's are automodified by Xcode
Fri, 14 Aug 2015 21:27:55 +0200 - HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 21:27:55 +0200] rev 11120
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
Fri, 14 Aug 2015 02:10:53 +0200 - Fix for loading missions descriptions ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:10:53 +0200] rev 11119
- Fix for loading missions descriptions Note: Much way better is to use NSDictionary here! Must be refactored
Fri, 14 Aug 2015 02:09:46 +0200 - Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size. ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:09:46 +0200] rev 11118
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
Fri, 14 Aug 2015 02:04:46 +0200 - RestoreViewController functionality uncommented ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:04:46 +0200] rev 11117
- RestoreViewController functionality uncommented
Fri, 14 Aug 2015 02:02:15 +0200 - Interscreen transitions fixed ios-revival
Anton Malmygin <antonc27@mail.ru> [Fri, 14 Aug 2015 02:02:15 +0200] rev 11116
- Interscreen transitions fixed
Fri, 14 Aug 2015 01:55:42 +0200 - MGSplitViewController updated to last version with iOS 8 fixes ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 01:55:42 +0200] rev 11115
- MGSplitViewController updated to last version with iOS 8 fixes
Thu, 13 Aug 2015 13:41:50 +0200 - Fix for main view orientation problems ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:41:50 +0200] rev 11114
- Fix for main view orientation problems
Thu, 13 Aug 2015 13:40:12 +0200 - Fix for app crash after ending game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:40:12 +0200] rev 11113
- Fix for app crash after ending game Note: Note sure why halt() not working correctly, also must pay attention to memory management here
Thu, 13 Aug 2015 01:34:01 +0200 - Name fixing for buttons ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:34:01 +0200] rev 11112
- Name fixing for buttons
Thu, 13 Aug 2015 01:33:40 +0200 - Using come for internal memory management ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:33:40 +0200] rev 11111
- Using come for internal memory management Note: This fixed crash with ansisitring deletion while loading 'en.txt' locale P.S. guys from #fpc suggested what this is just a spoof, not a real fix. maybe need more carefully mange memory here
Thu, 13 Aug 2015 01:31:37 +0200 - 'Generate position dependent code' et to NO. Otherwise crashed at initialization step. ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:31:37 +0200] rev 11110
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
Tue, 11 Aug 2015 02:42:53 +0200 - VALID_ARCHS reduced for all projects ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 02:42:53 +0200] rev 11109
- VALID_ARCHS reduced for all projects
Tue, 11 Aug 2015 00:16:28 +0200 - VALID_ARCHS changed ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:16:28 +0200] rev 11108
- VALID_ARCHS changed - Build libfpc.a script changed Note: Not sure about valid archs
Tue, 11 Aug 2015 00:15:30 +0200 - Small warning fix ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:15:30 +0200] rev 11107
- Small warning fix
Mon, 10 Aug 2015 22:50:34 +0200 - Actually fix for rendering on iOS ]:-> ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:50:34 +0200] rev 11106
- Actually fix for rendering on iOS ]:->
Mon, 10 Aug 2015 22:49:52 +0200 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:49:52 +0200] rev 11105
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
Mon, 10 Aug 2015 22:48:02 +0200 - Some weird staff with bounds commented here ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:48:02 +0200] rev 11104
- Some weird staff with bounds commented here
Mon, 10 Aug 2015 22:47:37 +0200 - Bogus 'lodeNiceHogs' disabled ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:47:37 +0200] rev 11103
- Bogus 'lodeNiceHogs' disabled Note: Fiw and uncomment after
Mon, 10 Aug 2015 22:44:51 +0200 - Restore game functionality disabled, because it blocks main screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:44:51 +0200] rev 11102
- Restore game functionality disabled, because it blocks main screen Note: Uncomment this after
Sun, 09 Aug 2015 16:20:35 +0200 Added tag Nice one for changeset 0f5961910e27 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 16:20:35 +0200] rev 11101
Added tag Nice one for changeset 0f5961910e27
Sun, 09 Aug 2015 15:38:00 +0200 - Resolves problem with wrong path to chef hat on iOS ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:38:00 +0200] rev 11100
- Resolves problem with wrong path to chef hat on iOS
Sun, 09 Aug 2015 15:37:29 +0200 - Fix for wrong start paramIndex in case of Hwlibrary ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:37:29 +0200] rev 11099
- Fix for wrong start paramIndex in case of Hwlibrary
Sun, 09 Aug 2015 00:04:41 +0200 - Fix for new name of SDL 2 libraries ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 00:04:41 +0200] rev 11098
- Fix for new name of SDL 2 libraries Note: Actually, seems to work correctly without it, but just to be sure
Sat, 08 Aug 2015 23:01:02 +0200 - Fix for launching with SDL ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 23:01:02 +0200] rev 11097
- Fix for launching with SDL Note: Worked actually, but this is not in guidelines of SDL...
Sat, 08 Aug 2015 22:55:02 +0200 - Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:55:02 +0200] rev 11096
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app P.S. This error also a lovely one ]:->
Sat, 08 Aug 2015 22:52:24 +0200 - Fix for "error: invalid abbreviation code [115] for DIE at" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:52:24 +0200] rev 11095
- Fix for "error: invalid abbreviation code [115] for DIE at" More info here: http://forum.unity3d.com/threads/error-in-lastest-xcode.233591/ Note: But in this case we are not be able to read crash reports without dSYM ! So, this need to be improved
Sat, 08 Aug 2015 22:45:23 +0200 - Fix for PascalImports and for GenLandPreview ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:45:23 +0200] rev 11094
- Fix for PascalImports and for GenLandPreview
Sat, 08 Aug 2015 22:08:43 +0200 - Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:08:43 +0200] rev 11093
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" Note: Don't know why SDL2 mixer complaining about this
Sat, 08 Aug 2015 22:06:03 +0200 - Small reorg of project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:06:03 +0200] rev 11092
- Small reorg of project
Sat, 08 Aug 2015 22:04:56 +0200 - CoreMotion framework added to project for SDL 2 ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:04:56 +0200] rev 11091
- CoreMotion framework added to project for SDL 2
Sat, 08 Aug 2015 22:02:31 +0200 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:02:31 +0200] rev 11090
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" Note: I love this kind of errors ]:->
Sat, 08 Aug 2015 21:58:28 +0200 - Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:58:28 +0200] rev 11089
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" Note: Just created dummy cDefaultPathPrefix
Sat, 08 Aug 2015 21:50:23 +0200 - Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:50:23 +0200] rev 11088
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
Sat, 08 Aug 2015 21:45:38 +0200 - Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:45:38 +0200] rev 11087
- Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" Note: Just commented staff related to Fonts finding
Sat, 08 Aug 2015 21:42:41 +0200 - Another fix for uRender.pas ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:42:41 +0200] rev 11086
- Another fix for uRender.pas Note: SDLGLcontext not visible in scope of uRender, so moving it to uStore
Sat, 08 Aug 2015 21:37:19 +0200 - Fix for compiling 'uRender.pas' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:37:19 +0200] rev 11085
- Fix for compiling 'uRender.pas' Note: Construction "{$IF GLunit = gles11}" are not valid at all! Assumptions: We are not using pas2c and using OpenGL ES 1.1
Sat, 08 Aug 2015 21:25:59 +0200 - Missed pascal source files added to project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:25:59 +0200] rev 11084
- Missed pascal source files added to project
Sat, 08 Aug 2015 21:22:19 +0200 - Turkish localization removed from Xcode project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:22:19 +0200] rev 11083
- Turkish localization removed from Xcode project Fix for: "Read failed: The data couldn’t be read because it isn’t in the correct format."
Sat, 08 Aug 2015 21:04:47 +0200 - fpc updated to 3.1.1 ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:04:47 +0200] rev 11082
- fpc updated to 3.1.1 - Build scripts updated Note1: fpc must be compiled from sources before! Full instructions here: http://blog.naver.com/simonsayz/220305479793 Note2: Build script for a moment worked only for iPhone simulator 8.x and for new arch (like iPhone 6 or iPad Air)
Sat, 08 Aug 2015 20:58:13 +0200 - 'Default-568h@2x.png' added for retina screen ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:58:13 +0200] rev 11081
- 'Default-568h@2x.png' added for retina screen Note: Weird Xcode staff
Sat, 08 Aug 2015 20:52:30 +0200 - VALID_ARCHS updated for main project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:52:30 +0200] rev 11080
- VALID_ARCHS updated for main project
Sat, 08 Aug 2015 20:51:12 +0200 - Xcode projects updated to recommended settings (auto done by Xcode) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:51:12 +0200] rev 11079
- Xcode projects updated to recommended settings (auto done by Xcode) - Deployment target now 7.0
Sat, 08 Aug 2015 20:35:35 +0200 - .hgignore file updated for Xcode related files ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:35:35 +0200] rev 11078
- .hgignore file updated for Xcode related files
Thu, 10 Sep 2015 04:59:02 +0200 small code cleanup
sheepluva [Thu, 10 Sep 2015 04:59:02 +0200] rev 11077
small code cleanup
Tue, 08 Sep 2015 19:20:58 +0300 more work qmlfrontend
unc0rr [Tue, 08 Sep 2015 19:20:58 +0300] rev 11076
more work
Sat, 05 Sep 2015 20:12:49 +0300 Generate handlers for lists qmlfrontend
unc0rr [Sat, 05 Sep 2015 20:12:49 +0300] rev 11075
Generate handlers for lists
Fri, 04 Sep 2015 08:14:12 -0400 fix a couple of typos
nemo [Fri, 04 Sep 2015 08:14:12 -0400] rev 11074
fix a couple of typos
Thu, 03 Sep 2015 23:33:06 +0300 Generate handlers accepting parameters dummies qmlfrontend
unc0rr [Thu, 03 Sep 2015 23:33:06 +0300] rev 11073
Generate handlers accepting parameters dummies
Thu, 03 Sep 2015 15:01:55 -0400 Updated shoppa tournament winners
Wuzzy [Thu, 03 Sep 2015 15:01:55 -0400] rev 11072
Updated shoppa tournament winners
Thu, 03 Sep 2015 20:59:48 +0300 Merge default qmlfrontend
unc0rr [Thu, 03 Sep 2015 20:59:48 +0300] rev 11071
Merge default
Thu, 03 Sep 2015 11:51:08 -0400 Add some HHGear nil checks to teleport. google bug #974
nemo [Thu, 03 Sep 2015 11:51:08 -0400] rev 11070
Add some HHGear nil checks to teleport. google bug #974
Thu, 03 Sep 2015 09:00:26 -0400 tip changes, mostly new strategy suggestions
Wuzzy [Thu, 03 Sep 2015 09:00:26 -0400] rev 11069
tip changes, mostly new strategy suggestions
Thu, 03 Sep 2015 01:26:03 +0200 allow holding PRECISE key to switch portal ball colors in reverse order
sheepluva [Thu, 03 Sep 2015 01:26:03 +0200] rev 11068
allow holding PRECISE key to switch portal ball colors in reverse order
Wed, 02 Sep 2015 11:55:37 -0400 Trying to get these scripts to behave properly, still WIP though.
nemo [Wed, 02 Sep 2015 11:55:37 -0400] rev 11067
Trying to get these scripts to behave properly, still WIP though.
Wed, 02 Sep 2015 16:58:31 +0200 fix internal function name
sheepluva [Wed, 02 Sep 2015 16:58:31 +0200] rev 11066
fix internal function name
Wed, 02 Sep 2015 05:59:21 +0200 make tunnels script use MapFeatureSize
wuzzy [Wed, 02 Sep 2015 05:59:21 +0200] rev 11065
make tunnels script use MapFeatureSize
Wed, 02 Sep 2015 05:52:02 +0200 some more tweaks
sheepluva [Wed, 02 Sep 2015 05:52:02 +0200] rev 11064
some more tweaks
Wed, 02 Sep 2015 04:59:17 +0200 make diagonal maze use map feature size
sheepluva [Wed, 02 Sep 2015 04:59:17 +0200] rev 11063
make diagonal maze use map feature size
Wed, 02 Sep 2015 04:49:11 +0200 also expose MapFeatureSize in onPreviewInit
sheepluva [Wed, 02 Sep 2015 04:49:11 +0200] rev 11062
also expose MapFeatureSize in onPreviewInit
Wed, 02 Sep 2015 04:25:24 +0200 Lua API: expose MapFeatureSize during init
sheepluva [Wed, 02 Sep 2015 04:25:24 +0200] rev 11061
Lua API: expose MapFeatureSize during init
Wed, 02 Sep 2015 04:03:24 +0200 fix on-code documentation of EraseSprite
sheepluva [Wed, 02 Sep 2015 04:03:24 +0200] rev 11060
fix on-code documentation of EraseSprite
Wed, 02 Sep 2015 01:25:29 +0200 display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
sheepluva [Wed, 02 Sep 2015 01:25:29 +0200] rev 11059
display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
Wed, 02 Sep 2015 00:39:35 +0200 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva [Wed, 02 Sep 2015 00:39:35 +0200] rev 11058
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
Tue, 01 Sep 2015 23:54:13 +0200 global variable for defining construction distance limit. value smaller 1 means no limit (wip)
sheepluva [Tue, 01 Sep 2015 23:54:13 +0200] rev 11057
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
Sun, 30 Aug 2015 18:03:44 +0300 Restore player clan on rejoin (issue 934, not tested)
unc0rr [Sun, 30 Aug 2015 18:03:44 +0300] rev 11056
Restore player clan on rejoin (issue #934, not tested)
Sun, 30 Aug 2015 17:12:12 +0300 Fix inverse paused state for spectators joining paused game (not tested)
unc0rr [Sun, 30 Aug 2015 17:12:12 +0300] rev 11055
Fix inverse paused state for spectators joining paused game (not tested)
Thu, 27 Aug 2015 22:03:57 +0300 Check for CMD message a bit further down the control flow
unc0rr [Thu, 27 Aug 2015 22:03:57 +0300] rev 11054
Check for CMD message a bit further down the control flow
Thu, 27 Aug 2015 14:47:38 +0300 Don't accept any password from players banned on the website
unC0Rr [Thu, 27 Aug 2015 14:47:38 +0300] rev 11053
Don't accept any password from players banned on the website
Mon, 17 Aug 2015 14:14:58 -0400 add missing state binds in lua
nemo [Mon, 17 Aug 2015 14:14:58 -0400] rev 11052
add missing state binds in lua
Mon, 17 Aug 2015 10:56:24 -0400 just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
nemo [Mon, 17 Aug 2015 10:56:24 -0400] rev 11051
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
Sat, 15 Aug 2015 16:23:00 +0300 Some fixes qmlfrontend
unc0rr [Sat, 15 Aug 2015 16:23:00 +0300] rev 11050
Some fixes
Sun, 09 Aug 2015 07:20:18 +0200 Update English weapon descriptions
Wuzzy <almikes@aol.com> [Sun, 09 Aug 2015 07:20:18 +0200] rev 11049
Update English weapon descriptions
Fri, 14 Aug 2015 17:07:36 +0300 Break it even more during refactoring qmlfrontend
unC0Rr [Fri, 14 Aug 2015 17:07:36 +0300] rev 11048
Break it even more during refactoring
Wed, 12 Aug 2015 17:30:14 +0300 Generate parameters structures qmlfrontend
unC0Rr [Wed, 12 Aug 2015 17:30:14 +0300] rev 11047
Generate parameters structures
Mon, 10 Aug 2015 03:53:11 +0200 more copyright fixes
sheepluva [Mon, 10 Aug 2015 03:53:11 +0200] rev 11046
more copyright fixes
Mon, 10 Aug 2015 02:39:34 +0200 update copyright year in manpage
sheepluva [Mon, 10 Aug 2015 02:39:34 +0200] rev 11045
update copyright year in manpage
Sun, 09 Aug 2015 05:19:56 +0200 this should prevent hogs from hovering in air after using hammer
sheepluva [Sun, 09 Aug 2015 05:19:56 +0200] rev 11044
this should prevent hogs from hovering in air after using hammer
Sun, 09 Aug 2015 04:30:41 +0200 Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
sheepluva [Sun, 09 Aug 2015 04:30:41 +0200] rev 11043
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
Sun, 09 Aug 2015 04:02:23 +0200 fix the fix
sheepluva [Sun, 09 Aug 2015 04:02:23 +0200] rev 11042
fix the fix
Sun, 09 Aug 2015 00:49:49 +0200 comment tweaks
sheepluva [Sun, 09 Aug 2015 00:49:49 +0200] rev 11041
comment tweaks
Sun, 09 Aug 2015 00:25:35 +0200 tweak prev commit
sheepluva [Sun, 09 Aug 2015 00:25:35 +0200] rev 11040
tweak prev commit
Sun, 09 Aug 2015 00:19:33 +0200 Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva [Sun, 09 Aug 2015 00:19:33 +0200] rev 11039
Hammer changes/fixes: honor extra-damage (issue #975), round up damage, do correct damage when being spammed in infinite-attack mode
Fri, 07 Aug 2015 07:30:14 -0400 Fix weapon name - bug #967
nemo [Fri, 07 Aug 2015 07:30:14 -0400] rev 11038
Fix weapon name - bug #967
Thu, 06 Aug 2015 12:12:42 +0900 HedgeEditor (bring on the bug reports, wahey!)
mikade <redgrinner@gmail.com> [Thu, 06 Aug 2015 12:12:42 +0900] rev 11037
HedgeEditor (bring on the bug reports, wahey!)
Wed, 05 Aug 2015 11:33:02 -0400 oops. melon pieces need friction and elasticity to bounce right.
nemo [Wed, 05 Aug 2015 11:33:02 -0400] rev 11036
oops. melon pieces need friction and elasticity to bounce right.
Mon, 03 Aug 2015 17:07:38 +0900 May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 17:07:38 +0900] rev 11035
May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 12:24:12 +0900] rev 11034
Add Wuzzy's SpeedShoppa challenges. Update ChangeLog.txt
Sat, 01 Aug 2015 00:13:05 +0300 Make RESTART_SERVER invokable
unc0rr [Sat, 01 Aug 2015 00:13:05 +0300] rev 11033
Make RESTART_SERVER invokable
Sat, 01 Aug 2015 00:09:59 +0300 Use helper function instead of ton of copypasta
unc0rr [Sat, 01 Aug 2015 00:09:59 +0300] rev 11032
Use helper function instead of ton of copypasta
Fri, 31 Jul 2015 00:25:31 +0300 Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
unc0rr [Fri, 31 Jul 2015 00:25:31 +0300] rev 11031
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
Thu, 30 Jul 2015 16:28:35 -0400 darken and blur the cupcake a bit so that people stop trying to teleport on it
nemo [Thu, 30 Jul 2015 16:28:35 -0400] rev 11030
darken and blur the cupcake a bit so that people stop trying to teleport on it
Thu, 30 Jul 2015 22:19:05 +0900 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com> [Thu, 30 Jul 2015 22:19:05 +0900] rev 11029
GetHogVoicepack,GetHogFlag,GetHogGrave
Mon, 27 Jul 2015 11:51:05 -0400 Block bouncing on the anti-portal surfaces
Wuzzy [Mon, 27 Jul 2015 11:51:05 -0400] rev 11028
Block bouncing on the anti-portal surfaces
Thu, 23 Jul 2015 19:51:14 +0300 Don't allow too big messages from clients
unc0rr [Thu, 23 Jul 2015 19:51:14 +0300] rev 11027
Don't allow too big messages from clients
Tue, 21 Jul 2015 23:51:58 +0300 Put diagnostic message into log when quitting due to end of input in demo replay mode
unc0rr [Tue, 21 Jul 2015 23:51:58 +0300] rev 11026
Put diagnostic message into log when quitting due to end of input in demo replay mode
Tue, 21 Jul 2015 08:41:06 -0400 just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
nemo [Tue, 21 Jul 2015 08:41:06 -0400] rev 11025
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
Tue, 21 Jul 2015 08:28:48 -0400 disable land dump when using blurry land setting.
nemo [Tue, 21 Jul 2015 08:28:48 -0400] rev 11024
disable land dump when using blurry land setting.
Sun, 19 Jul 2015 13:19:20 +0200 some visual tweaks to art theme. sue. me.
sheepluva [Sun, 19 Jul 2015 13:19:20 +0200] rev 11023
some visual tweaks to art theme. sue. me.
Sun, 19 Jul 2015 04:05:19 +0200 add some chat message colors
sheepluva [Sun, 19 Jul 2015 04:05:19 +0200] rev 11022
add some chat message colors
Sun, 19 Jul 2015 03:10:00 +0200 fix timebox sprite
sheepluva [Sun, 19 Jul 2015 03:10:00 +0200] rev 11021
fix timebox sprite
Sat, 18 Jul 2015 19:10:57 +0200 fix pickhammer collision when moving upwards, thanks to MK for reporting
sheepluva [Sat, 18 Jul 2015 19:10:57 +0200] rev 11020
fix pickhammer collision when moving upwards, thanks to MK for reporting
Sat, 18 Jul 2015 02:44:36 +0200 always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
sheepluva [Sat, 18 Jul 2015 02:44:36 +0200] rev 11019
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
Fri, 17 Jul 2015 10:06:00 +0200 unpause game when finishing game
sheepluva [Fri, 17 Jul 2015 10:06:00 +0200] rev 11018
unpause game when finishing game
Thu, 16 Jul 2015 22:16:35 +0200 change theme used by sniper training, for performance reasons
sheepluva [Thu, 16 Jul 2015 22:16:35 +0200] rev 11017
change theme used by sniper training, for performance reasons
Thu, 16 Jul 2015 21:50:59 +0200 remove 2 training missions as suggested in issue #868
sheepluva [Thu, 16 Jul 2015 21:50:59 +0200] rev 11016
remove 2 training missions as suggested in issue #868
Thu, 16 Jul 2015 08:39:35 -0400 CRLF purge
nemo [Thu, 16 Jul 2015 08:39:35 -0400] rev 11015
CRLF purge
Wed, 15 Jul 2015 00:27:12 +0200 small german string fix
sheepluva [Wed, 15 Jul 2015 00:27:12 +0200] rev 11014
small german string fix
Tue, 14 Jul 2015 20:06:07 +0900 ups, remove random testing vars
mikade <redgrinner@gmail.com> [Tue, 14 Jul 2015 20:06:07 +0900] rev 11013
ups, remove random testing vars
Tue, 14 Jul 2015 20:01:15 +0900 tentative/lazy fixes for unC0Rr's evil
mikade <redgrinner@gmail.com> [Tue, 14 Jul 2015 20:01:15 +0900] rev 11012
tentative/lazy fixes for unC0Rr's evil
Tue, 14 Jul 2015 03:45:27 +0200 update german translation
sheepluva [Tue, 14 Jul 2015 03:45:27 +0200] rev 11011
update german translation
Tue, 14 Jul 2015 02:01:58 +0200 merge
sheepluva [Tue, 14 Jul 2015 02:01:58 +0200] rev 11010
merge
Tue, 14 Jul 2015 01:56:47 +0200 update for "that sinking feeling"
wuzzy [Tue, 14 Jul 2015 01:56:47 +0200] rev 11009
update for "that sinking feeling"
Mon, 13 Jul 2015 23:30:12 +0200 fix some typos
sheepluva [Mon, 13 Jul 2015 23:30:12 +0200] rev 11008
fix some typos
Mon, 13 Jul 2015 22:10:01 +0200 german lua strings translation
wuzzy [Mon, 13 Jul 2015 22:10:01 +0200] rev 11007
german lua strings translation
Mon, 13 Jul 2015 11:01:01 +0200 don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva [Mon, 13 Jul 2015 11:01:01 +0200] rev 11006
don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
Mon, 13 Jul 2015 06:19:51 +0200 just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
sheepluva [Mon, 13 Jul 2015 06:19:51 +0200] rev 11005
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
Sun, 12 Jul 2015 23:15:39 +0200 chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
sheepluva [Sun, 12 Jul 2015 23:15:39 +0200] rev 11004
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
Sun, 12 Jul 2015 08:20:33 +0200 small changelog update
sheepluva [Sun, 12 Jul 2015 08:20:33 +0200] rev 11003
small changelog update
Sat, 11 Jul 2015 18:36:06 -0400 remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
nemo [Sat, 11 Jul 2015 18:36:06 -0400] rev 11002
remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
Sat, 11 Jul 2015 18:28:26 +0200 please avoid # in filenames
sheepluva [Sat, 11 Jul 2015 18:28:26 +0200] rev 11001
please avoid # in filenames
Thu, 09 Jul 2015 13:27:56 -0400 Fix build w/o S3D and video recording. untested.
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 11000
Fix build w/o S3D and video recording. untested.
Tue, 07 Jul 2015 19:19:43 -0400 merge
nemo [Tue, 07 Jul 2015 19:19:43 -0400] rev 10999
merge
Sat, 04 Jul 2015 21:48:02 +0200 german translation update
wuzzy [Sat, 04 Jul 2015 21:48:02 +0200] rev 10998
german translation update
Tue, 07 Jul 2015 19:19:18 -0400 update hl for .22 airmines
nemo [Tue, 07 Jul 2015 19:19:18 -0400] rev 10997
update hl for .22 airmines
Sat, 04 Jul 2015 03:43:41 +0200 fix Rubberduck grave
sheepluva [Sat, 04 Jul 2015 03:43:41 +0200] rev 10996
fix Rubberduck grave
Wed, 24 Jun 2015 01:23:37 +0200 fallback to Default voicepack if specified voicepack is not available
sheepluva [Wed, 24 Jun 2015 01:23:37 +0200] rev 10995
fallback to Default voicepack if specified voicepack is not available
Tue, 16 Jun 2015 10:08:07 -0400 bit friendlier if the uVariables values get changed
nemo [Tue, 16 Jun 2015 10:08:07 -0400] rev 10994
bit friendlier if the uVariables values get changed
Fri, 12 Jun 2015 17:28:20 -0400 Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
nemo [Fri, 12 Jun 2015 17:28:20 -0400] rev 10993
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
Thu, 11 Jun 2015 03:31:33 +0200 hog number display: no blinking
sheepluva [Thu, 11 Jun 2015 03:31:33 +0200] rev 10992
hog number display: no blinking
Wed, 10 Jun 2015 23:21:30 +0300 Time is stored in bytestring now
unc0rr [Wed, 10 Jun 2015 23:21:30 +0300] rev 10991
Time is stored in bytestring now
Wed, 10 Jun 2015 23:05:38 +0300 Buggy executeMany?
unc0rr [Wed, 10 Jun 2015 23:05:38 +0300] rev 10990
Buggy executeMany?
Mon, 08 Jun 2015 08:21:09 -0400 ambiguous
nemo [Mon, 08 Jun 2015 08:21:09 -0400] rev 10989
ambiguous
Sun, 07 Jun 2015 04:40:02 +0200 mention hoggywood and cake in the changelog
sheepluva [Sun, 07 Jun 2015 04:40:02 +0200] rev 10988
mention hoggywood and cake in the changelog
Sat, 06 Jun 2015 23:57:12 +0200 fix flower grave
sheepluva [Sat, 06 Jun 2015 23:57:12 +0200] rev 10987
fix flower grave
Sat, 06 Jun 2015 23:28:07 +0200 fix statue grave
sheepluva [Sat, 06 Jun 2015 23:28:07 +0200] rev 10986
fix statue grave
Sat, 06 Jun 2015 22:10:11 +0200 fix chat lines losing color information on texture reload
sheepluva [Sat, 06 Jun 2015 22:10:11 +0200] rev 10985
fix chat lines losing color information on texture reload
Thu, 04 Jun 2015 19:57:04 +0300 More ifdefs \o/ (fix build even more)
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10984
More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 Lazy fix for server build
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10983
Lazy fix for server build
Tue, 02 Jun 2015 19:53:30 +0100 Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10982
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Wed, 03 Jun 2015 14:50:54 +0100 Update .hgignore file
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10981
Update .hgignore file
Wed, 03 Jun 2015 14:52:30 +0100 merge, mah friend, long time no see
koda [Wed, 03 Jun 2015 14:52:30 +0100] rev 10980
merge, mah friend, long time no see
Wed, 03 Jun 2015 22:16:03 +0900 - some new mission icons
mikade <redgrinner@gmail.com> [Wed, 03 Jun 2015 22:16:03 +0900] rev 10979
- some new mission icons - add variable portal limiter (and effects) to TechRacer - allow variable (not just infinite) ufo fuel - possibly break stuff some - more whitespace?
Wed, 03 Jun 2015 07:30:12 -0400 cursor x/y when targeting for mikade's visual effects. this is not synced
nemo [Wed, 03 Jun 2015 07:30:12 -0400] rev 10978
cursor x/y when targeting for mikade's visual effects. this is not synced
Tue, 02 Jun 2015 19:51:04 +0100 Fix building hedgewars-server
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10977
Fix building hedgewars-server
Tue, 02 Jun 2015 18:37:40 +0100 Allow skipping the bundle step after install on OSX
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10976
Allow skipping the bundle step after install on OSX
Tue, 02 Jun 2015 18:10:46 +0100 Make sure that the png library name is always defined
koda [Tue, 02 Jun 2015 18:10:46 +0100] rev 10975
Make sure that the png library name is always defined
Tue, 02 Jun 2015 17:57:15 +0100 Fix libsdl bundling on OSX when library rather than framework is used
koda [Tue, 02 Jun 2015 17:57:15 +0100] rev 10974
Fix libsdl bundling on OSX when library rather than framework is used
Tue, 02 Jun 2015 01:58:10 +0100 Move OSX SDL library configuration from SDLh to proper CMakeLists
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10973
Move OSX SDL library configuration from SDLh to proper CMakeLists
Tue, 02 Jun 2015 01:28:21 +0100 Fix retina rendering on OSX
koda [Tue, 02 Jun 2015 01:28:21 +0100] rev 10972
Fix retina rendering on OSX This does not actually improve any graphics, but at least OSX native GUI elements won't look pixellated any more.
Mon, 01 Jun 2015 14:30:22 +0200 Fix building on OSX when autoupdate is disabled
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 10971
Fix building on OSX when autoupdate is disabled
Tue, 26 May 2015 23:29:53 +0200 LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
sheepluva [Tue, 26 May 2015 23:29:53 +0200] rev 10970
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
Wed, 27 May 2015 10:37:12 -0400 add a bit more spacing around stars, add pad parameter to increase spacing between objects
nemo [Wed, 27 May 2015 10:37:12 -0400] rev 10969
add a bit more spacing around stars, add pad parameter to increase spacing between objects
Wed, 27 May 2015 23:00:56 +0900 - reorder waypoint preview
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 23:00:56 +0900] rev 10968
- reorder waypoint preview - make infinite UFO fuel map-dependant
Wed, 27 May 2015 22:34:11 +0900 - preview generation for rubbers, air-mines, crates, barrels
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 22:34:11 +0900] rev 10967
- preview generation for rubbers, air-mines, crates, barrels - add map previews for the other 6 TechRacer maps - make TechRacer (more or less) work out the box - randomize map by clicking on preview (when map unspecified)
Tue, 26 May 2015 12:00:39 +0300 merge
unC0Rr [Tue, 26 May 2015 12:00:39 +0300] rev 10966
merge
Tue, 26 May 2015 10:42:17 +0200 merge git head and hg head
sheepluva [Tue, 26 May 2015 10:42:17 +0200] rev 10965
merge git head and hg head
Tue, 26 May 2015 11:59:46 +0300 Make sure to have gstMoving flag cleared
unC0Rr [Tue, 26 May 2015 11:59:46 +0300] rev 10964
Make sure to have gstMoving flag cleared
Mon, 25 May 2015 16:53:52 -0400 call setScript update if scheme changes, due to scriptparams
nemo [Mon, 25 May 2015 16:53:52 -0400] rev 10963
call setScript update if scheme changes, due to scriptparams
Mon, 25 May 2015 22:50:38 +0200 merge
sheepluva [Mon, 25 May 2015 22:50:38 +0200] rev 10962
merge
Mon, 25 May 2015 16:40:04 -0400 Also preview waypoints
nemo [Mon, 25 May 2015 16:40:04 -0400] rev 10961
Also preview waypoints
Mon, 25 May 2015 22:32:32 +0200 some changelog additions, not complete yet
sheepluva [Mon, 25 May 2015 22:32:32 +0200] rev 10960
some changelog additions, not complete yet
Mon, 25 May 2015 15:48:07 -0400 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo [Mon, 25 May 2015 15:48:07 -0400] rev 10959
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Mon, 25 May 2015 14:26:54 +0200 Merge pull request #34 from CaF2/master
sheepluva <sheepluva@users.noreply.github.com> [Mon, 25 May 2015 14:26:54 +0200] rev 10958
Merge pull request #34 from CaF2/master Changed to continental supplies from the DLC, because its better :P
Mon, 25 May 2015 14:31:06 -0400 prevent damage colouring of indestructible terrain
nemo [Mon, 25 May 2015 14:31:06 -0400] rev 10957
prevent damage colouring of indestructible terrain
Mon, 25 May 2015 13:53:12 +0200 Changed to continental supplies from the DLC, because its better :P
caf2 <florian.evaldsson@telia.com> [Mon, 25 May 2015 13:53:12 +0200] rev 10956
Changed to continental supplies from the DLC, because its better :P
Sun, 24 May 2015 15:44:21 -0400 change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo [Sun, 24 May 2015 15:44:21 -0400] rev 10955
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
Sun, 24 May 2015 15:13:03 -0400 Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
nemo [Sun, 24 May 2015 15:13:03 -0400] rev 10954
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
Tue, 21 Jul 2015 23:46:52 +0300 Put types into a separate file qmlfrontend
unc0rr [Tue, 21 Jul 2015 23:46:52 +0300] rev 10953
Put types into a separate file
Fri, 22 May 2015 13:39:12 -0400 don't decrement 0 timer for air mines...
nemo [Fri, 22 May 2015 13:39:12 -0400] rev 10952
don't decrement 0 timer for air mines...
Thu, 21 May 2015 00:19:06 +0300 - Move protocol handling events to main thread through qt's main loop qmlfrontend
unc0rr [Thu, 21 May 2015 00:19:06 +0300] rev 10951
- Move protocol handling events to main thread through qt's main loop - Reorganize code a bit
Thu, 21 May 2015 18:21:55 +0900 - (Finally) automatically load points for all current TechRacer maps
mikade <redgrinner@gmail.com> [Thu, 21 May 2015 18:21:55 +0900] rev 10950
- (Finally) automatically load points for all current TechRacer maps - Hack / break some stuff - Suspend two of the crappier maps
Mon, 18 May 2015 00:20:09 +0300 merge default qmlfrontend
unc0rr [Mon, 18 May 2015 00:20:09 +0300] rev 10949
merge default
Sat, 16 May 2015 19:15:08 +0900 your guess is as good as mine
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:15:08 +0900] rev 10948
your guess is as good as mine
Sat, 16 May 2015 19:08:45 +0900 Add two new maps, improve an old one
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:08:45 +0900] rev 10947
Add two new maps, improve an old one Fix a few maps so they can be converted into HWMAP format
Thu, 14 May 2015 23:09:21 +0900 extensive changes
mikade <redgrinner@gmail.com> [Thu, 14 May 2015 23:09:21 +0900] rev 10946
extensive changes
Wed, 13 May 2015 23:01:00 +0900 hopefully fix some placements
mikade <redgrinner@gmail.com> [Wed, 13 May 2015 23:01:00 +0900] rev 10945
hopefully fix some placements
Tue, 12 May 2015 22:38:33 +0300 - Fix order of messages, also don't duplicate last timestamped message
unc0rr [Tue, 12 May 2015 22:38:33 +0300] rev 10944
- Fix order of messages, also don't duplicate last timestamped message - Comment out useless line in uTeams
Tue, 12 May 2015 22:09:25 +0900 migrate maps, new map, minor fixes
mikade <redgrinner@gmail.com> [Tue, 12 May 2015 22:09:25 +0900] rev 10943
migrate maps, new map, minor fixes
Mon, 11 May 2015 13:53:08 -0400 This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
nemo [Mon, 11 May 2015 13:53:08 -0400] rev 10942
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
Mon, 11 May 2015 19:58:54 +0300 - Take girder height into account (fix issue #908)
unc0rr [Mon, 11 May 2015 19:58:54 +0300] rev 10941
- Take girder height into account (fix issue #908) - Fix off-by-2 error in girder placement - Some tweaks to allow for more girders placed
Sat, 09 May 2015 14:30:01 +0900 Added param for rounds in techracer.
mikade <redgrinner@gmail.com> [Sat, 09 May 2015 14:30:01 +0900] rev 10940
Added param for rounds in techracer. Also some support for hand-drawn map placed stuff.
Fri, 08 May 2015 15:36:19 +0200 reduce volume a bit more. also fix engine hint
sheepluva [Fri, 08 May 2015 15:36:19 +0200] rev 10939
reduce volume a bit more. also fix engine hint
Fri, 08 May 2015 09:16:21 -0400 50% volume on music to make sheepluva happy
nemo [Fri, 08 May 2015 09:16:21 -0400] rev 10938
50% volume on music to make sheepluva happy
Thu, 07 May 2015 17:57:57 +0200 add simple build instructions
sheepluva [Thu, 07 May 2015 17:57:57 +0200] rev 10937
add simple build instructions
Thu, 07 May 2015 17:29:12 +0300 Long awaited hwmap<->txt converter, which took less than hour to make
unC0Rr [Thu, 07 May 2015 17:29:12 +0300] rev 10936
Long awaited hwmap<->txt converter, which took less than hour to make
Mon, 18 May 2015 00:07:52 +0300 Move SDLNet_TCP_Send to its own thread qmlfrontend
unc0rr [Mon, 18 May 2015 00:07:52 +0300] rev 10935
Move SDLNet_TCP_Send to its own thread
Thu, 07 May 2015 21:56:21 +0900 fml
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:56:21 +0900] rev 10934
fml
Sun, 17 May 2015 00:14:30 +0300 Some more work on flib network qmlfrontend
unc0rr [Sun, 17 May 2015 00:14:30 +0300] rev 10933
Some more work on flib network
Thu, 07 May 2015 21:48:19 +0900 oops
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:48:19 +0900] rev 10932
oops
Fri, 15 May 2015 23:28:31 +0300 Parse net commands, answer to pings qmlfrontend
unc0rr [Fri, 15 May 2015 23:28:31 +0300] rev 10931
Parse net commands, answer to pings
Thu, 07 May 2015 21:44:19 +0900 one more map, extra param
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:44:19 +0900] rev 10930
one more map, extra param
Wed, 13 May 2015 23:21:40 +0300 Mockup of protocol parser qmlfrontend
unc0rr [Wed, 13 May 2015 23:21:40 +0300] rev 10929
Mockup of protocol parser
Tue, 05 May 2015 12:48:25 +0200 merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
sheepluva [Tue, 05 May 2015 12:48:25 +0200] rev 10928
merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
Mon, 11 May 2015 00:27:16 +0300 Fix jumpts table, build array of handlers (wip) qmlfrontend
unc0rr [Mon, 11 May 2015 00:27:16 +0300] rev 10927
Fix jumpts table, build array of handlers (wip)
Mon, 04 May 2015 18:32:33 +0200 chat: simplify some code and fix bugs I noticed during testing
sheepluva [Mon, 04 May 2015 18:32:33 +0200] rev 10926
chat: simplify some code and fix bugs I noticed during testing
Sat, 09 May 2015 23:30:19 +0300 Produce some useful code qmlfrontend
unc0rr [Sat, 09 May 2015 23:30:19 +0300] rev 10925
Produce some useful code
Mon, 04 May 2015 18:39:00 +0300 Less code - less bugs (fix pas2c build)
unc0rr [Mon, 04 May 2015 18:39:00 +0300] rev 10924
Less code - less bugs (fix pas2c build)
Mon, 04 May 2015 23:52:56 +0200 Merge pull request #32 from gunchleoc/master
sheepluva <sheepluva@users.noreply.github.com> [Mon, 04 May 2015 23:52:56 +0200] rev 10923
Merge pull request #32 from gunchleoc/master New gd (Scottish Gaelic) translation of main ts file.
Mon, 04 May 2015 17:49:15 +0300 merge default qmlfrontend
unc0rr [Mon, 04 May 2015 17:49:15 +0300] rev 10922
merge default
Fri, 01 May 2015 00:17:38 +0200 chat: further tweaks and cleanups
sheepluva [Fri, 01 May 2015 00:17:38 +0200] rev 10921
chat: further tweaks and cleanups
Thu, 30 Apr 2015 21:53:41 +0200 different implementation for utf-8 char detection/handling
sheepluva [Thu, 30 Apr 2015 21:53:41 +0200] rev 10920
different implementation for utf-8 char detection/handling
Thu, 30 Apr 2015 18:59:54 +0200 chat: generate utf8 info e.g. for pasted contents
sheepluva [Thu, 30 Apr 2015 18:59:54 +0200] rev 10919
chat: generate utf8 info e.g. for pasted contents
Sat, 02 May 2015 11:47:55 +0900 fix techracer map 3
mikade <redgrinner@gmail.com> [Sat, 02 May 2015 11:47:55 +0900] rev 10918
fix techracer map 3 another small test map
Fri, 01 May 2015 23:22:23 +0300 - ?Fix? nemo's attempt in r959219241c67
unc0rr [Fri, 01 May 2015 23:22:23 +0300] rev 10917
- ?Fix? nemo's attempt in r959219241c67 - Wrap mode: camera comes to followgear by the shortest path (better implementation, than sheepluva's re0d7d499c851) - Wrap mode: keep less than 50% of the screen grayed
Fri, 01 May 2015 22:01:14 +0300 merge
unc0rr [Fri, 01 May 2015 22:01:14 +0300] rev 10916
merge
Fri, 01 May 2015 22:23:37 +0900 ups, forgot we need to make TechRacer aware of airmines
mikade <redgrinner@gmail.com> [Fri, 01 May 2015 22:23:37 +0900] rev 10915
ups, forgot we need to make TechRacer aware of airmines
Fri, 01 May 2015 22:08:13 +0900 new test for lols
mikade <redgrinner@gmail.com> [Fri, 01 May 2015 22:08:13 +0900] rev 10914
new test for lols removed hwp and old maps
Sat, 18 Apr 2015 10:32:12 +0100 New gd translation of main ts file.
gunchleoc <fios@foramnagaidhlog.net> [Sat, 18 Apr 2015 10:32:12 +0100] rev 10913
New gd translation of main ts file.
Wed, 29 Apr 2015 17:17:40 +0300 Catch exceptions in accept() call
unc0rr [Wed, 29 Apr 2015 17:17:40 +0300] rev 10912
Catch exceptions in accept() call
Mon, 27 Apr 2015 17:21:58 +0000 Do not set rpath when binaries are installed in the standard search path
vittorio.giovara@gmail.com [Mon, 27 Apr 2015 17:21:58 +0000] rev 10911
Do not set rpath when binaries are installed in the standard search path $ rpmlint hedgewars hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/bin/hwengine ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/'] hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/lib/libphyslayer.so ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/'] hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/bin/hedgewars ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/']
Sat, 11 Apr 2015 17:37:43 +0300 Add ceil() function to fpcrtl of pas2c
unc0rr [Sat, 11 Apr 2015 17:37:43 +0300] rev 10910
Add ceil() function to fpcrtl of pas2c
Sat, 11 Apr 2015 15:34:07 +0300 Silly fixes for silly pas2c
unc0rr [Sat, 11 Apr 2015 15:34:07 +0300] rev 10909
Silly fixes for silly pas2c
Mon, 04 May 2015 17:48:57 +0300 Try another approach, WIP qmlfrontend
unc0rr [Mon, 04 May 2015 17:48:57 +0300] rev 10908
Try another approach, WIP
Fri, 10 Apr 2015 23:58:05 +0300 Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
unc0rr [Fri, 10 Apr 2015 23:58:05 +0300] rev 10907
Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
Wed, 29 Apr 2015 23:52:18 +0300 Rendering some code qmlfrontend
unc0rr [Wed, 29 Apr 2015 23:52:18 +0300] rev 10906
Rendering some code
Fri, 10 Apr 2015 11:14:53 -0400 bouncy/noportal check after spawn
nemo [Fri, 10 Apr 2015 11:14:53 -0400] rev 10905
bouncy/noportal check after spawn
Tue, 28 Apr 2015 23:26:12 +0300 Some more work on network client implementation qmlfrontend
unc0rr [Tue, 28 Apr 2015 23:26:12 +0300] rev 10904
Some more work on network client implementation
Fri, 10 Apr 2015 10:36:17 -0400 tweak erase
nemo [Fri, 10 Apr 2015 10:36:17 -0400] rev 10903
tweak erase
Tue, 28 Apr 2015 11:49:48 +0300 Will use own tree type qmlfrontend
unc0rr [Tue, 28 Apr 2015 11:49:48 +0300] rev 10902
Will use own tree type
Wed, 08 Apr 2015 23:59:35 -0400 also erase
nemo [Wed, 08 Apr 2015 23:59:35 -0400] rev 10901
also erase
Sat, 25 Apr 2015 23:46:09 +0300 Some hedgewars coding a week keeps doctor away qmlfrontend
unc0rr [Sat, 25 Apr 2015 23:46:09 +0300] rev 10900
Some hedgewars coding a week keeps doctor away
Wed, 08 Apr 2015 15:10:44 -0400 fix copypasta typo, failure to bump offset of lf params
nemo [Wed, 08 Apr 2015 15:10:44 -0400] rev 10899
fix copypasta typo, failure to bump offset of lf params
Wed, 22 Apr 2015 23:33:16 +0300 Some futher work on flib net client part qmlfrontend
unc0rr [Wed, 22 Apr 2015 23:33:16 +0300] rev 10898
Some futher work on flib net client part
Wed, 08 Apr 2015 15:04:48 -0400 Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo [Wed, 08 Apr 2015 15:04:48 -0400] rev 10897
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Thu, 16 Apr 2015 23:31:13 +0300 Start network support: only setting up a connection for now qmlfrontend
unc0rr [Thu, 16 Apr 2015 23:31:13 +0300] rev 10896
Start network support: only setting up a connection for now
Sun, 05 Apr 2015 16:41:39 -0400 Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
nemo [Sun, 05 Apr 2015 16:41:39 -0400] rev 10895
Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
Tue, 14 Apr 2015 11:18:14 +0300 Racer challenge map #17 qmlfrontend
unC0Rr [Tue, 14 Apr 2015 11:18:14 +0300] rev 10894
Racer challenge map #17
Sun, 05 Apr 2015 12:44:54 +0900 fix error in Nobody Laugh
mikade <redgrinner@gmail.com> [Sun, 05 Apr 2015 12:44:54 +0900] rev 10893
fix error in Nobody Laugh
Sat, 11 Apr 2015 22:39:29 +0300 Make ammo scheme work qmlfrontend
unc0rr [Sat, 11 Apr 2015 22:39:29 +0300] rev 10892
Make ammo scheme work
Fri, 03 Apr 2015 16:46:14 -0400 enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
nemo [Fri, 03 Apr 2015 16:46:14 -0400] rev 10891
enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
Sat, 11 Apr 2015 17:23:56 +0300 Oops, forgot this file qmlfrontend
unc0rr [Sat, 11 Apr 2015 17:23:56 +0300] rev 10890
Oops, forgot this file
Fri, 03 Apr 2015 16:39:09 -0400 give melon pieces a radius. is why they weren't bouncing.
nemo [Fri, 03 Apr 2015 16:39:09 -0400] rev 10889
give melon pieces a radius. is why they weren't bouncing.
Wed, 08 Apr 2015 23:39:18 +0300 Ammo schemes list, almost works qmlfrontend
unc0rr [Wed, 08 Apr 2015 23:39:18 +0300] rev 10888
Ammo schemes list, almost works
Fri, 03 Apr 2015 15:20:08 -0400 Make FP tunnel 2px wider.
nemo [Fri, 03 Apr 2015 15:20:08 -0400] rev 10887
Make FP tunnel 2px wider.
Thu, 02 Apr 2015 21:09:56 +0300 - Merge default qmlfrontend
unc0rr [Thu, 02 Apr 2015 21:09:56 +0300] rev 10886
- Merge default - *cough* sorry, but also in this commit: move *.qml files into qrc, include qmlFrontend into cmake build, also exclude QTfrontend
Wed, 01 Apr 2015 22:46:52 +0300 racer challenge map #16
unc0rr [Wed, 01 Apr 2015 22:46:52 +0300] rev 10885
racer challenge map #16
Wed, 01 Apr 2015 10:17:01 +0300 Fix off-by-1 error
unC0Rr [Wed, 01 Apr 2015 10:17:01 +0300] rev 10884
Fix off-by-1 error
Wed, 01 Apr 2015 02:42:37 +0200 terminate engine and output fatal error message if hedgehogs are added incorrectly
sheepluva [Wed, 01 Apr 2015 02:42:37 +0200] rev 10883
terminate engine and output fatal error message if hedgehogs are added incorrectly
Tue, 31 Mar 2015 23:14:09 +0300 - Fix ping timeouts after incorrect "/vote" commands (protocol violation)
unc0rr [Tue, 31 Mar 2015 23:14:09 +0300] rev 10882
- Fix ping timeouts after incorrect "/vote" commands (protocol violation) - Add "/info" command - Add "/maxteams" command to specify desired maximum number of teams in your room
Tue, 31 Mar 2015 23:01:53 +0300 "/force" command for server admin to force voting result
unc0rr [Tue, 31 Mar 2015 23:01:53 +0300] rev 10881
"/force" command for server admin to force voting result
Tue, 31 Mar 2015 22:50:12 +0300 Send notice when accepting vote
unc0rr [Tue, 31 Mar 2015 22:50:12 +0300] rev 10880
Send notice when accepting vote
Tue, 31 Mar 2015 22:37:04 +0300 Don't change hedgehogs total number to a value > 48 as result of voting.
unc0rr [Tue, 31 Mar 2015 22:37:04 +0300] rev 10879
Don't change hedgehogs total number to a value > 48 as result of voting.
Tue, 31 Mar 2015 03:41:36 +0200 small pixel jizz tweak
sheepluva [Tue, 31 Mar 2015 03:41:36 +0200] rev 10878
small pixel jizz tweak
Tue, 31 Mar 2015 02:30:29 +0200 alternative explosion border smoothing
sheepluva [Tue, 31 Mar 2015 02:30:29 +0200] rev 10877
alternative explosion border smoothing
Tue, 31 Mar 2015 00:15:00 +0200 draw birdy's feathers in low quality mode too
sheepluva [Tue, 31 Mar 2015 00:15:00 +0200] rev 10876
draw birdy's feathers in low quality mode too
Wed, 25 Mar 2015 21:30:04 +0100 only display cake timer if it is low
sheepluva [Wed, 25 Mar 2015 21:30:04 +0100] rev 10875
only display cake timer if it is low
Wed, 25 Mar 2015 20:30:52 +0100 allow gear specific data (with gear type specific type). applied to cake
sheepluva [Wed, 25 Mar 2015 20:30:52 +0100] rev 10874
allow gear specific data (with gear type specific type). applied to cake
Tue, 24 Mar 2015 21:18:05 +0100 still messing with rendering
sheepluva [Tue, 24 Mar 2015 21:18:05 +0100] rev 10873
still messing with rendering
Tue, 24 Mar 2015 22:51:49 +0300 Hints for bottom feeder, which were somehow lost
unc0rr [Tue, 24 Mar 2015 22:51:49 +0300] rev 10872
Hints for bottom feeder, which were somehow lost
Tue, 24 Mar 2015 19:25:03 +0100 rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 19:25:03 +0100] rev 10871
rendering tweaks cont.
Tue, 24 Mar 2015 16:52:35 +0100 rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 16:52:35 +0100] rev 10870
rendering tweaks cont.
Tue, 24 Mar 2015 12:48:55 +0100 rendering tweaks/cleanup cont.
sheepluva [Tue, 24 Mar 2015 12:48:55 +0100] rev 10869
rendering tweaks/cleanup cont.
Mon, 23 Mar 2015 02:03:45 +0100 show correct default if current team is local team
sheepluva [Mon, 23 Mar 2015 02:03:45 +0100] rev 10868
show correct default if current team is local team
Sun, 22 Mar 2015 22:06:44 +0100 fix segfault caused by last commit if spectating
sheepluva [Sun, 22 Mar 2015 22:06:44 +0100] rev 10867
fix segfault caused by last commit if spectating
Sun, 22 Mar 2015 21:40:16 +0100 make using hog speech a bit more comfortable
sheepluva [Sun, 22 Mar 2015 21:40:16 +0100] rev 10866
make using hog speech a bit more comfortable
Fri, 20 Mar 2015 15:00:52 -0400 remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
nemo [Fri, 20 Mar 2015 15:00:52 -0400] rev 10865
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
Thu, 19 Mar 2015 21:23:56 +0100 don't modify collision data when applying visual edge smoothing
sheepluva [Thu, 19 Mar 2015 21:23:56 +0100] rev 10864
don't modify collision data when applying visual edge smoothing
Wed, 18 Mar 2015 21:52:13 +0100 fallback to first color in colors array if there is no valid color specified
sheepluva [Wed, 18 Mar 2015 21:52:13 +0100] rev 10863
fallback to first color in colors array if there is no valid color specified
Wed, 18 Mar 2015 23:18:52 +0300 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr [Wed, 18 Mar 2015 23:18:52 +0300] rev 10862
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
Wed, 18 Mar 2015 23:13:37 +0300 Also update wind indicator on lag when joining midgame
unc0rr [Wed, 18 Mar 2015 23:13:37 +0300] rev 10861
Also update wind indicator on lag when joining midgame
Wed, 18 Mar 2015 21:03:53 +0100 changed/fixed alpha blending in copyToXYFromRect
sheepluva [Wed, 18 Mar 2015 21:03:53 +0100] rev 10860
changed/fixed alpha blending in copyToXYFromRect
Wed, 18 Mar 2015 22:57:29 +0300 Only allow one instance of vgtSmoothWindbar also
unc0rr [Wed, 18 Mar 2015 22:57:29 +0300] rev 10859
Only allow one instance of vgtSmoothWindbar also
Tue, 17 Mar 2015 23:57:26 +0300 Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
unc0rr [Tue, 17 Mar 2015 23:57:26 +0300] rev 10858
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
Mon, 16 Mar 2015 11:12:18 +0300 Script parameter to adjust winning score for Mutant
unC0Rr [Mon, 16 Mar 2015 11:12:18 +0300] rev 10857
Script parameter to adjust winning score for Mutant
Sun, 15 Mar 2015 22:01:10 -0400 team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
nemo [Sun, 15 Mar 2015 22:01:10 -0400] rev 10856
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
Sun, 15 Mar 2015 16:14:43 -0400 merge ☹
nemo [Sun, 15 Mar 2015 16:14:43 -0400] rev 10855
merge ☹
Fri, 13 Mar 2015 14:09:44 +0300 Racer challenge map #15
unC0Rr [Fri, 13 Mar 2015 14:09:44 +0300] rev 10854
Racer challenge map #15
Sun, 08 Mar 2015 03:04:06 +0100 and ofc fix pas2c build
sheepluva [Sun, 08 Mar 2015 03:04:06 +0100] rev 10853
and ofc fix pas2c build
Sun, 08 Mar 2015 02:40:32 +0100 render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
sheepluva [Sun, 08 Mar 2015 02:40:32 +0100] rev 10852
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
Sun, 08 Mar 2015 01:51:27 +0100 chat/copypaste: some adjustments and sanity checks
sheepluva [Sun, 08 Mar 2015 01:51:27 +0100] rev 10851
chat/copypaste: some adjustments and sanity checks
Sun, 08 Mar 2015 01:04:41 +0100 copy to/paste from system clipboard (via frontend)
sheepluva [Sun, 08 Mar 2015 01:04:41 +0100] rev 10850
copy to/paste from system clipboard (via frontend)
Fri, 06 Mar 2015 21:24:21 +0100 copy&paste (wip), currently using only a local clipboard
sheepluva [Fri, 06 Mar 2015 21:24:21 +0100] rev 10849
copy&paste (wip), currently using only a local clipboard
Sun, 15 Mar 2015 16:14:13 -0400 Allow rope tinting
nemo [Sun, 15 Mar 2015 16:14:13 -0400] rev 10848
Allow rope tinting
Tue, 03 Mar 2015 22:22:29 +0300 amNothing is fine to use in any type of race too
unc0rr [Tue, 03 Mar 2015 22:22:29 +0300] rev 10847
amNothing is fine to use in any type of race too
Sun, 01 Mar 2015 21:06:27 +0100 attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
sheepluva [Sun, 01 Mar 2015 21:06:27 +0100] rev 10846
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
Sun, 01 Mar 2015 20:38:52 +0100 quick word deletion while holding ctrl (qt style)
sheepluva [Sun, 01 Mar 2015 20:38:52 +0100] rev 10845
quick word deletion while holding ctrl (qt style)
Sun, 01 Mar 2015 20:14:23 +0100 holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
sheepluva [Sun, 01 Mar 2015 20:14:23 +0100] rev 10844
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
Sun, 01 Mar 2015 17:32:26 +0100 whoops, pas2c did not notice this missing ;
sheepluva [Sun, 01 Mar 2015 17:32:26 +0100] rev 10843
whoops, pas2c did not notice this missing ;
Sun, 01 Mar 2015 17:12:02 +0100 since fonts can be loaded in late, update cursor position before first chat display
sheepluva [Sun, 01 Mar 2015 17:12:02 +0100] rev 10842
since fonts can be loaded in late, update cursor position before first chat display
Sun, 01 Mar 2015 16:45:24 +0100 make team key play well with new cursor
sheepluva [Sun, 01 Mar 2015 16:45:24 +0100] rev 10841
make team key play well with new cursor
Sun, 01 Mar 2015 16:38:18 +0100 add newline after warning
sheepluva [Sun, 01 Mar 2015 16:38:18 +0100] rev 10840
add newline after warning
Sun, 01 Mar 2015 16:32:14 +0100 make sure cursor drawing position does not get messed up by screen resize
sheepluva [Sun, 01 Mar 2015 16:32:14 +0100] rev 10839
make sure cursor drawing position does not get messed up by screen resize
Sun, 01 Mar 2015 15:56:00 +0100 teach pas2c how to insert() shortstrings
sheepluva [Sun, 01 Mar 2015 15:56:00 +0100] rev 10838
teach pas2c how to insert() shortstrings
Sun, 01 Mar 2015 15:04:31 +0100 pas2c does not like setlength called with a shortstring apparently
sheepluva [Sun, 01 Mar 2015 15:04:31 +0100] rev 10837
pas2c does not like setlength called with a shortstring apparently
Sun, 01 Mar 2015 04:15:11 +0100 selections
sheepluva [Sun, 01 Mar 2015 04:15:11 +0100] rev 10836
selections
Sat, 28 Feb 2015 22:20:53 +0100 fix chat input history not restoring utf8-related info
sheepluva [Sat, 28 Feb 2015 22:20:53 +0100] rev 10835
fix chat input history not restoring utf8-related info
Sat, 28 Feb 2015 17:29:07 +0100 engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
sheepluva [Sat, 28 Feb 2015 17:29:07 +0100] rev 10834
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
Thu, 26 Feb 2015 15:38:10 +0300 Racer challenge map #14
unC0Rr [Thu, 26 Feb 2015 15:38:10 +0300] rev 10833
Racer challenge map #14
Wed, 18 Feb 2015 14:44:59 +0300 Racer challenge #13
unC0Rr [Wed, 18 Feb 2015 14:44:59 +0300] rev 10832
Racer challenge #13
Tue, 17 Feb 2015 16:05:54 -0500 Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
nemo [Tue, 17 Feb 2015 16:05:54 -0500] rev 10831
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
Tue, 17 Feb 2015 12:09:27 -0500 Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo [Tue, 17 Feb 2015 12:09:27 -0500] rev 10830
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
Tue, 17 Feb 2015 10:04:32 -0500 avoid airmines too when spawning
nemo [Tue, 17 Feb 2015 10:04:32 -0500] rev 10829
avoid airmines too when spawning
Tue, 17 Feb 2015 09:50:22 -0500 bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
nemo [Tue, 17 Feb 2015 09:50:22 -0500] rev 10828
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
Mon, 16 Feb 2015 13:58:32 -0500 make mines submersible
nemo [Mon, 16 Feb 2015 13:58:32 -0500] rev 10827
make mines submersible
Sun, 15 Feb 2015 21:27:27 -0500 oops, forgot this annoying thing
nemo [Sun, 15 Feb 2015 21:27:27 -0500] rev 10826
oops, forgot this annoying thing
Sun, 15 Feb 2015 15:35:46 -0500 0s mine time
nemo [Sun, 15 Feb 2015 15:35:46 -0500] rev 10825
0s mine time
Sun, 15 Feb 2015 15:34:32 -0500 make air mines respawn on climbhome
nemo [Sun, 15 Feb 2015 15:34:32 -0500] rev 10824
make air mines respawn on climbhome
Mon, 16 Feb 2015 22:33:15 +0300 Introducing cbAmmo qmlfrontend
unc0rr [Mon, 16 Feb 2015 22:33:15 +0300] rev 10823
Introducing cbAmmo
Sat, 14 Feb 2015 22:25:31 -0500 hook up to frontend
nemo [Sat, 14 Feb 2015 22:25:31 -0500] rev 10822
hook up to frontend
Mon, 09 Feb 2015 00:37:59 +0300 Fix schemes loading qmlfrontend
unc0rr [Mon, 09 Feb 2015 00:37:59 +0300] rev 10821
Fix schemes loading
Sat, 14 Feb 2015 17:47:28 -0500 Fix bug, undo debug level in server, set air mine number to something non-debug
nemo [Sat, 14 Feb 2015 17:47:28 -0500] rev 10820
Fix bug, undo debug level in server, set air mine number to something non-debug
Sun, 08 Feb 2015 00:10:05 +0300 Send selected scheme config on engine initialization (WIP) qmlfrontend
unc0rr [Sun, 08 Feb 2015 00:10:05 +0300] rev 10819
Send selected scheme config on engine initialization (WIP)
Sat, 14 Feb 2015 17:34:12 -0500 Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo [Sat, 14 Feb 2015 17:34:12 -0500] rev 10818
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sat, 07 Feb 2015 23:26:14 +0300 merge with default qmlfrontend
unc0rr [Sat, 07 Feb 2015 23:26:14 +0300] rev 10817
merge with default
Sat, 07 Feb 2015 23:25:33 +0300 merge
unc0rr [Sat, 07 Feb 2015 23:25:33 +0300] rev 10816
merge
Sat, 07 Feb 2015 11:53:08 +0300 Fix pas2c?
unc0rr [Sat, 07 Feb 2015 11:53:08 +0300] rev 10815
Fix pas2c?
Sat, 07 Feb 2015 00:19:54 +0300 This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
unc0rr [Sat, 07 Feb 2015 00:19:54 +0300] rev 10814
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
Fri, 06 Feb 2015 16:08:02 +0300 One more medium template
unC0Rr [Fri, 06 Feb 2015 16:08:02 +0300] rev 10813
One more medium template
Sat, 31 Jan 2015 23:14:12 -0500 fix typo
nemo [Sat, 31 Jan 2015 23:14:12 -0500] rev 10812
fix typo
Sat, 31 Jan 2015 22:18:40 -0500 I guess the params shouldn't be all or nothing.
nemo [Sat, 31 Jan 2015 22:18:40 -0500] rev 10811
I guess the params shouldn't be all or nothing.
Sat, 31 Jan 2015 22:13:44 -0500 add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
nemo [Sat, 31 Jan 2015 22:13:44 -0500] rev 10810
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
Sun, 25 Jan 2015 16:10:20 -0500 Add generic getter/setter for a bunch of more obscure gear structure values
nemo [Sun, 25 Jan 2015 16:10:20 -0500] rev 10809
Add generic getter/setter for a bunch of more obscure gear structure values
Sun, 25 Jan 2015 14:48:02 -0500 Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo [Sun, 25 Jan 2015 14:48:02 -0500] rev 10808
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
Sat, 24 Jan 2015 13:49:57 -0500 Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
nemo [Sat, 24 Jan 2015 13:49:57 -0500] rev 10807
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
Wed, 21 Jan 2015 16:00:08 -0500 more turn-based-y
nemo [Wed, 21 Jan 2015 16:00:08 -0500] rev 10806
more turn-based-y
Sun, 18 Jan 2015 22:48:23 -0500 inherit mines time div 4
nemo [Sun, 18 Jan 2015 22:48:23 -0500] rev 10805
inherit mines time div 4
Mon, 19 Jan 2015 01:18:43 +0100 feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
sheepluva [Mon, 19 Jan 2015 01:18:43 +0100] rev 10804
feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
Sun, 18 Jan 2015 17:14:37 -0500 merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
nemo [Sun, 18 Jan 2015 17:14:37 -0500] rev 10803
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
Sun, 18 Jan 2015 16:57:32 -0500 Use the larger scaled airmine sprite originally intended, add some antidickery measures.
nemo [Sun, 18 Jan 2015 16:57:32 -0500] rev 10802
Use the larger scaled airmine sprite originally intended, add some antidickery measures.
Mon, 19 Jan 2015 00:12:26 +0300 Fix here too
unc0rr [Mon, 19 Jan 2015 00:12:26 +0300] rev 10801
Fix here too
Sun, 18 Jan 2015 16:01:09 -0500 more tweakery
nemo [Sun, 18 Jan 2015 16:01:09 -0500] rev 10800
more tweakery
Sun, 18 Jan 2015 15:12:54 -0500 initialise trackSpeed, add nil check before resetting seek timer
nemo [Sun, 18 Jan 2015 15:12:54 -0500] rev 10799
initialise trackSpeed, add nil check before resetting seek timer
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