wuzzy [Mon, 13 Jul 2015 22:10:01 +0200] rev 11007
german lua strings translation
sheepluva [Mon, 13 Jul 2015 11:01:01 +0200] rev 11006
don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva [Mon, 13 Jul 2015 06:19:51 +0200] rev 11005
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
sheepluva [Sun, 12 Jul 2015 23:15:39 +0200] rev 11004
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
sheepluva [Sun, 12 Jul 2015 08:20:33 +0200] rev 11003
small changelog update
nemo [Sat, 11 Jul 2015 18:36:06 -0400] rev 11002
remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
sheepluva [Sat, 11 Jul 2015 18:28:26 +0200] rev 11001
please avoid # in filenames
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 11000
Fix build w/o S3D and video recording. untested.
nemo [Tue, 07 Jul 2015 19:19:43 -0400] rev 10999
merge
wuzzy [Sat, 04 Jul 2015 21:48:02 +0200] rev 10998
german translation update
nemo [Tue, 07 Jul 2015 19:19:18 -0400] rev 10997
update hl for .22 airmines
sheepluva [Sat, 04 Jul 2015 03:43:41 +0200] rev 10996
fix Rubberduck grave
sheepluva [Wed, 24 Jun 2015 01:23:37 +0200] rev 10995
fallback to Default voicepack if specified voicepack is not available
nemo [Tue, 16 Jun 2015 10:08:07 -0400] rev 10994
bit friendlier if the uVariables values get changed
nemo [Fri, 12 Jun 2015 17:28:20 -0400] rev 10993
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
sheepluva [Thu, 11 Jun 2015 03:31:33 +0200] rev 10992
hog number display: no blinking
unc0rr [Wed, 10 Jun 2015 23:21:30 +0300] rev 10991
Time is stored in bytestring now
unc0rr [Wed, 10 Jun 2015 23:05:38 +0300] rev 10990
Buggy executeMany?
nemo [Mon, 08 Jun 2015 08:21:09 -0400] rev 10989
ambiguous
sheepluva [Sun, 07 Jun 2015 04:40:02 +0200] rev 10988
mention hoggywood and cake in the changelog
sheepluva [Sat, 06 Jun 2015 23:57:12 +0200] rev 10987
fix flower grave
sheepluva [Sat, 06 Jun 2015 23:28:07 +0200] rev 10986
fix statue grave
sheepluva [Sat, 06 Jun 2015 22:10:11 +0200] rev 10985
fix chat lines losing color information on texture reload
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10984
More ifdefs \o/ (fix build even more)
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10983
Lazy fix for server build
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10982
Added tag 0.9.21-release, fab746a3597e for
changeset 7e55468ffe38
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10981
Update .hgignore file
koda [Wed, 03 Jun 2015 14:52:30 +0100] rev 10980
merge, mah friend, long time no see
mikade <redgrinner@gmail.com> [Wed, 03 Jun 2015 22:16:03 +0900] rev 10979
- some new mission icons
- add variable portal limiter (and effects) to TechRacer
- allow variable (not just infinite) ufo fuel
- possibly break stuff some
- more whitespace?
nemo [Wed, 03 Jun 2015 07:30:12 -0400] rev 10978
cursor x/y when targeting for mikade's visual effects. this is not synced
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10977
Fix building hedgewars-server
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10976
Allow skipping the bundle step after install on OSX