Thu, 26 Oct 2017 18:02:33 +0200 |
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ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
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Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 03:04:31 +0200 |
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Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
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Complete music credits for Jungle.ogg by alfadur
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Tue, 24 Oct 2017 06:25:12 +0200 |
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ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
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Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
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More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
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Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 17:29:56 +0200 |
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Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 04:57:39 +0200 |
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Update changelog
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Sun, 22 Oct 2017 02:25:27 +0200 |
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Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 18:38:28 +0200 |
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Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
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Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
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Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Wed, 18 Oct 2017 05:28:22 +0200 |
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AI hogs use timebox instead of skip if clueless what to do
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Sun, 15 Oct 2017 12:30:31 +0200 |
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Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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Wed, 11 Oct 2017 23:01:07 +0200 |
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Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
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Wed, 11 Oct 2017 20:16:00 +0200 |
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Fix rope angle possible to go below 0° if having secondary weapon selected
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Tue, 10 Oct 2017 23:42:56 +0200 |
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Change DLC icon (thanks, nemo!)
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Tue, 10 Oct 2017 22:45:48 +0200 |
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Mark custom maps/forts/scripts with circle icon instead of icon
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Tue, 10 Oct 2017 21:00:11 +0200 |
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Mark custom forts with asterisk in team editor
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Tue, 10 Oct 2017 16:13:44 +0200 |
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Construction Mode: Fix Lua error spam when using time box with filters on map
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Tue, 10 Oct 2017 03:08:00 +0200 |
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Fix hog holding nothing in hand when choosing napalm or piano strike
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Mon, 09 Oct 2017 14:31:46 +0200 |
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Fix player being able to switch to dying hog
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Sun, 08 Oct 2017 22:52:44 +0200 |
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Add 7 graves
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Sun, 08 Oct 2017 20:24:58 +0200 |
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No longer jiggle sticky mines if using portable portal device
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Sun, 08 Oct 2017 16:30:42 +0200 |
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Fix short sound breakdown shortly after using time box
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Sun, 08 Oct 2017 04:57:28 +0200 |
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Fix team getting inf. ammo when stockpiling >= 100 ammo
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Sun, 08 Oct 2017 04:14:49 +0200 |
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Fix possibility to accidentally destroy team by entering an already existing team name
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Sat, 07 Oct 2017 20:07:21 +0200 |
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Fix old team name not being removed after renaming team in frontend
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Sat, 07 Oct 2017 18:43:31 +0200 |
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Names of new or copied game schemes are now unique
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Sat, 07 Oct 2017 03:43:06 +0200 |
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Rework weapon scheme handling in frontend and fix a couple of bugs
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Sat, 07 Oct 2017 01:05:55 +0200 |
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Fix molotov cocktails bouncing off vertically off rubber
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Fri, 06 Oct 2017 16:33:11 +0200 |
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Use https links in README files
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Fri, 06 Oct 2017 14:03:13 +0200 |
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Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
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Thu, 05 Oct 2017 17:39:04 +0200 |
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Climb Home: Fix game getting stuck when player reaches home
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Thu, 05 Oct 2017 02:54:17 +0200 |
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Destroy rope when attempting to shoot it through wrap / bouncy world edge
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Thu, 05 Oct 2017 02:02:28 +0200 |
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Fix cursor often jumping to center when putting target while moving cursor
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Wed, 04 Oct 2017 18:34:02 +0200 |
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Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
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Wed, 04 Oct 2017 15:37:42 +0200 |
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Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
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Tue, 03 Oct 2017 15:50:10 +0200 |
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Remove broken “Play again” button in stats page after an online game
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Tue, 03 Oct 2017 01:27:17 +0200 |
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Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
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Mon, 02 Oct 2017 21:39:19 +0200 |
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Reduce number of initial teams: 4 human, 2 AI teams
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Mon, 02 Oct 2017 20:59:40 +0200 |
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Create 5 human teams + 5 AI teams on first start
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Sat, 30 Sep 2017 23:52:08 +0200 |
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TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
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Sat, 30 Sep 2017 04:26:40 +0200 |
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ACF5: Spare traitor's life with skip instead of precise
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Sat, 30 Sep 2017 04:03:08 +0200 |
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ASA, fruit01: Change choice keys
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Fri, 29 Sep 2017 21:44:35 +0200 |
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A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 02:08:52 +0200 |
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ASA, fruit02: Fail mission if player let wrong hog collect device part
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Thu, 28 Sep 2017 21:32:42 +0200 |
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Fix stats screen caption showing only one winner if multiple teams have won
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Thu, 28 Sep 2017 18:39:59 +0200 |
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A Space Adventure: Remove or shorten intro sequences of side missions
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Thu, 28 Sep 2017 18:36:24 +0200 |
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Lua API: Add ReadyTimeLeft variable
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Thu, 28 Sep 2017 17:26:54 +0200 |
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ASA: Improve displaying of mission panels all over the place
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Thu, 28 Sep 2017 07:45:28 +0200 |
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ASA: Explain team abbreviations + update changelog
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Thu, 28 Sep 2017 00:46:06 +0200 |
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ASA: Fix 2 important fruit planet mission unlocking bugs
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Wed, 27 Sep 2017 23:24:29 +0200 |
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ASA,desert03: Fix no victory after destroying all targets
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Wed, 27 Sep 2017 19:30:59 +0200 |
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Update ChangeLog for ASA, increase spacetrip turn time to 20s
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Wed, 27 Sep 2017 06:17:41 +0200 |
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Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
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Wed, 27 Sep 2017 05:49:20 +0200 |
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ACF2: Remove restart option when cooperating with cyborg
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Wed, 27 Sep 2017 02:26:33 +0200 |
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ACF1: Fix various problems with the parachute section
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